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  1. #1
    Player Mostfowl's Avatar
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    Aug 2011
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    Quote Originally Posted by Afania View Post
    I feel sad if you think it's all the same lol. For me getting SoA gear in XI or Allagan/philosophy/mythology gears feel the same, all just "oh, ok, let's wait until next IL tier come out and toss it".

    There are several gears in XI I was like "OMGOMGOMG YEAHHHH FINALLY" when I got it, because it's best in slot and unlikely to be replaced, on top of taking very long time to get.

    They are just not the same. I was doing the same thing, kill stuff and get loot, but the satisfaction isn't the same.
    Agreed.

    Remember how amazing great it was to get rdm hat or thf hands in dyna, salvage gears or odin/omega drops, black belt or maats cap? You could walk around and be proud to wear them because you earned it. Even some nm drops were an accomplishment and would be cause for celebration. Now they are practically handing things out. We may as well form a line and get it from a moogle dispensary. It made the game fun struggling for gear and the struggle for gear wasn't bad because you knew once you got it that you would be using it for years to come. Now it really feels pointless to work for any piece of gear because you know in a month or 2 you just are going to toss it for something better anyway. So you go for the 5 minute drop then afk in your shiny new piece until the next update when you toss it for something better.

    Regardless you are working for gear but I would much rather be challenged and work for a piece that I am going to use for a long time instead of doing only soso challenging content for a piece that Im going to drop next update
    (4)

  2. #2
    Player Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    900
    Quote Originally Posted by Mostfowl View Post
    Agreed.

    Remember how amazing great it was to get rdm hat or thf hands in dyna, salvage gears or odin/omega drops, black belt or maats cap? You could walk around and be proud to wear them because you earned it. Even some nm drops were an accomplishment and would be cause for celebration. Now they are practically handing things out. We may as well form a line and get it from a moogle dispensary. It made the game fun struggling for gear and the struggle for gear wasn't bad because you knew once you got it that you would be using it for years to come. Now it really feels pointless to work for any piece of gear because you know in a month or 2 you just are going to toss it for something better anyway. So you go for the 5 minute drop then afk in your shiny new piece until the next update when you toss it for something better.

    Regardless you are working for gear but I would much rather be challenged and work for a piece that I am going to use for a long time instead of doing only soso challenging content for a piece that Im going to drop next update
    You are talking about grinding a long time 1% salvage drop rates repeating the same zone like 300 times for 1 drop I.E. SSR Turtle back at 75 cap. Or camping HNM vs a bunch of botting LS trying to get that Nidhogg claim for Ebody, dalmatica ect. What we have now is bascially the same thing, only its designed better so you don't have to do 300 runs for a 1% drop rate you only need to do 1 run.

    There is more skill and coordination involved now with delve bosses then there ever was with salvage. With campable NMs the fight was extremely easy the hard part was getting the claim. 5NM+boss kills besides Tojil are tuned pretty well tuned and were at least somewhat challenging for first time kills. Personally I rather be doing lots of new content as it comes out to get the next higher tier gear then running something really easy 300 times like salvage 1.0 and not even get the drop.

    I find it fun getting new gear and progressing your character.
    (1)
    Last edited by Zumi; 10-30-2013 at 09:33 AM.

  3. #3
    Player Mostfowl's Avatar
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    Aug 2011
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    137
    Quote Originally Posted by Zumi View Post
    I find it fun getting new gear and progressing your character.
    But getting drops from salvage and what not WAS progressing your char. And content like salvage, dyna, einherjar, etc even repeated took skill. We had a ls that ran Dyna and salvage for literally years and it was always fun. Not to mention we helped countless ppl climb nyzle isle and again it was good times. Its not like XIV's AK or WP where you can burn thru with substandard gear and pay only 20% attn. to your screen or SoA content where you only have to really do it once or if you do have to spam it, you can afk or again give only 20%.

    If you like gear progression there is tons of games out there for you but what ffxi unique and fun was the "grindfests". Sure you had to do content often but it was good content. And you want to talk easy when it came to nms after claim? Really? There were many many nms that were not easy even if you got claim, some even seasoned vets still had a hard time with and could wipe easily to. And if you enjoy new content your failing to realize your content is severely limited atm. with the introduction of the new progression your basically limited to a couple events and the myriad of other systems and content in the game is now null and void. Einherjar, Limbus, Nyzul, Salvage, MMM, BCNM, Sky, Sea, ZNM, HNM, Besieged, Campaign, to name just some of the content that was available. Now what do you have? A handful at best.

    Really if you look at the sheer amount of ppl who have left and the rest who are departing or on here screaming at SE to stop this madness, you my dear are in the minority on this one
    (4)

  4. #4
    Player Zephrose's Avatar
    Join Date
    Mar 2011
    Posts
    84
    Character
    Koenignovi
    World
    Ragnarok
    Main Class
    PLD Lv 99
    Quote Originally Posted by Mostfowl View Post
    But getting drops from salvage and what not WAS progressing your char. And content like salvage, dyna, einherjar, etc even repeated took skill. We had a ls that ran Dyna and salvage for literally years and it was always fun. Not to mention we helped countless ppl climb nyzle isle and again it was good times. Its not like XIV's AK or WP where you can burn thru with substandard gear and pay only 20% attn. to your screen or SoA content where you only have to really do it once or if you do have to spam it, you can afk or again give only 20%.

    If you like gear progression there is tons of games out there for you but what ffxi unique and fun was the "grindfests". Sure you had to do content often but it was good content. And you want to talk easy when it came to nms after claim? Really? There were many many nms that were not easy even if you got claim, some even seasoned vets still had a hard time with and could wipe easily to. And if you enjoy new content your failing to realize your content is severely limited atm. with the introduction of the new progression your basically limited to a couple events and the myriad of other systems and content in the game is now null and void. Einherjar, Limbus, Nyzul, Salvage, MMM, BCNM, Sky, Sea, ZNM, HNM, Besieged, Campaign, to name just some of the content that was available. Now what do you have? A handful at best.

    Really if you look at the sheer amount of ppl who have left and the rest who are departing or on here screaming at SE to stop this madness, you my dear are in the minority on this one
    What are you talking about? NNI, HNM, Salvage2.0 and Dynamis gear is still useful... And still gives you that grinding feeling. To say you have less to do is not entirely true. Infact, delve only forced alot of those more recent events to be completed. With Mnks and Brd having to complete Dynamis augments. All light melee jobs need Thaumas gear. Paladins need twilight and ochain. I mean, really, to move forward, you still need to visit the past. How is any of this new content narrowing your content view?

    I'm gonna have to side with Zumi, getting new gear and progressing your character is fun! And guess what!? YOU'VE BEEN DOING IT FOR YEARS! The new systems SE is introducing to FFxi is simply faster at getting it. Abyssea was the same. Then people complained that was too quick so they introduced VW... And gawd... did people complain how SLOW they got their gear. You see what I'm driving too? It's the same progression, different pace, yet again.

    And to point out minorities, I believe most people on this forum are in it. Because the majority of players I see online at night don't give a F$#K about how they get their gear, just as long as they get it. And guess what, again?! I HAVE FUN GETTING MY GEARZ TOO!
    (0)