I'm sure, but its a massive flaw in the spells, just as my other bug report is. I do not remember what they said when it was implemented, and I really don't care. These spells suck, clear and simple, to give up any En-spell damage from our offhand hits or OaT weapons while also forcing us to TP in Enhancing gear instantly makes these spells worthless by compare. En-I hits for 35 on all hits including Double Attacks, Triple Attacks, and Occasionally Attacks, En-IIs in proper TP gear hit for 32 at the start and only proc on my first hit. Seeing as all RDMs should have at very least around 30 Double Attack in TP gear, even when single wielding it means 30% or so of attacks are getting no effect. Even if its working as intended, its very stupid for that reason, these should be a clear upgrade from the T1 especially when T1 can be AoE'd, why is this not a clearly superior option that way our En-spells are stronger than that of a SCH/RDM? To me, it should be, thus, I make this bug report in hopes they change it, since I do think of it as a sort of bug.

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