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Thread: About NNI

  1. #11
    Player Kavik's Avatar
    Join Date
    Mar 2011
    Location
    Sandy
    Posts
    254
    Character
    Kavik
    World
    Fenrir
    Main Class
    PLD Lv 99
    I have done NNI with a full compliment of Delve mega boss geared people. The kind of people that just kind of look at the mob and it dies. This is NOT the issue. Even getting 6 order lamps with no ws and avoiding killing gears (that is just stupid in my book) wont lose it for you. But I totally agree with the original poster. The same thing has happened to me, we jumped 2 floors 6 times in one run. Which means will finished 6 objectives to go up 12 floors. We got to 100 with 30 seconds left. Next run, we jumped 10, 12, 8, 10, 5, 12, 3, 6, 10, 4 (yay 1/5 of the gear) we then jumped 2, 4, 3, 6 floors which all had restrictions. And then we went up 1 floor each time... to get to the floor 100 boss with less then 1 min left.
    So even with relatively decent luck and REALLY good gear it's still WAY too luck based, you could do 10 floors or u could do 50. There needs to be at least SOME kind of minimum.
    (5)
    FFXI forever! 99 PLD THF DRG DNC WHM SCH BRD BLM BLU BST
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  2. #12
    Player Keeley's Avatar
    Join Date
    Apr 2013
    Posts
    18
    Character
    Keeley
    World
    Phoenix
    Main Class
    PLD Lv 99
    I've always thought they should raise the minimum floors that you jump. 2 is too low. Even a boost to 3 or 4 would make a significant difference. With delve and skirmish gear, the poor jumps really aren't even a problem that much anymore. What continues to be a problem is poor communication with lamp floors and crappy players. I really do hate total luck based content though.
    (1)

  3. #13
    Player predatory's Avatar
    Join Date
    Jul 2013
    Posts
    280
    Character
    Predatory
    World
    Bahamut
    Main Class
    RNG Lv 99
    Quote Originally Posted by Keeley View Post
    I've always thought they should raise the minimum floors that you jump. 2 is too low. Even a boost to 3 or 4 would make a significant difference. With delve and skirmish gear, the poor jumps really aren't even a problem that much anymore. What continues to be a problem is poor communication with lamp floors and crappy players. I really do hate total luck based content though.
    I liked this comment, as I'm not a big fan of luck based content either, it's one of the main reasons I'm not racing out to do reives constantly and hoping for a cape to drop for one of my jobs, the drops rates on the capes are too ridiculously low and random for me.
    (0)

  4. #14
    Player Dragonlord's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria/Leviathan
    Posts
    206
    This isn't as much of luck as you all are alluding it to be. Its more about the averages. The more floors you jump, the better chance you will average out to 6 floors per jump. Sure some runs you'll get shafted with 5+ 2 floor jumps. Get out, regroup, and keep plugging. Get a person who is good at lamps to coordinate, and trust me, use some sort of voice communication, typing is just too slow for order lamps.

    Also, use powder boots. They're invaluable in there. When i was running it pre-SoA, post- first patch (w/e they changed i forget), i would alternate 6 powder boots and remove all other feet gear from inventory to prevent them from changing out in macros. By the end, my group had over 50% win rate in total. how can you argue 3 full sets of gear in a month of tags is unfair? Maybe by SoA type progression it is, but this xpack is a whole other beast.
    (1)

  5. #15
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    They already boosted the maximum jump from 9 to 11. They reduced the lamp cool down. They reduced the difficulty of enemies on lower floors. I don't like agreeing with Karah but this event is easy enough.

    Luck is a factor, but you can overcome bad luck by being good.
    (1)

  6. #16
    Player Krashport's Avatar
    Join Date
    Mar 2011
    Posts
    646
    Character
    Krash
    World
    Odin
    Main Class
    SMN Lv 99
    Luck is a factor, but you can overcome bad luck by being good.
    Not to take this off the topic though, You my friend are totally talking out of your ass. All you're saying is; I got my gear cause I was more lucky then you lmao... Being good nor bad would not change the luck factor.

    I do agree they have made changes to this event, you have the "chance" of a bigger floor jump and less lamp floors. They just widened the luck of it.
    (1)

  7. #17
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by Krashport View Post
    Not to take this off the topic though, You my friend are totally talking out of your ass. All you're saying is; I got my gear cause I was more lucky then you lmao... Being good nor bad would not change the luck factor.

    I do agree they have made changes to this event, you have the "chance" of a bigger floor jump and less lamp floors. They just widened the luck of it.
    I got my gear by repeating the event many times and getting better at it. Sometimes we had shit luck, and we lost. Sometimes we had good luck and we won. As we practiced and got better with our communication, we won some runs that we would have lost earlier.

    As you improve your communication and gear, you perform better and win more consistently. When I say overcome bad luck, I am clearly talking about runs where you reach floor 98 with 30 seconds left. If you practice and improve yourself, there's a good chance you'll clear floor 100 under the exact same circumstances.
    (0)

  8. #18
    Player Krashport's Avatar
    Join Date
    Mar 2011
    Posts
    646
    Character
    Krash
    World
    Odin
    Main Class
    SMN Lv 99
    You're confusing luck with skill.


    Luck; good fortune; advantage or success, considered as the result of chance: He had no luck finding work.

    Skill; the ability, coming from one's knowledge, practice, aptitude, etc., to do something well: Carpentry was one of his many skills.
    (1)

  9. #19
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Not really. If I get a 2 jump instead of an 11 jump, I can make it up if I clear a couple more floors. In order to do that, maybe we take 2 minutes on a lamp floor instead of 3 minutes. Maybe the SCH who can't use Powder Boots brings a Hermes Quencher on a "register" lamp floor. Maybe we distribute the DDs better when we split up on a "kill all" floor so that we spend more time killing and less time running.

    That's how you overcome bad jumps. Don't get me wrong, sometimes the game can completely screw you over. But the more floors you clear, the more luck will even out.
    (0)

  10. #20
    Player Krashport's Avatar
    Join Date
    Mar 2011
    Posts
    646
    Character
    Krash
    World
    Odin
    Main Class
    SMN Lv 99
    Not really. If I get a 2 jump instead of an 11 jump,
    that's based on luck, Being a good or bad player would not change that "if" to a 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 or 11 floor jump, this is the reason why some are complaining.

    Its not because they're not geared or slow players, it's because the system w/in this event is based on luck it's all random, like going to Vegas and playing roulette.
    (1)

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