Quote Originally Posted by Stompa View Post
LOL @ taking the time to come up with a method. They patched Forefronts overnight. They didnt even need to announce it, and they made the decision and the method in short time too, since the forefronts had only been available in their old form for like 3~ weeks, when suddenly one morning they were patched. You must have hit your head, if you think they can't just apply the same type of DMG/skill patch to my Dumuzis, as they applied to forefronts.
They just threw stats on a weapon which was made in Adoulin and probably meant to be that level from the time they added it, but couldn't overcome the technical issues with adding certain stats within the timeframe they had before Adoulin was supposed to be released. They said they had to remove limitations on the amount of stats which would be placed on an item, I actually believe them on that subject, it took them a little bit after Adoulin was out, but they have basically fully implemented ilevels now, we have crazy stats on every piece of Adoulin gear, tons more than anything else in the game has even come close to. So, while they just popped the stats on the Forefront weapons, I have little doubt in my mind they intended those weapons to be level 106 from the get go. On the other hand, your Dumuzis were made at level 99, for level 99s, not made for level 106 players, or made with stats that would be given to a player at level 106. How often does SE give us something for free, out of nothing? I see no reason to think that they will just upgrade RMEs out of thin air, one morning I will wake up, update my game, log in, and my Excalibur and Almace will be amazing rather than worthless like they were the night before. Any upgrade they do, will likely involve some amount of work on our part, they have to take time to do so, and I am sure its easier for them to push a couple buttons and make the restriction that requires a certain weapon to go away when you, say, trade it to a NPC, or do a quest like Mythic WSs, rather than having to come up with some sort of quest we would have to do in order to actually upgrade them.

You are totally missing my point. I like using my current H2H. I worked hard on it when WoE drops were still harder to get (and expensive to buy). I like it. I want to use it. I don't want to swap it especially for a conquestpoints weapon. My complaint is that common SOA bayld weaps are stronger than nq empy99 in the first place. Just from a time perspective, my Dumuzis took 16 months~, forefront took 30 minutes. Hardship wise, grinding bosses in WoE years ago, was way harder than than hitting some chapulis in rieve to get 30k bayld for the lolconquestpoints h2h. So my point, why is the easier to obtain 30 minute weap stronger than my hard to obtain 16 month weap. And why the **** should I swap my nq empy out for that conquest points weap. It makes NO SENSE.
Because the game has never worked that way. You could have made an Empyrean weapon solo, even if it meant leveling & gearing a brand new job you never played before, and still have been done getting your Empyrean finished before 16 months went by. If you want to argue time for reward, its not always perfect, I can spend more time trying to get a Fire STR Sword than I do getting a Forefront Blade but that Forefront Blade will be better by far, forever, simply because its higher level. Believe it or not, your arguing the same thing. You did similar trials, you got a weapon with the WS for that, the benefit of which was the WS itself, by allowing you to unlock the WS, you are keeping your real reward while being able to toss out its 'shell' which you had to use in order to have access to that WS. Just because it took you more time or work does not mean it will be better, its still a normal weapon, just with 1 added benefit to it which makes it special enough to be worth of the adjustment which makes that benefit available to you with all weapons.

In either case, this all goes back to what I said earlier, the only thing this effects differently is your sentimental value of the item in question. Unlocking the WS or bumping its stats does nothing different no matter how you look at it in terms of stats, it only effects your sentimental value of the item, you don't want to trade it out even if the alternative is literally doing the same thing for you, simply because item A is something you feel you worked very hard to get while item B is super easy to get.

Currently forefront cesti is +63 h2h skill. So I don't know where you are getting your info from. I just think its wrong that I should equip those things just to hit mobs in rieves, when I have capped skills and some high accuracy gear, and a nq empy99 which misses mobs while the stupid bayld h2h doesnt. Thats wrong, and you can dance around the issue all day long, but you wont be able to justify that ever.
Had we actually leveled, rather than gotten item levels, you would be hitting them with a level 99 weapon while leveled up to level 119~120. While you would be able to hit because your skill would be higher, you would look stupid for using a weapon 20 levels lower than you were. Now, that's not the case, the skill is tied to the level, does it suck to an extent? Yes, it does, but that's what SE did. I know what your issue is, its that your tied to a weapon from 99 you want to use for sentimental value, I get that, you cant use that weapon anymore because it doesn't have the accuracy from the skill that the new weapons have, I get that too, but I cant explain it to you any way that I haven't already explained. The weapon you made was made for level 99s, this is made for level 106s, since they did not move past 99, they made gear for higher levels and put the stats we would have at those levels on the weapons, you can not hit with your level 99 weapons which makes you more gimp than you would be normally, but in either case, your still gimping yourself intentionally.

Also I'm not MNK, I'm PUP, I got Pup75 in 2006 and had to solo it back then too coz it was terribly hated on job for getting invites with. I play a lot of remote-mode stuff and kiting etc. I'm not always meleeing. So maybe you can understand why I dont care about having aftermath, or about future mega h2hs etc. I just like my Dumuzis, and think they and all RME's should have been brought in line with SoA at its starting day. Since I've got them and worked to get them, and they are in every sense a more worthy weapon than forefronts, I don't see why SE have put conquest-points weapons at higher dmg/acc than nq empys. I was building a mythic h2h years ago too, but our static broke up during Aby, and its near impossible to get ppl for Toau now unless your mythic LS hasnt broken up. So I abandoned Mythic, built an empy (NQ) only to find that the SoA expansion I paid good money for, has put conquest points weapons on a higher damage bracket than my nq empy.
You say I dance around the main issue yet your talking about being a PUP not a MNK, when I never said anything about either. If your doing things from a distance then neither should matter anyways, PDT H2H for your pet would be more important to be upgraded than this, at least then your Automaton would get some benefit I would think, rather than you just standing around with them at your sides because you made them. Besides that, if your not even really fighting, why the hell does any of this matter to begin with?

So far as things being put right the starting day of SoA, I have said it before and I say it again, they never should have needed to change other gear to work with SoA, because SoA should never have broken the game the way it did. The fact of the matter is, nothing can be changed about that now, they are determined they will do ilevels and all of the other stupid mistakes I feel they made in SoA and they will continue on with them, so be it. But if they do these things, everyone, not just you, everyone, will have to understand the majority of gear and weapons are being left behind, the only reason RMEs are being excluded from this is the fact they took so much time and effort to make in the first place, people complained, and in the end, the weapons are special in a few ways. Coin weapons are special in a single way, a way of which makes it basically a mediocre copy of an Empyrean, missing 75% of what a real one has that makes it special, I was amazed but pleased they were doing anything for them to begin with, but I never expected or wanted them to upgrade them because I understand they are normal weapons with a WS attached, and to make a real upgrade for them is not really a big deal except for sentimental value when you can simply unlock the WS overall, and allow all weapons to use it, providing the same purpose.

Off you go, do some more dancing round the main issue.
The main issue you are talking about is them upgrading the weapon you made and your being mad because they made easy to obtain weapons which are stronger. Your emotionally tied to your weapon in some way that makes it so that even if another weapon is superior in every single way and has all of the same special properties as your old weapon as well as benefiting from it, you will not let it go, and feel it must be upgraded. I understand it, I am trying to explain why it probably wont happen, and why I do not think it should matter outside of sentimental value. If you simply said yes, its for sentimental value, that's one thing, but you seem to be trying to make it sound as though for some reason it actually matters outside of that, in which case, I fail to see how.