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  1. #35
    Player FaeQueenCory's Avatar
    Join Date
    Jun 2013
    Posts
    500
    Character
    Eliosha
    World
    Odin
    Main Class
    SMN Lv 99
    Quote Originally Posted by Demon6324236 View Post
    Firstly, Mythics used to be the weakest of the 3 for a few jobs, you needed to use horrible WSs and had to save up 300% TP just to get your best effects from it. Even after merit WSs, it wasn't always to great, many still suffered and sucked. Mythics have always been the hardest, but since Empyrean weapons came out, they were hardly the best for most jobs, only really PUP & DRG have always been best.

    This is the post your talking about, and no, the reason Burt is 10 DMG higher is it has 31 Delay more than Excalibur, that's it, a trade off. They are weaker than 119s in DMG but better cause of ODD, Attack, and Acc, so after the skill is added & such, RMEs should be better than 119 weapons because of ODD, but not in base DMG.

    In either case, if this was your post to say its 113 R/Ms and 119 Empyreans, consider your claim/theory debunked, they never said that, and statistically its not accurate either since Bura would be 1 DMG lower than Burtgang, and only 9 higher than Excalibur, while Hala is a full 17 lower than Excalibur. In the end, its not really accurate to say they are 113, best estimate would be 117 really... but again, ODD puts them as best by these numbers.
    I think that's it. But back when that was, Burtang was only 1pt less than Buramenkah. And no iLv had all that fake skill and power adjustment. So... it's not a very good idea at what we are gonna get.. but it's the only word on this we have.

    And it so long ago that my iLvs are just a rough guide. I never said they were the end-all-be-all. Just a rough estimate of what they will be like. And in all honesty... I only said 113 out of convenience. R/E will more likely be closer to 115-117 or even as high as 118.
    But the fact remain that R/E will be slightly below M/Ds in pure damage... not taking into accound WS damage... because then REMs should out perform Delve Mega Boss drops due to the whole +30% WS damage.
    But this is all conjecture until we have a better roadmap.


    And as to mythics being situationally better.... the mage mythics pretty much are the best of the best because for what they do.
    Relic staff is probably one of the crappiest of the REMs IMO.... a pure physical damage weapon with nothing that augments any of the abilities that the jobs that can wear it rely upon... Well... it's got that 8mp refresh thing... so... it's not 100% crap.
    Even the Empy staff is 10000000x better... and all it does is give you a larger MP pool.
    And for whm, Yagrush is still God. A whm with Tamaxchi and a Yagrush = king of whms.

    So we can't even say that R/E > M for everyone... because mage jobs care more about magical augments than they do about phys DD.
    But then, this is why it was always REMs at the top.
    Because for a job-by-job look, one of the three is going to usually out perform the other.

    Mythics are intended to be the best.... though for some of them that intent was... not realized to say the least.
    Relics and Empys are low-delay-high-damage weapons, so for phys DDs, they excel.

    If we REALLY must quibble over the iLv of R/Es.... then let's all agree on an arbitrary one. (115-117? 116? it's not 119)
    Because as it stands right now.... we don't even know if they'll HAVE an iLv.
    We want to believe they will.
    We expect they will because that's just simple and good design.
    But with no word.... and the simple fact that we are even talking about them having to be upgraded to iLvs in the first place... instead of it being a day-1-patch type thing....
    Anything is up in the air.

    Pray to Altana that they have iLvs... because we just don't know at this point.

    EDIT:
    Quote Originally Posted by Afania View Post
    I don't want Mythics to be equal to delve mega boss weapons and relics/empy inferior to Oat(which is a weapon you can get in 20 min~3hr, mind you), that'd be pretty dumb. RME should be a situationally useful weapon, but not required to complete any content.
    It's not that they'll be required... no more so than they used to be required.
    This update will just bring back the "REM only" shouts for stuff... which never actually left because I know on Odin we have "x Delve Mega Boss weapon only" shouts.
    What this update should bring... is the opening up of Delve for more ppl.
    For example, a MNK would not be excluded for having a 99/99-2 REM instead of an Oats.
    Heck, they might even be FAVORED over Oats depending on how the WSs will factor in...
    Ideally... this will make more content available to more people, and offer alternative paths to endgame gear: build a REM, get a Delve weapon, even skrimish+1s were added to offer more people more chances to get into PUGs.

    In short, this should make DREMS the top of what weapons ppl will want from PUG members in their Delve runs.
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    Last edited by FaeQueenCory; 10-20-2013 at 02:18 AM.