I'm still waiting for the spell Meteor to be as massive and useful at level 99 as how useful the spell was at end game in past series. Not only is Meteor limited to only 1 use per Elemental seal. The spell is expensive in price due to rarity, expensive in MP cost and a massive waste of disappointment sitting in everyone's spell list because either BLM is irrelevant to end game content, or most BLMs don't have the spell but last its not worth it to use.
And the spell looks almost like Comet.
As for Arise. At end game recast is what makes this spell barely useable. The cost of MP should have been enough punishment for all WHMs as it is. Recast time just makes it harder to do the job intended. And as more people are added on to the equation, having such a horrible recast with high MP cost is ridiculous.
I mean current recast timer on Arise would have been understood if we were back in the day when waiting 30 minutes for a WHM to come raise or 6 man group had less people to worry about than at end game now where 18 man alliance up to 150-250+ people events like WR.
It would be nice if these 2 spells were made more useful. I mean some of us worked very hard to earn them.

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