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  1. #11
    Player Spectreman's Avatar
    Join Date
    Jun 2013
    Posts
    223
    Character
    Neferflash
    World
    Asura
    Main Class
    THF Lv 99
    Quote Originally Posted by Kaisha View Post
    Ditching the $1/month per content ID would be a nice start for many.
    Indeed. 12.95 is more than enough for this game.
    (0)

  2. #12
    Player
    Join Date
    Nov 2012
    Location
    United states
    Posts
    588
    I'm happy with what I pay now.. even if amount of players declined drastically I wouldn't mind paying 15 dollars. I will support FFXI and 12.95 is an expenditure that is permanently embeded into my finances... no trouble from me either way but w/e I'd much rather a private buisness not being owned by another one being able to continue funding their projects and my 12.95 ensures this...a decrease in price just means less progress when less people are playing inmho.
    (1)

  3. #13
    Player
    Join Date
    May 2013
    Posts
    1,521
    I still think lack of game guides further bring confusion to new and returning players. As a marketing strategy game guides show customers that FFXI still exists. This would also draw attention to anyone and DEVs could also put articles about the history of FFXI. Include information on all expansions. Show behind the scenes of how the development team brings the game and updates to life which would shed some light to everyone why things are the way they are.

    Including secrets, strategy on boss fights. How each job actually could reach full potential to be included in every event. Show us how strategy concepts work and trade offs make jobs unique in certain aspects.

    Even older fans would buy it. If I walk into any game store today. Staff can only tell clients what's on the shelves and never remember what use to be sold especially games like FFXI being 11 years old.

    So many players waste so much time asking questions and looking online than playing the game everytime they need to find information on things.

    A game guide with authentic Info help promote FFXI and guide players on how to achieve goals effeciently and effectively. Because we lack this, interest fails when those who try to figure what to do and can't do it.

    This would address a lot of miscommunication to all players. Often times its because people lack knowledge of certain things and giving understanding through game guides would solve so many issues.
    (0)
    Last edited by Daemon; 09-12-2013 at 01:47 AM.

  4. #14
    Player Dazusu's Avatar
    Join Date
    Mar 2011
    Posts
    423
    Character
    Dazusu
    World
    Leviathan
    Main Class
    DRK Lv 99
    The inflow of new players to this game must be zero to 2 per week. SE shouldn't be concerned with trying to guide in new players or expending valuable resources on making the early game more welcoming. SE should be concerned about retention and attracting back players of the past who are already seasoned in FFXI and its archaic systems (and perhaps once enjoyed them).

    I've just stopped playing mid-way through creating a Mythic (30K/30K Alex complete, to give you an idea of the progress). My main reason for stopping play? The lack of a challenge in content - and the slow delivery of new content to keep up with my rate of progression. Now please understand before you get your panties in a twist and start spewing out emotion at me in a reply -- I'm not one of those players that say "give me HNMs, make it harder, where's the challenge" etc etc - What I am saying is - everyone plays differently and everyone enjoys different things.

    I realise I am fortunate enough to have kept a Linkshell that wasn't overrun with drama or unpleasant people, and I also realise not everyone has been lucky in finding a Linkshell where they fit in and can get stuff done.

    A lot of Linkshells fell apart after Abyssea, I managed to keep the majority of mine together and kept a steady number of members, around 16-20. We were always end-game players (camped HNM successfully for many years) and enjoyed participation in tough events that caused repeat wipes and development of new strategies.

    The latest Challenge (in my opinion) to be added was Delve and for a period of time, farming Tojil, the Shark and the Bee was actually fun -- working out the tricks and finding out the best job setup; but that content quickly got to the point of repeat farming and thus... monotony.

    A lot of players enjoy the low man (or casual-esque) challenges like Skirmish, Salvage, WildKeepers etc, there were a lot of people who enjoyed the tougher content. These people have not really been catered for, for a long time. If they have, its been in short bursts and never continued (like the non-existent Legion expansion... but I have to say, Legion was crap and largely unfun, so that's OK in my book!);

    The more recent example is the continuous addition of filler content/low man content and the non-existent expansion of Delve (to this point).

    So back to my original point, me and the majority of my Linkshell have quit the game because we realised that up to now - the only fun thing to do is stand in town and enjoy the game music. I personally didn't want to complete a Yagrush to.... farm more Tojils. It's not fun, it's stale - and content is not delivered quick enough that satisfies all types of gamer. Its safe to say looking at the rate of FFXI posts on popular endgame forums like BlueGartr, a lot end-game players are bored of waiting for content that never comes, and have moved onto FFXIV.

    Meanwhile people on this forum continue to complain and ask for trivial changes to the game to satisfy their own desires/methods of play. Everyone seems to want to change the game so it caters to their availability/schedule. Rather than create engaging content for both light players and heavy players - we're suggesting Arise recast timer changes, Soul Voice being extended to get off a song rotation (what, you need more than 60 seconds to cast songs on a party?)... ok I stopped reading that post when I got to "Chainspell Stun generates too much hate"

    Please continue to enjoy the game that the vocal minority of you have cried into the ground.

    Back to FFXIV for me... Madness.
    (5)
    Last edited by Dazusu; 09-12-2013 at 06:51 PM.

  5. #15
    Player
    Join Date
    May 2013
    Posts
    1,521
    Quote Originally Posted by Dazusu View Post
    The inflow of new players to this game must be zero to 2 per week. SE shouldn't be concerned with trying to guide in new players or expending valuable resources on making the early game more welcoming. SE should be concerned about retention and attracting back players of the past who are already seasoned in FFXI and its archaic systems (and perhaps once enjoyed them).

    I've just stopped playing mid-way through creating a Mythic (30K/30K Alex complete, to give you an idea of the progress). My main reason for stopping play? The lack of a challenge in content - and the slow delivery of new content to keep up with my rate of progression. Now please understand before you get your panties in a twist and start spewing out emotion at me in a reply -- I'm not one of those players that say "give me HNMs, make it harder, where's the challenge" etc etc - What I am saying is - everyone plays differently and everyone enjoys different things.

    I realise I am fortunate enough to have kept a Linkshell that wasn't overrun with drama or unpleasant people, and I also realise not everyone has been lucky in finding a Linkshell where they fit in and can get stuff done.

    A lot of Linkshells fell apart after Abyssea, I managed to keep the majority of mine together and kept a steady number of members, around 16-20. We were always end-game players (camped HNM successfully for many years) and enjoyed participation in tough events that caused repeat wipes and development of new strategies.

    The latest Challenge (in my opinion) to be added was Delve and for a period of time, farming Tojil, the Shark and the Bee was actually fun -- working out the tricks and finding out the best job setup; but that content quickly got to the point of repeat farming and thus... monotony.

    A lot of players enjoy the low man (or casual-esque) challenges like Skirmish, Salvage, WildKeepers etc, there were a lot of people who enjoyed the tougher content. These people have not really been catered for, for a long time. If they have, its been in short bursts and never continued (like the non-existent Legion expansion... but I have to say, Legion was crap and largely unfun, so that's OK in my book!);

    The more recent example is the continuous addition of filler content/low man content and the non-existent expansion of Delve (to this point).

    So back to my original point, me and the majority of my Linkshell have quit the game because we realised that up to now - the only fun thing to do is stand in town and enjoy the game music. I personally didn't want to complete a Yagrush to.... farm more Tojils. It's not fun, it's stale - and content is not delivered quick enough that satisfies all types of gamer. Its safe to say looking at the rate of FFXI posts on popular endgame forums like BlueGartr, a lot end-game players are bored of waiting for content that never comes, and have moved onto FFXIV.

    Meanwhile people on this forum continue to complain and ask for trivial changes to the game to satisfy their own desires/methods of play. Everyone seems to want to change the game so it caters to their availability/schedule. Rather than create engaging content for both light players and heavy players - we're suggesting Arise recast timer changes, Soul Voice being extended to get off a song rotation (what, you need more than 60 seconds to cast songs on a party?)... ok I stopped reading that post when I got to "Chainspell Stun generates too much hate"

    Please continue to enjoy the game that the vocal minority of you have cried into the ground.

    Back to FFXIV for me... Madness.
    Why do you always tread on others threads meant to be respectful and pleasant only to end off telling people off as no other persons opinions ever matter and everyone else is wrong?

    I don't even play bard. Nor do I play summoner. I played FFXI as much as you did and maybe more. I may not have everything you have but my attention was focused on other things than you.

    This is not the first time. This is the 2nd Matsui thread I have made where you have left rants and complaints turning a thank you thread into a hate on Matsui thread instead. And now a hate on me thread.

    Which is becoming personal.

    Right now reading your comments is taking our previous debates and using my words against me as if you are holding on to a grudge with someone because you made a few disagreements in the past.

    In this case you claim that you disagree with 95% of everything I say all the time only makes me wonder if we are truly friends. I would only disagree with a person 95% of the time if I hated the person or was ignoring the person as if they don't matter and their opinion means nothing.

    Personally I lost interest in FFXI after SoA. Thats why im taking time off to wait for this drama to end.

    What drama?

    Playing a game of DEV team trying to keep players interested, losing the fanbase's interest only to be constantly adding more things to SoA and then change the adjustments.

    Now where is the fanbase? Attention has been given to FFXIV by the same company that made 11.

    So until all this mess is sorted out Id rather wait and then go back and continue where I left off.

    I never said I hated all of Abyssea. But little details like handing over temp items all the time only made it easier to speed through the leveling process repeating the same routine.

    Sorry but every single game have a leveling process.

    I was use to playing FFXI all day with people doing more than just fighting monsters all the time.

    We spent the same amount of time looking for groups and invites for exp parties as everyone spends the same amount of time today trying to join an event.

    Difference?

    I'm use to actually playing with the same people all day and get to know them. Not join some random group of people and figure out if they are worth the time to accomplish event only to play judge over a persons gear and figure out skill later.

    I don't play bard, nor Summoner yet I am here giving my opinion as to why I see the jobs being left out or struggling to accomplish playing the job in a group. But every post I create I speak from the point of view of how I see others having problems.

    Obviously the more Power monsters are given, the less time a player has to set off a strategic plan. It gets worse when the group has more people added to the equation.

    These suggestions are not based on what I want. But what I see could help make events stable and the overall play of others effective.

    Games offered power through level achievement.

    The system with FFXI is heavily focused on power achievement through gear.

    It doesn't make sense to give us Delve rank items and then make those irrelevant by offering crafted items that surpass Delve and make those items irrelevant.

    I took a month and half off and you act like a significant amount of content and stuff happened that my experience and knowledge has now become completely worthless and all of my opinions mean nothing.

    I think it does if I'm here explaining why I'm one of the people who lost interest. Atleast I'm trying to be mature about it.
    (0)
    Last edited by Daemon; 09-12-2013 at 09:31 PM.

  6. #16
    Player
    Join Date
    Sep 2012
    Posts
    471
    Since you ask;

    Personally, I'm sick and tired of reading your 92 paragraph long fluff posts, seems that I'm not the only one.

    And this complete nonsense of you and Demonj going 15 pages of utter nonsense needs to stop, not today, not tomorrow, YESTERDAY. Sick of reading it, sick of seeing it, sick of hearing about it, sick of seeing people reply to it.

    As for why people say what they say about the producer, it's pretty obvious what's going on, and people are tired of voicing their complete and total disgust and being ignored.

    iLvL is the stupidest thing ever created. It's worse than 24-72 hour pops. It's worse than Legion. It's worse than pankration. It's a joke. It's garbage.

    And just to let you know, you're going to reply, and it's going to be 12 pages long, I'm -NOT- going to read it. 200 words or less.
    (5)

  7. 09-12-2013 10:00 PM

  8. #17
    Player
    Join Date
    May 2013
    Posts
    1,521
    Which you are saying not to voice our opinions and be part of the forums because "you" are sick of reading our comments.

    Why are you reading our comments and then criticizing if you hate reading them to begin with?

    Seriously there is too much negativity, hatred on these forums and it shows what kind of attitude people have. Wasting forum space arguing with each other than help the DEV TEAM understand what's on our minds with the game and then people wonder why we get ignored or why they take so long to respond. This has nothing to do with the topic.

    Which only gives the translator more work to weed our this nonsense and do their job.

    If you really are that disgusted with the game and are tired of voicing your opinion then why are you still here? I still have hope but not at the moment.

    But I guess people don't know what it means to be patient or realize that somethings can't be done faster.

    Its as if people like you expect to sit in front of a pentium 3 and work as fast as a 12 core computer.
    (0)

  9. #18
    Player Dazusu's Avatar
    Join Date
    Mar 2011
    Posts
    423
    Character
    Dazusu
    World
    Leviathan
    Main Class
    DRK Lv 99
    Daemon,

    I think you took my post entirely the wrong way. I have no problem with you. It wasn't intended to be an attack on you. I was voicing my opinion as to why I'm personally fed up with the game - and that's due to lack of consistent content updates.

    Your opinions are all fine by me -- however, I am of the belief that new engaging content should have priority over menial adjustments to aspects of the game which are (and have) functioned fine for a long time (in regards to SV duration, Chainspell, and the 'Stun' spell and its associated enmity).

    People are quitting largely through boredom (I know this doesn't apply to everyone; some people are still working through content and working on their long term goals). However, its evident that this is no longer true for the majority.

    Changing aspects of the game which aren't really a problem isn't going to bring people back. Its delusional to think it will. Its also not going to make the game more entertaining.

    As for me pointing out that all these forums tend to be are complaints for 'change this so it suits me'; that wasn't an attack on you - its how the majority of the posts on this forum read.

    Again, apologies if I offended you, it wasn't intended.
    (1)

  10. #19
    Player
    Join Date
    Jul 2012
    Posts
    96
    If people are using your own words against you ...

    It is better to remain silent and appear a fool than to open one's mouth and remove all doubt. (I'm sure I'm slightly mis-quoting that but not in any way that changes its meaning - Twain? Lincoln? can't remember off the top of my head and don't care enough to look it up right now)

    Additional point - taking 6 weeks off right now IS a significant break. Your experience soloing level 80 content with 99 gear will never be comparable to working in a team to take on level 120 content. You continually speak as though you have all the answers but sadly everything you know is... while maybe not wrong, certainly dated and often irrelevant.

    PS. I've never gone on a single Delve boss run, and certainly not a single failed run. I also don't spend vast amounts of time pontificating on how they should be done using my vast experience soloing 80 cap Abyssea NMs.

    By the way, I will continue to read your 92 paragraph long fluff posts. They are hysterical in there ability to say nothing substantial, or often even relevant, in as many words as possible. 1000 monkeys, 1000 typewriters, 1000 years...
    (4)

  11. #20
    Player
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    May 2013
    Posts
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    Practice is practice regardless if a monster is level 80 cap or not. I see too many people who don't practice end up failing because they only knew how to show up to events unprepared.

    What I practice is something you obviously have a misunderstanding of and are making a comment from the wrong point of view only shows how ignorant you are.

    This time however I'm not going to waste my time writing 1,000 words to explain my reasons defending myself when clearly people who choose to make judgement without understanding to sit there and play "Im more superior than you and no matter what you say, your view doesn't mean anything because my view is the only one that counts and different points of view are never welcomed here unless you say something I like" attitude.

    Again wasting valuable forum space going off topic.

    I bet this is very amusing to the community reps, GMs, and DEV TEAM to watch us argue with each other than see what the current concerns of FFXI are at.

    I'm sure they can see how people's attitudes are and most likely have a decent understanding of when to ignore posts and when to address the ones that matter.

    This is why I am ashamed of being part of NA community. When I read JP topics, its very professional and people don't waste time criticizing others and gang hate on each other.

    They write their concerns and feedback like a business.
    (1)
    Last edited by Daemon; 09-12-2013 at 11:44 PM.

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