Ok, lets say for instance they added 100 skill to Coin weapons. What happens when, like now, there are a pair of H2H that you can buy with Bayld which have 200 skill and 20 more DMG than your Dumuzis? Will you simply say nothing? If so, whats different between that and now? Nothing, there is still a large skill/attack/accuracy gap, you will complain again they changed it, you got a slightly better version of a weapon which could have been throw away had you simply learned the WS, and everything would have been able to continue easier once you bought the new Bayld weapons. If you wouldn't complain, you shouldn't be complaining now, because its basically the same circumstances.
I think they upgraded all of the Adoulin gear in general because they made the content with that idea in mind, they simply had not finished everything they wanted to do technically with it such as ilevels and expanding the amount of stats on the gear that were possible to attach at the time. Now, they have, so they made the change. I do not think it was an update they meant to do separately, but rather, they wanted to do it at the same time & couldn't due to the SoA deadline, so they cut corners. Now, why do I expect SE not to patch Coin weapons when they did for the Forefront weapons? Simple, they were standardized weapons with nothing more than a special weapon skill on them to begin with. I think they see it probably in a similar way to how I do, if you have a Coin weapon and increase its DMG & give it some skill so its stats are the same as Forefront weapons, its not any different than if you simply slapped the WS on the Forefront weapon and called it a day. By allowing us to learn the WS, they are essentially doing just that, allowing us to use it with the Forefront weapons, rather than taking the time to come up with a method of upgrading Coin weapons to a Forefront level in stats.Your rant about coin weapons not being worthy enough to patch with DMG+/skill+ attack bonuses, completely ignores the fact that SE patched the forefront lolconquestpoints weapons in exactly this way, despite them not being HQ RME's, forefronts got damage spiked overnight, so why you would seriously expect SE to not patch coin weapons in the same DMG/skill way, is not logical. We agree that HQ RME's are more powerful and important weaps than NQ empys, but you seriously can't tell me that forefront weaps are more important than nq empys, and yet those forefronts got patched overnight.
My point was that you were saying you didn't go out and make an Empyrean weapon, at the same time as telling me that mine was the easiest path, so I felt it only right to point out that your weapon of which you have been talking about, H2H, is not all to hard either, in my opinion its arguably the 3rd easiest, near the middle, harder than Bria/Sobek & Cara/C-C. Just because my weapon was the easiest does not mean that its the only one that does not require the enslavement of a linkshell worth of people to obtain however, which was what I was trying to say, you can make an Empyrean weapon without having an army of people working under you, which is what you made it sound like it took to make one.Also I know the NMs I listed were not all for h2h, I also farmed nq empy 99s in staff club and dagger. I built those after the WOE 'bag' patch when it became far easier to obtain. So I have 4x nq empy 99, and I also have 27 Magian 99s in elemental paths and ws paths, all at 99. And all in storage now, coz SE decided to make SoA conquest-points weapons more powerful.


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