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  1. #11
    Player Omegablue's Avatar
    Join Date
    Mar 2012
    Posts
    34
    Character
    Tyrion
    World
    Sylph
    Main Class
    MNK Lv 5
    Quote Originally Posted by Anjou View Post
    If they do something like that I don't think a lot of people will like it. We want content, not grind fests.
    Second.

    (0)
    [Removed by Moderator due to size]

  2. #12
    Player Kote's Avatar
    Join Date
    Aug 2013
    Posts
    50
    Character
    Amaran
    World
    Siren
    Main Class
    MNK Lv 99
    I can see Artifact weapons being upgraded via +1> +2> +3> I-109 (I-Level) to make them on par with Run and Geo. considering nobody has used Af weapons in ages. It shouldn't be insaine to get it upgraded as a work around to folks who are late to adoulin. Af bodies already go to +1 so I'm not sure if they will just add continuing paths for them to I-106 like Geo and Run. They could make a bypass like with relec to get them from base to +2 then continue the path of upgrades.

    With Relec I'm almost cirtain they would need augments to go to +3 (lv 99) then to I-112 ish (between Delve and skirmish).
    Otherwise they might do the same split path as with upgrading relec directly to +2. So taking Relec +2 to a base of lv 99 will take more farming than Relec +2A. I'd would make the augment permanent at lv 99 with emp stats. Then the final step would upgrade the stats to make them around the Delve or Skirmish I level range but more job centered.
    (0)

  3. #13
    Player Spectreman's Avatar
    Join Date
    Jun 2013
    Posts
    223
    Character
    Neferflash
    World
    Asura
    Main Class
    THF Lv 99
    I would love if SE allowed us to pick 1 attribute from AF or Relic and put on AF3. Like Rdm hat with fast cast, enfeebing magic, magic accuracy and refresh+2.

    And put each piece with a new set of job related quests, continuing where AF quests stopped. Better yet, let us do them in old areas like before.


    Just for the LOVE OF GOD, don't make them random augments like skirmish. Its cost prohibitive for non millionaire players (the majority).
    (0)
    Last edited by Spectreman; 10-02-2013 at 11:35 AM.

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