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  1. #1
    Player
    Join Date
    Nov 2012
    Location
    United states
    Posts
    588

    Reducing final sting damage.

    Hello, I was trecently reading over some articles and heard of you adjusting all bee's around vanadiel to have their final sting damage reduced by 50% (this is a maybe right now)

    I was wondering if you could give me insight as to why this decision is being considered? I myself thought that this was what made bees scary... ya know.... 1HKOing you cause they out level you and your actually having a decent fight... I always enjoyed being pwned by all the bees of vanadiel at one point in time... although the bees in bhaflu thickets and etc in ahty never gave me to much trouble!
    (0)

  2. #2
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    First time I've heard of it, but yah, I do not support keeping Bees Final Sting the same. Its inconsequential to anything but Exping and being a nuisance In higher level areas... Nerf it to high hell nostalgia can take a back seat.
    (0)

  3. #3
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Damage reduced within reives.
    (1)

  4. #4
    Player
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    Nov 2012
    Location
    United states
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    Quote Originally Posted by detlef View Post
    Damage reduced within reives.
    Ahh that makes sense thanks for clarifying. although the article I read said it would effect bees worldwide.
    (0)

  5. #5
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by Umichi View Post
    Ahh that makes sense thanks for clarifying. although the article I read said it would effect bees worldwide.
    My understanding was that it was because people were saying that bees were overpowered within reives, which was a fair statement. I think in any other situation, it should be a known risk when you are fighting bees.
    (0)

  6. #6
    Player
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    Nov 2012
    Location
    United states
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    588
    I concur... the bees HP in those rieves might of been pretty OP.....
    (0)

  7. #7
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Final Sting was a pain indeed.. it could kill you and the bee would be back before your weakness wore off...
    (0)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  8. #8
    Player Calatilla's Avatar
    Join Date
    Aug 2011
    Posts
    271
    Character
    Calatilla
    World
    Asura
    Main Class
    DRK Lv 99
    Quote Originally Posted by Kristal View Post
    Final Sting was a pain indeed.. it could kill you and the bee would be back before your weakness wore off...
    Totally, getting a reive bee to 1% hp then getting a 5k Final Sting to the face was never my idea of fun.
    (0)

  9. #9
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    My impression was that this has already happened. I've XPed a few monsters on Vespos and the highest I've seen Final Sting damage go is 1.3k. I am pretty sure that they used to break 2k.
    (0)

  10. #10
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by NOC_EU View Post
    •The strength of the special attack “Fluid Spread” used by slime family monsters has been adjusted. This adjustment does not apply to all monsters in the family.(*Updated 4/30/2013)

    •The strength of the special attack “Final Sting” used by bee family monsters has been adjusted.(*Updated 4/30/2013)
    This is that which you are looking for.
    (0)