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  1. #11
    Player Shaiera's Avatar
    Join Date
    Sep 2013
    Posts
    8
    Character
    Shaiera
    World
    Fenrir
    Main Class
    WHM Lv 26
    I can agree with Mythic weapons being the most difficult; before the level cap raised Relic weapons were no walk in the park either; I knew players that took 4 to 5 years to make a Relic. Now Relics have become much easier than they once were, now that you don’t need an entire alliance to get currency.

    Mythic I think, no matter what the time frame, has always been the most difficult to obtain; however, they’ve always been relatively equal to one another in stats– most R/M/E weapon options to the same weapon type are relatively equal in stats.

    Looking on FFXIAH, I can see without question Mythic are still very difficult to obtain, however I will have to disagree with Relic being easier than Empyrean. Relic took the players that achieved it pre level cap a few years to obtain. Also, you can stay in Abyssea all day unlike Salvage or Dynamis which are static time frames; you can see a lot more Empyrean weapons created than Relic, even with Relic having had a few years of a head start. I personally found making my Verethragna easier than making Spharai, though not much easier.

    References:

    Empyrean Weapons:
    http://www.ffxiah.com/relics/empyrean

    Relic Weapons:
    http://www.ffxiah.com/relics

    I honestly would like to see Mythic acquisition revamped to be a bit more realistic, I love a challenge but I can’t help but think on the super rare occasion that I see one should I say congratulations for making it or congratulations on winning the mog bonanza. I don’t mean that disrespectfully to those that have earned a Mythic, you’re amazing for doing it; I just mean to say I can’t imagine myself having one unless I won the bonanza (lol).

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    Conclusion:

    Which is more difficult to obtain really doesn’t matter at all. What does matter is that Relic, Empyrean, and Mythic shouldn’t be out-classed or even made obsolete by weapons that take only a couple weeks to get. Also variety is awesome, does every single class need to go for the same one and only one weapon because “it da best”? I like to see variety in characters and gear, having unique play-style and skills. It’s a much better picture than everyone going for the same one weapon and same one armor set.

    There needs to be more to look forward to and do beyond just Delve – Dev. KEEP R/M/E~!!!
    (0)
    Last edited by Shaiera; 10-08-2013 at 01:08 PM.