Ah this good ol thread.
I'll say it now and every time the subject comes up, we wanted something different than Stymie. We wanted our original concept for it we were given, one that would be basically Soul Voice for RDM. That's the one we wanted, not this. We were told that once we had it we'd like it, but that never came to pass, I've still to this day yet to meet the RDM who's happy we got this rather than that of which we were originally planed to get.
We got it, we don't like it, and yet the chances of it ever changing and near nullified. To change it they'd have to do nothing more than change the effects and then change the Job Points for it. How hard is this? Not at all really, so few things are tied to Stymie right now that changing it should be as simple as adding a new ability. Just change the effect itself to double Enhancing Magic potency for it's duration, change the duration to 3 minutes rather than 1 minute as it was originally on the test server. After this the only other change should be the Job Points, and all that would need to be done with that is add Enhancing Duration % as an enhancement as we have with enfeebling right now for Stymie. I'd be more than happy with +1% Enhancing Duration per point as that'd result in +30% by the end of Job Points, stack that with gear and a RDM would buff others for about 5 minutes while having about 15 minutes on their own buffs.
The sad thing is, the ability is in the game already. I can think of no time in this game's history that we've ever seen an entire ability removed or it's effects completely changed from one thing to another. The very fact they implemented this ability as it was simply killed any resistance we had to it, that's why threads on it died down, why the player base simply stopped fighting it. It was another time we seemed to get the idea that SE was going to do what SE wants to do, and if we don't like it then we can complain as much as we want but chances are, it'll never change. This ability was put in how it is today and we stopped fighting it, we stopped arguing over it, we just let it be at this point. Even if we raised hell we'd likely make little to no progress anymore because with how they are about things they just don't change this kinda stuff. I'd love the team to prove me wrong, a post from Matsui saying he understands how Red Mages feel left out and genuinely wants to help the job out, I'd love it even more if they said they would change this ability to what it was supposed to be, but that day will likely never come.