
Originally Posted by
Demon6324236
I wouldn't be sure about that, they change things about the set to make room for abilities they feel the piece should have in place of stats they feel are not as needed I think. Like how DRK Relic lost Enfeebling Magic I think or something like that because in reality they do not use it, instead they put other stats there. Before, I would have been ok with that, but the fact they have been putting so many stats on pieces and I feel some of it is misplaced, I think they should have been a bit more true to how its original was. In the case of the body for RDM, we have Magic Attack and Accuracy, we could give up the Accuracy in place of more skill, bump skill to 25 and put in the Spell Interruption Rate, put the Magic Attack on the Chapeau, you fix both pieces instantly, and should not take up to much room.
I doubt we will see 4 Refresh pieces, though, have we seen a 3 Refresh piece from these bodies yet? If so... that's possible, if not then I highly doubt it. Also Heka's is only a pre-cast body for WHM, all WHMs should finish their cures in their Empyrean +2 Body, the boost to Stoneskin from Solace is very powerful and makes it better than any other body, just like how the legs are the best because of their MP effects, which like BLM, its interesting to think of how healing will be once these are upgraded.