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  1. #61
    Player Leonardus's Avatar
    Join Date
    Aug 2012
    Posts
    155
    Character
    Engelmond
    World
    Bahamut
    Main Class
    WAR Lv 17
    That would be a unique idea, but I think the frogs that stand up (Poroggo) are technically beastmen or something near that.
    (0)

  2. #62
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Greetings,

    Below is a comment from Akihiko Matsui in regards to the familiars for beastmaster.

    Quote Originally Posted by Akihiko_Matsui View Post
    Matsui here.

    Thank you for the feedback on familiars. Currently, the development team has been discussing revamps for the strength and cost of familiars.

    First, we realize that when it comes to the attack power of familiars, their special abilities are lacking, and we are currently looking into boosting their power when they are used with Ready.

    If we were to simply increase their attack power, the balance when fighting them as enemies would be disrupted, so we would like to proceed with this carefully. However, we would like to make adjustments so that they are easier to use and there is more enjoyment when using them.

    In regards to the cost of familiars, we are currently looking into adjusting the recipes and reducing the costs involved in making them. We’ve also been considering ideas to reduce the consumption of jugs, and we’ll be trying to strike a proper balance between this and recipe adjustments.

    We’d like to improve the usability of familiar moving forward, so please give us a bit of time.
    (7)
    Devin "Camate" Casadey - Community Team

  3. #63
    Player Addanny's Avatar
    Join Date
    Dec 2013
    Location
    USA
    Posts
    5
    Character
    Petreus
    World
    Fenrir
    Main Class
    PLD Lv 55
    Man I read both of yall's posts from the beginning to the end. In my opinion you are both right to point out the shortcomings of the two/three jobs. That however is the case for all the jobs in this game. In this game unless you are a professional gamer you will never be able to get your money's worth out of the entertainment you pay for. Many veterans that have started playing this game from the beginning have left for games like skyrim because at least in that game everything available can be attainable. Not in FFXI especially since the XIV launch. This game is not for recreational gamers that's for sure. Good luck to y'all.
    (0)
    Do the right thing, especially when no one is looking

  4. #64
    Player
    Join Date
    Oct 2011
    Posts
    50
    Quote Originally Posted by Leonardus View Post
    The pig's decent (And easy to farm meat for), but yes, everything is going to be so expensive...

    "Brave Hero Glenn," cute. But who was asking for another frog? Does it even have ANY TP moves at all? I'm just a little confused on this one.

    I also love how my Lv117 CaringKiyomaro was getting critted for over 600 damage in the new BCNMs. That's cool SE, you really boosted their defense where it matters, huh?

    You know, besides a total lack of (master's) accuracy and attack on our new AF, some Pet: Damage Taken%-, please?... We can't give them bard songs or anything (hint, hint), which you kind of need, so pets just get left behind in all these new battlefields, as far as I can tell.
    Pets can get corsair rolls. Rather, there are rolls that land on players that affect pets.
    (0)

  5. #65
    Player Leonardus's Avatar
    Join Date
    Aug 2012
    Posts
    155
    Character
    Engelmond
    World
    Bahamut
    Main Class
    WAR Lv 17
    Quote Originally Posted by pancakesandsx View Post
    Pets can get corsair rolls. Rather, there are rolls that land on players that affect pets.
    Indeed, but it's not practical. You can usually only justify them in situations where pets are doing the fighting alone.
    (3)

  6. #66
    Player Draylo's Avatar
    Join Date
    Mar 2011
    Posts
    778
    Letting buffs hit pets would be a nice enhancement.
    (3)

  7. #67
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    That alone would make pets outside of wyvern at least useable in alot more content. Wont be as good as a good buffed dd with gear swaps and such but somewhat nice for times when you are tempted to use pets and such
    (1)

  8. #68
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    Quote Originally Posted by Draylo View Post
    Letting buffs hit pets would be a nice enhancement.
    Yes please. This would help a lot.

    Honestly though, why are you making pets come from really hard to get items? It isn't like the pets that use these items are even especially strong. Personally, I'd rather that instead of adding new materials to content and then making stuff crafted from them to justify their existence - that you make older content continue to be relevant by adding new uses to old items. Things like Goblin Weels or Ca Cuongs or other of the innumerable items that has no market anymore - crikes, even moonstones, etc all those gems no one wants to buy (that I npc constantly after doing WoE) would be more sensible.

    Seriously I'd actually appreciate it if you stopped adding crafting materials to the game because the economy is completely dead with almost nothing in the game worth anything anymore. If there was less items and they were used in more things they would actually be worth something again.
    (2)
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  9. #69
    Player
    Join Date
    Mar 2011
    Posts
    280
    What. The. Fuck?!

    Just tried out 2 Sharpwit Hermes. (which ran me 100,000 gil by the way) His normal swings do 50 and his critical hits do 80, and that's against beasts, which he's ostensibly receiving a damage bonus against. What the fuck SE?! Using a pet capped down the 90's gives out better damage. And for this you required a god damn endgame drop? This isn't the level 20 synth joke frog pet SE!

    This is some sort of mistake, one would hope, or I'm just not fucking playing BST anymore.

    EDIT: Out of curiosity, I pulled out a Flowerpot Merle. She does exactly the same damage and caps in the 90's somewhere.
    (4)
    Last edited by Louispv; 12-31-2013 at 10:45 AM.

  10. #70
    Player
    Join Date
    Nov 2013
    Posts
    400
    Perhaps they should allow jug pets to possess all of the special abilities that are unique to their specific family; barreling smash (Raaz), mega scissors (Crab, or the ones in rala waterways at least), baleful gaze (Lizard), sanguinary slash/nature's meditation (Chapuli), etc. I can understand why NM abilities are not included, such as fatal scream, however, several non-NM skills are removed from jugs.

    With the release of each new jug pet, I am constantly wondering how gimp they will be and which abilities have been completely removed from the jug. The current jug pets may not perform so poorly if they had their native abilities.
    (4)

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