R/M was originally inteded to offer the best weapons for their class (even if some fell short in reality). These were the long term goals that the dedicated players had to reach for. Emps came along offering quicker alternatives for a top tier weapon, and most only needed lv 85/90 to be viable. That vision of the game has shifted.
Now the dev team wants a progressive gear gain, unlike 75 cap where things were all side-grades. The problem with the change is the people that spent X hours getting their long term goal, then having a gold plated version handed to everyone that cares to. Some got to enjoy their weapons for years, some only a couple months or less.
The dev team really only has 2 choices. They can continue progression, keep implementing new weps that are stronger than the last. But, the only way for both R/E/M and new age weapons to co-exist is for the R/E/M to be able to be upgraded to a point where they are slightly better than new age weps. This way, those that put the time and effort into the R/E/M weapons get their advantage, but others wont be left out of groups just because they don't have them.

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