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  1. #61
    Community Rep Camate's Avatar
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    Mar 2011
    Posts
    1,712
    Hello,

    Adding to the updates on inventory and storage, Akihiko Matsui has made another comment about plans for adjustments to the Porter Moogle feature.

    Quote Originally Posted by Akihiko_Matsui View Post
    Matsui here.

    I have some progress to share with you about the requests for incorporating the Porter Moogle feature into your Mog Houses, as I mentioned in a post a bit back.

    Currently, as we are unable to address the moogle inside of Mog Houses, we’ve placed a Porter Moogle inside of it instead. It’ll be very similar to how your Mog House looks on the Test Server.

    This means that there will be one more moogle inside of your houses, but we’ve received some feedback asking to make it possible to hide the display of these moogles from those of you who really enjoy organizing the furniture is your homes, so we are examining whether or not we can do this.

    Also, in order to address this so the moogles inside of Mog Houses can be toggled on and off, there are a lot of high-hurdles to overcome from a technical-standpoint, because Mog Houses were created in a special way and they are also used for events and quests.

    While it will be difficult to address this for Mog Houses, we are currently looking into whether we can also place a Porter Moogle in everyone’s Mog Gardens as well, and we think that it will be possible to have a display toggle feature for this.

    We are striving to have this implemented during the fall version update, but due to other work we cannot guarantee it at this time. We appreciate your understanding.
    (10)
    Devin "Camate" Casadey - Community Team

  2. #62
    Player Minikom's Avatar
    Join Date
    Mar 2011
    Posts
    93
    Character
    Minikomby
    World
    Quetzalcoatl
    Main Class
    RDM Lv 99
    ideas to save inventory space
    1.- add capes to slips but not create new one, use the ones we have already
    2.-let slip the bayld gear (cant say we cant because they have augmented iccon but you guys know empy gear have augmneted icon too?)
    3.- similar to idea 2, add delve sets to slips
    4.- add skirmish gears too and/or let us auto delivery
    5.- do something about weapons skirmish/delve/REM/ slip or storage with npcs similar to relic and artifac armors npcs
    (0)

  3. #63
    Player OmnysValefor's Avatar
    Join Date
    Oct 2012
    Posts
    1,186
    Good good!

    If you could continue this trend by putting a delivery box npc and waypoint in the mog gardens, that really would be awesome =D.

    This by itself is very good, but please address some of the lacking storage slips like the VW storage slip.
    (1)

  4. #64
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Akihiko_Matsui View Post
    Matsui here.

    I have some progress to share with you about the requests for incorporating the Porter Moogle feature into your Mog Houses, as I mentioned in a post a bit back.

    Currently, as we are unable to address the moogle inside of Mog Houses, we’ve placed a Porter Moogle inside of it instead. It’ll be very similar to how your Mog House looks on the Test Server.

    This means that there will be one more moogle inside of your houses, but we’ve received some feedback asking to make it possible to hide the display of these moogles from those of you who really enjoy organizing the furniture is your homes, so we are examining whether or not we can do this.

    Also, in order to address this so the moogles inside of Mog Houses can be toggled on and off, there are a lot of high-hurdles to overcome from a technical-standpoint, because Mog Houses were created in a special way and they are also used for events and quests.

    While it will be difficult to address this for Mog Houses, we are currently looking into whether we can also place a Porter Moogle in everyone’s Mog Gardens as well, and we think that it will be possible to have a display toggle feature for this.

    We are striving to have this implemented during the fall version update, but due to other work we cannot guarantee it at this time. We appreciate your understanding.
    Seriously? You're spending time trying to make them disappear so that one guy can stand around and organize his furniture?

    Implement the change as is, then go back and add the toggle feature when you have finished working on the million other things that are far more beneficial and important to the game.

    You make games, not gifs. I want to play it, not stare at it. Function before form.
    (7)

  5. #65
    Player OmnysValefor's Avatar
    Join Date
    Oct 2012
    Posts
    1,186
    It would seem to me that the easiest way to do it *should be* making the moogle disappear when Open Mog is selected.
    (1)

  6. #66
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by OmnysValefor View Post
    It would seem to me that the easiest way to do it *should be* making the moogle disappear when Open Mog is selected.
    The easiest way to do it would be... Don't add a moogle at all. Just add a menu item to the "Moghouse" list.
    (0)

  7. #67
    Player Sapphire's Avatar
    Join Date
    Mar 2011
    Location
    BACK IN BASTOK!
    Posts
    267
    Character
    Seigyoku
    World
    Sylph
    Main Class
    BRD Lv 99
    Quote Originally Posted by Minikom View Post
    ideas to save inventory space
    1.- add capes to slips but not create new one, use the ones we have already
    2.-let slip the bayld gear (cant say we cant because they have augmented iccon but you guys know empy gear have augmneted icon too?)
    3.- similar to idea 2, add delve sets to slips
    4.- add skirmish gears too and/or let us auto delivery
    5.- do something about weapons skirmish/delve/REM/ slip or storage with npcs similar to relic and artifac armors npcs
    It's not that things with Augments can't be stored, it's that they can either be ONLY stored augmented (and if those augments are static) or NOT augmented. Can't have both.

    So Bayld gear, augmented only, could be put on a slip. But the system cannot handle Delve gear, because of the different augment paths. The game wouldn't know what rank or (assuming R15) what path to give you back.

    Capes OTOH, are basically JSE and totally need to go on a slip.
    (0)
    Don't wish. Don't start.

  8. #68
    Player Kraggy's Avatar
    Join Date
    Mar 2011
    Posts
    400
    Character
    Kraggy
    World
    Cerberus
    Main Class
    THF Lv 50
    Quote Originally Posted by FrankReynolds View Post
    You make games, not gifs. I want to play it, not stare at it. Function before form.
    And so if YOU don't want it, it shouldn't be done, amirite?
    (1)

  9. #69
    Player OmnysValefor's Avatar
    Join Date
    Oct 2012
    Posts
    1,186
    Quote Originally Posted by FrankReynolds View Post
    The easiest way to do it would be... Don't add a moogle at all. Just add a menu item to the "Moghouse" list.
    Not that.

    Their problem with wanting to make the moogle disappear at certain times for certain people's .... tastes.

    I agree, not a priority but that would be the easiest way.

    For whatever reason, as they said, they're having a problem adding porter functionality to the MH moogle.
    (2)

  10. #70
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by Sapphire View Post
    So Bayld gear, augmented only, could be put on a slip. But the system cannot handle Delve gear, because of the different augment paths. The game wouldn't know what rank or (assuming R15) what path to give you back.
    It was stupid to make Bayld gear augmentable. Just put the stats on the original piece and add the coalition grease cost to the original price. Seriously, who are the ad wizards who came up with this one?
    (3)

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