Page 1 of 2 1 2 LastLast
Results 1 to 10 of 15
  1. #1
    Player Morgantisthedon's Avatar
    Join Date
    Mar 2011
    Posts
    135
    Character
    Morgantis
    World
    Phoenix
    Main Class
    BLU Lv 95

    Raise your npc level limit and use!

    See how the max level we used to be was 75 and the npc could be 70 why not raise our npcs? Incoperate our npc's in some more quest so we can raise there level cap! Atm we are level 90... shoudlnt our npc be able to be 85? Cap it @ 95 when we are 99 even. I spent many times out soloing with my npc and this is yet another thing i think has been over looked in the new abby frenzy! Please bring back the lust to our npc fellows. Let us use them in abby where we could go out and solo better even would be another idea or various other places like sky or sea . This give more use for a rusting item that has been in alot of use in the past and i think needs some refinement and has been overlooked since the level cap increases.
    1= To incoperate this I would still continue the same charts for xp that you have up for it, Expand a quest like pervious @70 ,75,80,85,90,95 a limit breat quest still needed for the npc.
    2=Another tweak could be to utalize the npc bond system to a higher level continuing on the same path as before also including quests to continue to raise the bond you needed
    3= Continue the weapon upgrade path where you can continue past your 7th weapon trade in skill up
    4= with the new introduction of new armour you could also adjust the armour they wear past the 12th item on the chart on wikki also continuing that up also
    5 more items could be added to the adventure fellow point system that you could get
    6 incopreate the new /ja /ws and spells of the higher npc fellow
    Basically the system you had for it was working it just been forshadowed and needs to be upgraded to reflect the higher levels of play now offered on FFXI
    (1)
    Last edited by Morgantisthedon; 03-24-2011 at 04:25 PM.

  2. #2
    Player Kavik's Avatar
    Join Date
    Mar 2011
    Location
    Sandy
    Posts
    254
    Character
    Kavik
    World
    Fenrir
    Main Class
    PLD Lv 99
    I agree firmly with this, i think it should have been done a lot sooner in fact. My Feliz has saved my silly arse on a number of occasions and i think he should be allowed to level along with me.
    (0)
    FFXI forever! 99 PLD THF DRG DNC WHM SCH BRD BLM BLU BST
    Burtgang Excalibur Aegis Ochain


  3. #3
    Player Gropitou's Avatar
    Join Date
    Mar 2011
    Location
    Bastok/Phoenix
    Posts
    208
    Character
    Gropitou
    World
    Phoenix
    Main Class
    THF Lv 99
    Fellowship NPC needs attention, totally support all your suggestions.
    (0)
    Down with PS2 Emulation / Give us PS3 Native software

  4. #4
    Player Laciante's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    93
    Character
    Laciante
    World
    Asura
    Main Class
    DRG Lv 93
    <Yes Please>!

    Fellowship NPCs should at least follow us to 90 (when we get to 99) and I agree on all the OPs points
    (0)

  5. #5
    Player Haglaz's Avatar
    Join Date
    Mar 2011
    Posts
    47
    A poll would have been nice to have here, don'cha think? But I do agree with the OP on this!
    (0)

  6. #6
    Player xiozen's Avatar
    Join Date
    Mar 2011
    Location
    San'doria
    Posts
    301
    Absolutely. It's funny that I logged in just to post this request and BAM here it is... thx Morgantisthedon for the post on this issue.

    Yes, Devs, please adjust level limit and areas where you can call forth the Adventuring Fellow. THANK YOU! for considering this modification.... especially for those of us who tend to use jobs that are solo/duo -friendly.
    (0)

    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations.

  7. #7
    Player Morgantisthedon's Avatar
    Join Date
    Mar 2011
    Posts
    135
    Character
    Morgantis
    World
    Phoenix
    Main Class
    BLU Lv 95
    Well I found a dev. tag where they had more than just my post on this. At the time I was unsure if they had one .... this was when posts where everywhere, but if you sroll down in the dev section there is one and they do plan on doing this and putting out statement about it this coming up week. (to bad I still cant find posts eazily even after they changed some there posting systems about this issue or others
    (0)

  8. #8
    Player Chronofantasy's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    266
    Character
    Chronofantasy
    World
    Quetzalcoatl
    Main Class
    SMN Lv 99
    I liked this OP's suggestion. There's been a few topics like this already made so there's definitely a majority of players that would probably want this implemented. Maybe if they do raise cap on fellows to 95 one day then allow us to call the NPCs in Abyssea to aid us and maybe make our atmas work on our NPC or pick separate atmas for them.
    (0)

  9. #9
    Player Jackastheripper's Avatar
    Join Date
    Mar 2011
    Posts
    192
    Character
    Jackastheripper
    World
    Ragnarok
    Main Class
    PUP Lv 90
    I love this suggestion!!! I have asked the same question on the Twitter page but got no response. I would love to be able to go adventuring with my little buddy again....
    (0)

  10. #10
    Player Lotto's Avatar
    Join Date
    Mar 2011
    Posts
    76
    Character
    Lottto
    World
    Bismarck
    Main Class
    RNG Lv 99
    Also give refresh or auto-refresh to the healer npc, it's just ridiculous to see him out of mp after 2 cures.
    (1)

Page 1 of 2 1 2 LastLast