as long as i get a new axe ws that stays as far away from cloudsplitter as possible,i can't imagine why new ones wouldn't be a good idea.outside of it consuming time and resources to create.
as long as i get a new axe ws that stays as far away from cloudsplitter as possible,i can't imagine why new ones wouldn't be a good idea.outside of it consuming time and resources to create.
Okay so according to BG the dmg bonus is related directly to the number of wses in the chain and the CS end result. the highest potential is a level 3 SC with 6 wses in it's chain for 2.25 multiplier where as two wses that make a level 3 is just 1.0.
However we are in agreement the dmg from SCes is generally ignorable as potential dmg that is lost doesn't justify doing SCes in today's meta.
It doesn't take much to know when someone is special. After 5 minutes if the person is alive and well you have a keeper, if they are dead and obnoxious then toss em like two day old leftovers.
Really? I did not know that. Maybe because most of the time when I try that flux, everyone dies really soon and it turns into a zombie-fest.
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