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  1. #1
    Player Nebo's Avatar
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    Lakshmi
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    THF Lv 99

    Steal/Despoil timers

    What you wrote:

    The job abilities Steal and Despoil will be adjusted to not share reactivation timers.
    What it should have read:

    The job ability Steal will be separated from Aurasteal. Aurasteal will become its own job ability and its recast timer lowered to 1 Minute
    These are two of the most useless abilities in the entire game. No one cares about steal. No one cares about despoil.

    Separating the recast timers for these two abilities does nothing.

    How about this? Just delete Steal and Despoil from the game and leave Aurasteal.
    (17)
    Last edited by Nebo; 06-04-2013 at 09:04 AM.

  2. #2
    Player Sapphire's Avatar
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    Mar 2011
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    BACK IN BASTOK!
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    Character
    Seigyoku
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    Sylph
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    BRD Lv 99
    Oh, but see, they've made it clear that if Aura Steal was split off, it would be over-powered.

    Which begs the question, what can we currently Aura Steal that has them so panicked...
    (6)
    Don't wish. Don't start.

  3. #3
    Player Calatilla's Avatar
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    Calatilla
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    Asura
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    DRK Lv 99
    Steal and Despoil have no use as shared or separate JA`s since theres nothing worth stealing off mobs anyway. I agree with OP, Aura Steal would serve a better purpose as it's own ability since it's actually useful. I would also like to know why you consider Aura Steal over-powered as its own JA, an explanation would help us to understand your line of thought.
    (3)

  4. #4
    Player Nebo's Avatar
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    Lakshmi
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    THF Lv 99
    Quote Originally Posted by Calatilla View Post
    Steal and Despoil have no use as shared or separate JA`s since there's nothing worth stealing off mobs anyway. I agree with OP, Aura Steal would serve a better purpose as it's own ability since it's actually useful. I would also like to know why you consider Aura Steal over-powered as its own JA, an explanation would help us to understand your line of thought.
    It's mostly because they think aurasteal is a really cool ability, but they don't understand how poorly they implemented it into the game and how useless stealing monster enhancements is 99.99% of the time...if ever by chance you run into a monster has enhancements you can steal. 99% of monsters do not.

    And most of that 1% that do...you just can't steal them because THAT would be too powerful.

    lol

    And even some of the ones you CAN steal and make use of....say Cocoon from a crawler...wears off in ~5 seconds. Because THAT would be too powerful for a THF to have for any kind of reasonable duration.

    There are so many things that Aurasteal CAN"T do because it's "Overpowered" that the ability itself....is just terrible. AND it's on a 5 minute recast timer, AND its mashed together with steal which takes effect first if a monster has a steal pool (Hello to you Ice Spikes and Skeletons) Which ALSO means you can't use it if your inventory is full.

    The real reason that they think its so overpowered is because the job lead for THF doesn't understand very much about THF (clearly), or the extremely limited opportunities to make any kind of use for aurasteal, or even the way FFXI is played. No one makes SATA lines, no one uses weapon skills once every minute etc.

    They are just out of touch with the game. It's that simple.
    (3)
    Last edited by Nebo; 06-03-2013 at 11:40 AM.

  5. #5
    Player Zemzerrett's Avatar
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    Zemzerrett
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    Asura
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    BRD Lv 99
    The hint is in the description: "Adds a Dispel effect to Steal"

    Aura Steal is more strategic, for example if a NM becomes immune to magic for say 30 seconds after using a spell such as Shock Spikes you can't use Finale or Dispel to remove that Shock Spikes until the immunity wears off, so melee are forced to face away. With Aura Steal you can remove Shock Spikes, and melee can continue on without waiting or taking damage from Shock Spikes.
    (0)
    Finishing the work which is not made through thoughtless human conclusion.


  6. #6
    Player Babekeke's Avatar
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    Quote Originally Posted by Zemzerrett View Post
    The hint is in the description: "Adds a Dispel effect to Steal"

    Aura Steal is more strategic, for example if a NM becomes immune to magic for say 30 seconds after using a spell such as Shock Spikes you can't use Finale or Dispel to remove that Shock Spikes until the immunity wears off, so melee are forced to face away. With Aura Steal you can remove Shock Spikes, and melee can continue on without waiting or taking damage from Shock Spikes.
    Every 5 minutes....
    (4)

  7. #7
    Player Nebo's Avatar
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    Lakshmi
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    THF Lv 99
    Quote Originally Posted by Zemzerrett View Post
    The hint is in the description: "Adds a Dispel effect to Steal"

    Aura Steal is more strategic, for example if a NM becomes immune to magic for say 30 seconds after using a spell such as Shock Spikes you can't use Finale or Dispel to remove that Shock Spikes until the immunity wears off, so melee are forced to face away. With Aura Steal you can remove Shock Spikes, and melee can continue on without waiting or taking damage from Shock Spikes.
    OK I'll bite. Could you provide an example of an NM where this is the case? Because I make it a point to try to do everything I can on THF....and I have never come across one that "uses shock spikes and then becomes immune to magic for 30 seconds."

    I have, however, come accross several monsters that gave me a useles bone chip instead of dispelling the ice spikes like I wanted.

    I have also experienced several NMs, like Turul for example, where Aurasteal just doesn't work at all.

    Lets put aside for a second that Aurasteal is dependant on the success rate of steal, is NOT 100% accurate and was just plain coded not to work on a great many NMs...even though acording to the devs "That (NMs) is what Aurasteal is for."

    IT'S ON A 5 MINUTE TIMER. You know what monsters do when you dispell their effects? They reapply them....seconds later.

    When you steal Cocoon form a Crawler and it wears off 5 seconds later...do you feel like those were merits well spent?

    I even have it merited 5/5 now becuase I figured i'd try stealing all those defense and evasion boost TP moves fracture mobs love to spam? And I STILL have yet to find a strategic use for it.

    Edit:

    And I'm pretty sure Krabnuckle was being sarcastic.
    (3)
    Last edited by Nebo; 06-15-2013 at 05:46 AM.

  8. #8
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    Quote Originally Posted by Nebo View Post
    OK I'll bite. Could you provide an example of an NM where this is the case? Because I make it a point to try to do everything I can on THF....and I have never come across one that "uses shock spikes and then becomes immune to magic for 30 seconds."
    How about, oh, I don't know, EVERY POT IN THE GAME? http://wiki.ffxiclopedia.org/wiki/Spectral_Barrier
    How about EVERY AHRIMAN IN THE GAME? http://wiki.ffxiclopedia.org/wiki/Magic_Shield
    How about EVERY SOULFLAYER IN THE GAME? http://wiki.ffxiclopedia.org/wiki/Immortal_Shield

    Let's not even forget about any enemy that is resistant to darkness spells that "Dispel" won't land on regardless of Magic Shield and Magic Barrier. And to a lesser extent things immune to light, and unable to be Finale'd.

    Try to dispel dread spikes from the elementals in Heroes of abyssea. That's right, you can't, Aura Steal.

    Just an example, think before you type.

    Stealing 60 Minute shockspikes from Mother Globe is pretty legit. (maybe it's 30 minutes?) Not entirely useful, but worth the entertainment.

    How about stealing the MASSIVE boost of Fluorescence from JoL, yeah you're all to new to even know about that tactic aren't you.

    How about Stealing Carabosse's Regain, from (Summer Breeze) SIMPLY F*CKING AMAZING.

    You complain about things that you don't even know how to use properly. Aura Steal -DOES- infact, have a few good uses. It's not game shatteringly awesome, but it certainly has them.

    Yes, it's usefulness is certainly limited by it's timer, and it's ability to actually steal an ITEM instead of a buff. It would be MUCH better as it's own ability, with a realistic timer, and IN-ability to actually "steal" an item and just absorb a buff.
    (0)
    Last edited by Karah; 06-15-2013 at 09:37 AM.

  9. #9
    Player Karbuncle's Avatar
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    I'd appreciate if they added Steal/Despoil pools to new enemies now too
    (1)

  10. #10
    Player Babekeke's Avatar
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    Hopefully the useful items required for quests in SoA are added to the pools of steal/despoil.
    (0)

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