The 3 hour thing is true if you play along side competent people. In 3 runs you can beat all the bosses and have enough points to purchase which ever ultimate weapon from delve you want. So yes it makes it kinda, lol. The true effort comes more in having such a group. After all this is a MMO not a I solo'd a bunch of lv 90 empy weapons with my multibox. Lv. 99 Relic are hard to make, and 99 empy a bit harder in current market, mythics still take the cake. After working so hard nothing wrong with your cake having 1-2% more DPS.
There's this one guy in my linkshell who was gimp for a long time, but he came back at the right time and was willing to level and gear GEO for us and lo and behold, he's got every Delve piece he could ever want. Being flexible and putting the group's needs ahead of your own can get you a long way in this game.
i'm more curious to what adjustments are being made to the ARME equipment, not just the weapons, wonder if all of them will be like RUN and GEO at lvls that reflect their use, like artifact lvl 99, relic lvl 106, empy 113 or something like that. gots me curious
()) crayola ))>
Player
To agree, yes RME's -deserve- the upgrade, here's why.
Excalibur, reputation as one of the most famous swords in FF's entire history and Arthurian legend. Took forever to build my friend his, and not only that, but it has -so- -many- trials. All of that hard work was put into it only to get -trounced- by Buramenk'ah.
But I think still that to prevent "R/M/E ONLY!" put RME's on par with the delve boss weapon, otherwise elitest players will exclude the playerbase -again- for not having a relic made.
Just because we haven't had the time to build one, does -not- mean a player should be excluded from content, and making the RME's -too- powerful will bring back this mindset.
Upgrade them, but don't make them -super- powerful, gotta give the casual playerbase a chance at content too after all.
The only issue is that if you put them on par with Delve Boss weapons you come across the issue the game current has as it is, right now many shouts are for Delve Boss weapon DDs only, this will continue, with the exception of allowing RME120s to join as well, people who will likely have boss weapons anyways. I am not saying your wrong, your right, it is good to do it in a way that does not promote or allow more exclusions based on weapons, but that exact thing wouldn't solve much. An issue with SoA as a whole is the large gap between levels and weapons, which are not being made any smaller as it is. I know a few people with decently augmented Skirmish+1 weps which are excluded from Delve Boss runs, which are the only better weapons there are unless you want to count in high rank Delve weapons too, which are much harder to obtain without actually doing Boss runs as it is.
Player
Coin weapons, SE's term, will allow you to unlock the WS, the only important part of the weapon outside of sentiment, so you should be mostly ok after the update, you just need better H2H & your good to go.
Player
sort-of-completely-off-topic-but-not-really: they said that new items will be used to gain access to these battlefields. here's hoping that means an ACTUAL level 100 update is in the future.
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