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  1. #21
    Player OmnysValefor's Avatar
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    Oct 2012
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    Some people look at this thread and seem to react like "Oh, he replied, so they're paying attention.".

    The fact is, his reply merely says "We're paying attention and thank you for thanking me.". I don't mean to call the man, or the company, a liar, but we have months, and years of evidence that the NA concerns are back-burner vs two posts that say they do read our posts.
    (7)

  2. #22
    Player
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    Mar 2011
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    Ru'Lude Gardens!
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    Quote Originally Posted by Renaissance2K View Post
    There are enough people here that equate "illogical" to "doesn't agree with me."
    These are what I call idiots, and I see few of them on that subject I can think of off the top of my head.

    They've replied to tons of common issues. Recently, they've discussed inventory size increases (and mentioned how it would increase zoning time), they've discussed why we can't solo Assault and Salvage events (they don't have the resources for that amount of instanced load), they just posted a novella's worth of information on the new PC-exclusive, mouse-based UI that people have been clamoring for since 2007, they produced a timeline for RME improvements and confirmed that Empyrean weaponskills will be unlockable, and so on and so forth. They even posted on some random stuff that only saw one thread.
    Ok, out of the list of things you said, here are the reasons they are not, logical answers.

    1. Not a single person I know of has actually complained about the longer load time, at all, not a single person. To use that as an excuse as to why it can not be done when no one has voiced a problem with it, is yes, illogical.

    2. They do not have the resources for the instanced load, in other words, congestion, they can not create more instances for the events, so to allow people to enter solo would mean some people would have to wait outside to enter since they can not increase the instance limit. This is illogical because I seem to be unable to enter Skirmish right now, as I type this post, because there are so many people doing it, to say you can not do something due to congestion and at the same time, allow congestion on a brand new event, is illogical.

    3. The UI update was announced a while back, it was first previewed at Vanafest at the same time SoA was announced I think. I think its nice they told us about it and we can finally play with it on the test server, but its long overdue, and honestly, looks ugly in my opinion to the point I cant imagine using it. This was not a reply to something the community talked about recently either, so its not something I would even talk about being a logical answer or not, because its not an answer in the first place in my opinion.

    4. They talked more about RMEs without giving any details at all, still not impressive. If they want to make the players happy on the RME topic, we need details, to know how strong they will be, what will be needed, what is expected of us, if they will match up, and so on. Being able to unlock the WS is awesome, I love it, they didn't tell us if only people who made the Emp can do it, if only people who made the Coin weapons can do it, or both. Illogical to inform the players your doing something without telling them anything more than they already knew really. They gave us a vague date, nothing else was really new.

    Just because your one or two pet issues (Campaign, Cait Sith, adding Margarita recipes) isn't currently the hot topic of discussion, it doesn't mean the community is being ignored.
    WK Reives? Content being outdated left and right? This stuff is a hot topic, still not addressed properly, often not replied to by them.

    I mean, the fact that THIS VERY THREAD EXISTS proves that isn't true. "We're sorry, everyone. We see all your posts, but the language barrier is delaying our interaction somewhat. Please be patient." And the responses? "RAWR WHERES MY CAIT SITH CAMPAIGN THAT DROPS MY ILVL 199 EXCALIBUR? YOU LIE!"
    Yeah, that's exactly what everyone said.

    MMO community representatives have tough jobs. Their job is the PR equivalent of walking through a field of Chigoes.
    Never said it was easy.
    (5)

  3. #23
    Player FaeQueenCory's Avatar
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    Jun 2013
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    500
    Character
    Eliosha
    World
    Odin
    Main Class
    SMN Lv 99
    Quote Originally Posted by Anjou View Post
    Most of the time they observe how the community handles the new jobs, it determines their future in terms of af stats. If paladins use sentinel a lot, their af could cater to sentinel a little (As shown by Valor Leggings)
    Exactly. I think no where is this better exemplified than in SMN.
    AF1 basically tells you how they intended the job to be played originally... Looking at SMN's.... it's pretty obvious that they intended for SMN to summon>BP>release>repeat.
    But when they actually looked at how people played it... No one did that crazy thing.
    So the Relic set offers more bonuses that cater to how a smn actually plays the job.
    (0)

  4. #24
    Player FaeQueenCory's Avatar
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    Jun 2013
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    500
    Character
    Eliosha
    World
    Odin
    Main Class
    SMN Lv 99
    I LOVE the new Skirmish in Yorcia.
    It feels like.... Garrison to me. And that's not a bad thing. I really enjoy the use of the waves of enemies here... and the way skirmish works just in general is, in my opinion, Adoulin's biggest success.
    (It's fun, it's challenging enough, it doesn't take 7hrs, it's fun, and the rewards are good.)
    Keep up the good work Matsui and Dev Team.
    (2)

  5. #25
    Player Riggs's Avatar
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    Mar 2011
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    Carbuncle - Windurst
    Posts
    144
    Character
    Zoop
    World
    Carbuncle
    Main Class
    BLM Lv 99
    I missed posting on the post in question but I would like to comment on it here, while I was very critical early on I do feel like the dev's have listened to many of our comments and have tried to take them on board in the last 2 updates, while there are still problems as pointed out and probably some personal grievances about favourite jobs if the current course of action continues I believe this game will continue to thrive.
    (1)

  6. #26
    Player OmnysValefor's Avatar
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    Oct 2012
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    1,186
    Thrive?

    Sometimes it's really important to choose the correct word and not be sarcastic or facetious. I'm not saying you are but I think thrive is very far away from what this game is doing.

    The next week (starting tomorrow, specifically) may do some real damage to XI in the short term, and depending on the direction each game takes, may do lasting heavy damage.

    This is why I'm concerned with letting things be, just giving them time, and being "appreciative of posts like these" which are empty. All I see is a game in decline. I feel hesitant to be too easy on them because in a lot of areas, they need to stop precisely what they are doing.
    (3)

  7. #27
    Player Falseliberty's Avatar
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    Jul 2011
    Posts
    60
    Character
    Falseliberty
    World
    Shiva
    Main Class
    THF Lv 99
    Quote Originally Posted by Fusionx View Post
    Current feelings about XI vs XIV aside- Matsui is doing his job much better than his predecessor. Never mind the fact that he's also been juggling XIV's battle system while also being the Producer of FFXI. The game is seeing radical changes at this time and I think the way Matsui is keeping in contact with the playerbase is great.

    You know how many posts Tanaka made on the forums? You could count them on one hand. ONE hand.
    Hold the phone, you mean to tell me the guy who is in charge of 11 is ALSO working on 14?, I never knew this, and it explains a lot, and the massive irony of people people hating on him to go play something hes working on? I don't even... mindblown.gif

    Man if anything I don't wanna communicate with devs anymore, I wanna yell at his bosses for not giving him enuf tools and support to get anything done.
    Upper management BS
    (0)

  8. #28
    Player
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    Mar 2011
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    Ru'Lude Gardens!
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    4,310
    Quote Originally Posted by Falseliberty View Post
    Hold the phone, you mean to tell me the guy who is in charge of 11 is ALSO working on 14?, I never knew this, and it explains a lot, and the massive irony of people people hating on him to go play something hes working on? I don't even... mindblown.gif
    He works on the battle system so far as I know, large difference between working on combat and working on the entire game as its overseer.
    (1)

  9. #29
    Player OmnysValefor's Avatar
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    Oct 2012
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    Quote Originally Posted by Demon6324236 View Post
    I hope you read this Matsui, I really do. Please, work on some older things. I know Adoulin is new, and fresh, but please, go back, make old content matter, add on what was previously announced, make it worth doing. Adoulin has a lot to offer right now, but you keep stepping on your own toes, you make an event like Skirmish, but you outclass everything in it with gear from Delve, and a few months later, you outclass everything in Delve with more gear from Skirmish, even the gear that is 6 levels higher gets beaten by gear from Skirmish! If you keep adding content in this way, it will seriously make players like myself stop playing, I used to love working to get gear that would last some time, that would stay good, but now it feels like every update my gear is no longer the best, I restart working on something completely different.

    Let me give you an example, last month, Bokwus Gloves were the best Enfeebling Magic Accuracy hands in the entire game for RDM. The only way for them to be, would be to get them to rank 15 on augments. I spent a lot of Plasm, took my time to get them up. Now, you introduced some new hands, Hagondes Cuffs, naturally, these are already better than my Bokwus Gloves, even at rank 15, the Cuffs win without augments at all. This kind of thing makes me quite angry, I worked hard on those Gloves, I put a lot of time and effort into them. In the end, my effort was belittled by the fact they were so quickly outdated, beaten by something easier to get, and much, much better in the end.
    Dang Demon, I somehow missed this post til just now but it is expresses things exceptionally well. I'd like to add one point. I've done some easy skirmishes to accomodate casual/returning friends (t1), and those dropped several times. *I* have a pair which I really didn't *want*. (Oh, they're fantastic, I just don't ever play those jobs.)

    So yeah, gear that is free-dropping, or hitting the ground, in the easiest of new content, is better than the previous best-in-slot. I can also imagine that your probably feel like you would have been better off "selling" that plasm.
    (2)

  10. #30
    Player
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    Mar 2011
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    Quote Originally Posted by OmnysValefor View Post
    Dang Demon, I somehow missed this post til just now but it is expresses things exceptionally well. I'd like to add one point. I've done some easy skirmishes to accomodate casual/returning friends (t1), and those dropped several times. *I* have a pair which I really didn't *want*. (Oh, they're fantastic, I just don't ever play those jobs.)

    So yeah, gear that is free-dropping, or hitting the ground, in the easiest of new content, is better than the previous best-in-slot. I can also imagine that your probably feel like you would have been better off "selling" that plasm.
    Of course, the gil I would have gotten could have been put to pay for my GF's Atinian Staff, +2 rocks for Skirmish gear, upgrading my Soothsayer, or I could have simply kept the money for a later date when I would have needed it. Instead, I used it on something which was seemingly amazing at the time, but now, it seems as though no matter how high or low a level, no matter how good it is, it can be beaten by anything in any update. This update showed that we have level 113 gear which beats level 119 gear easily, it beyond blows it away, its so much better that it looks like it should be level 135, maybe even level 140! This kind of thing is very disheartening to players like myself, every long term goal seems like its only going to be met with disappointment by the end of the month, any progress made flushed down the drain, leaving only annoyance and anger in its wake. I like some of the new gear, make no mistake, but the fact all of my old gear now feels as though it was a waste of time, that is a problem to me.

    Note: While it started as a reply to you, it was also meant as something for them to read on the subject as well, as I am sure you already know my view on things, and in many ways likely share it.
    (3)

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