Dear Matsui,
This game has been going on for 11 years. And since the release of FFXIV made its way. I am curious to ask if there are any plans for FFXI to change the fee for monthly Subscription?
The way I see it, each day this game is losing more players. Obviously attempts to continue promoting such an antique has not been successful or the efforts to do so have been lacking in priorities. As a fan it makes us wonder how serious it is for us to continue support without proper communication between you and us as fans.
As each day passes, more people are wondering if servers will be merged to bring existing players together than leave small portions wandering around unable to do things effectively due to the lack of people or failure to overcome the minimum requirements for accomplishing goals according to the set standards of the event implemented within the entire game.
The way I see FFXI personally. Many game companies reaching this point either lower the cost of subscription fee or turn the game into FREE TO PLAY and add paid services such as item purchases, bonus packs, Starter kits, further implementing rent items or purchase items in the game itself.
As for bringing interest back into FFXI I will share my take on how I feel as a player who has been playing since day 1 and still to this day continue to be a fan of FFXI.
I understand your job is not easy and certain standards have been set according to limits and traditional rules to keeping FFXI within the realm of all Final Fantasy games.
However here is my view of some key issues that I think are crucial to the path FFXI has been going through until this point in time.
Before the release of Heroes of Abyssea, the issue was players were losing interest and finding it difficult to join experience points parties therefore level sync was added to the equation.
Upon releasing GOV and 18 man alliances encouraged larger groups of people to share the same interest and follow the same path of progression within the game which in my opinion was intended to group a larger amount of players to keep bigger groups of the community together.
As Heroes of Abbysea was released, long quests, storyline and fast leveling gave players a sense of quick progression which gave everyone hope of being able to login and do things together because the progression was at a decent pace and the gap between others was stable enough not to separate the community.
I understand that as players become higher level, gaps begin to happen and I also see how content have tier progressions that allow all players to reach goals at certain paces depending upon the level of the player. However I also know its not easy to create a tier system and keep that system in tact as the majority of the player base begins to surpass such content. This I know leads to going back into previous content to adjust conditions based on where the majority of the playerbase resides.
In honesty though I think content could have been better thought out and implemented with care and the current content release seems to have been rushed leading to mistakes and carelessness. Ignoring small adjustments needed over time resulted in overlapping the problem and the further things become ignored the bigger the problems became overlapped leading to ignore the problem completely which leaves us suffering the consequences as we play the game.
FFXI use to be about putting in time and effort to obtain gear that lasted long enough to make up for the effort and time it took to obtain such items.
The disappointment was releasing such powerful gear and items in SoA seemed like a rush of instant power and gratification that separated the community and because of this rush people stepped over others to get to higher power regardless of leaving others behind and as players with higher power continued to leave behind those with less power the gap between the 2 groups became further apart.
Several issues that should have been addressed over the course of time were left behind only to pile up and corner you into a position of adjusting the game with higher limits.
I just think if you listened to the community's concerns a long time ago and sorted things out than make constant careless adjustments such as adding massive amounts of gear than sort the issue with players inventory, FFXI wouldn't be a mess as it is now.
And this is why I see FFXI losing its regular fanbase. One thing I've learned about business is that you have to keep your clients happy, earn their trust, get your clients to fall in love with your business or your service that way when all else fails, the community will always stay with you no matter how bad things are. You will have a crowd who loves and supports anything and everything you do.
However, lack of proper communication between different communities. Lack of responses. And lack of expected adjustments only leaves your fanbase wondering what is going on? How can we understand your vision better?
Since day 1, I've seen many people including myself up until this point continue to ask if we could have more low man events, better adjustments to our character through permanent stat adjustments, skills, WS, spells, things that make out character powerful and unique through level progression.
Observing the direction you are taking us, it seems the alternative adjustment is to obtain items, gear and weapons to give us power through stats on items which to many of us feels like false power that requires effort to bring our character beyond the limit of our level cap.
The issue is we constantly see more attention being focused in releasing new content, events, items instead of focusing on each individual job.
All of us players have been using the same spells, abilities, WS too long that jobs have become stale boring repeat routines and this is why many of us complain we are not getting proper attention.
This is why we are feeling that instead of addressing what we want, we are being ignored with quick fixes and instant gratification only to satisfy every player for the moment rather than the long run such as implementing things that give our jobs more than what is already given as an individual that brings out the uniqueness of the job we play.
I leave you with this and hope this thread can give you light on how us players really feel. I also understand that your job is not easy but I hope you do take the time to listen to our real concerns.
As a supporting player of 11 years, I still have faith in you.
For everyone else reading. Feel free to add more concerns, debates and how you feel about this topic.
Thank you.