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  1. #31
    Player Spectreman's Avatar
    Join Date
    Jun 2013
    Posts
    223
    Character
    Neferflash
    World
    Asura
    Main Class
    THF Lv 99
    Or they could, you know, create an event to allow us to mix pieces of gear from content pre-adoulin? Like mixing their stats and keeping the look we wanted?


    Ah yea that's an insane idea. Better just keep creating more and more storage for hundreds or thousands of gear that we end up forgetting we have.
    (2)

  2. #32
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Hello!

    I come bearing some good news about inventory. Please read the below update from Akihiko Matsui.

    Quote Originally Posted by Akihiko_Matsui View Post
    Matsui here.

    We’ve begun to really dig into the work for the fall version update, and I have some new information regarding inventory that I’d like to share with you all.

    We’re currently in the midst of looking into making so we can increase your inventory in the fall version update.

    While I might be repeating myself from the previous post on this, there will be a trade-off between the increase in item storage space and server lag, so there might be a need for some sort of limitation.

    Since this is something we’d like to implement to improve convenience for everyone, we want as many people to be able to utilize it, and the development team is working together to see if it can be a type of storage that can be accessed from outside of your Mog Houses (similar to the Mog Satchel).

    Please wait just a bit more until we can implement this.
    (20)
    Devin "Camate" Casadey - Community Team

  3. #33
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    I understand, and it sounds good, but again, this is not exactly what we truly need. We really need real inventory to be increased, meaning, rather than 80 spots x 7 types of inventory(Norm/Safe/Storage/Locker/Sack/Satchel/New) we need more like 100 x 6 types. That would be a 20 inventory increase across the board, an overall increase of 120 inventory rather than 80 as well. If PS2 can not handle this, why not allow us a choice, we can get the new sack like inventory add-on, or, we can pick a 1 time upgrade that lets us have 100+ inventory for all forms of inventory, but at the cost of not being able to play on PS2? I personally have never played on PS2, never will, it would not effect me or many others, we need to go beyond these poor restrictions if they are the cause, please, I beg of you.
    (16)

  4. #34
    Player Dhragon's Avatar
    Join Date
    Mar 2011
    Posts
    34
    Character
    Dhragon
    World
    Phoenix
    Main Class
    MNK Lv 99
    The issue is figuring out how to give us more inventory space, without crashing the servers that we "all" play on. Due to the huge increase in data that needs to be transferred, once everyone has the increased space. The constant "PS2" rant is long dead and gone. Your example of an increase of 120 spaces, isn't just the amount of data that needs to transfer between your client and the server but everyone logged in to the game and the server. Which, at peak times, could make the game completely unplayable, due to the amount of lag caused by the amount of additional data.
    (3)

  5. #35
    Player Kraggy's Avatar
    Join Date
    Mar 2011
    Posts
    400
    Character
    Kraggy
    World
    Cerberus
    Main Class
    THF Lv 50
    Quote Originally Posted by Demon6324236 View Post
    I understand, and it sounds good, but again, this is not exactly what we truly need. We really need real inventory to be increased
    What about "there will be a trade-off between the increase in item storage space and server lag, so there might be a need for some sort of limitation." don't you understand?
    (0)

  6. #36
    Player Xantavia's Avatar
    Join Date
    Mar 2011
    Location
    Serpent General Wannabe
    Posts
    307
    Character
    Xantavia
    World
    Phoenix
    Main Class
    BLU Lv 99
    Remember back in the day when we were limited to 70 slots in our bags? Before the sack and satchel? Everybody swore that with more space we would be all set. No matter how much more they give us, it won't take long before that space is filled and the no storage space cycle will begin again.
    (3)

  7. #37
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Kraggy View Post
    What about "there will be a trade-off between the increase in item storage space and server lag, so there might be a need for some sort of limitation." don't you understand?
    I understand it perfectly, it sounds like the exact same problem they continually have been telling us, longer load times will be a result of this update, and so be it. What I don't understand, is why exactly they can not allow us to have an inventory larger than 80. They already seem to load up all of our inventory when we zone, all of it, every item, if that's the case, it loads up at most 480 items every time a character zones, if they did what I said, and increased each by 20, it would be 600 items, if they do what they are saying now, and make another sack or so, it would be 560 items, not a large gap. When you think about it even, making it go up to 100 each would mean only 80 more accessible inventory on the run as well, same as this update, though I doubt that has anything to do with loading times really since it still loads up all of the items, but still, a thought.

    The main reason I want real inventory, not just another sack, is because I have to much gear for a job I cant hold it all, I have to store things so I can get items that drop, so I can put them in my satchel, so I can get my things right back out. Its the same reason why the comment below yours is just as pointless, yes, we needed more when we had 70, and even if we have 100 we probably are going to want more, but it wont be as bad. Even if some people still complain, it wont be as bad, not as many people will complain, the issue wont be as wide spread, overall, things will be better. My inventory is small enough to the point I don't bother using Mog Gardens at all, never have since the day it was put in & I went in 1 time to find a bunch of junk. I would like to use it, but, I do not have the inventory.

    If you as every player in the game which they would rather, 100 inventory in each form, or simply another sack like form of inventory limited to 80, I am positive that almost everyone would want the first. So far as I understand, the only reason Sacks & Satchels exist are because the PS2 cant load more than 160 items at a time for your inventory or something like that, which is why I said if we had an option to get it, disable the ability to play on PS2, most people wouldn't care I'm sure.
    (1)

  8. #38
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Dhragon View Post
    The issue is figuring out how to give us more inventory space, without crashing the servers that we "all" play on. Due to the huge increase in data that needs to be transferred, once everyone has the increased space. The constant "PS2" rant is long dead and gone. Your example of an increase of 120 spaces, isn't just the amount of data that needs to transfer between your client and the server but everyone logged in to the game and the server. Which, at peak times, could make the game completely unplayable, due to the amount of lag caused by the amount of additional data.
    The exact same amount is needed for a new sack or satchel type inventory as well, and so far as they have been saying they main worry appears to be load times for people zoning, I don't know about you, but honestly I could care less if it takes me 5 seconds extra to zone, I need more inventory space so I can enjoy playing my jobs. I am tired of having to go to an event like WoE and spend 30 seconds every time I do it just going in my inventory, putting away 5 pieces of gear, getting my stuff from my box, putting it in my satchel, then getting back out my 5 items again, on top of the fact I have to go back to Jeuno or Adoulin every 4 fights so I can unload my junk, or simply drop things so I have room. The server load it creates should be no different if its put in the form of normal inventory which can be accessed by macros, or if its a new sack/satchel type of inventory, the items are loaded all the same when you zone so far as I know, which means it shouldn't be any more or less an issue. The only argument that I can think of is that the PS2 can not load that much inventory at a time and functions differently than the PC in that respect, where it only loads them when they are needed, if so, an easy fix would be to allow people to choose between the two things as I suggested.
    (1)

  9. #39
    Player Fynlar's Avatar
    Join Date
    Aug 2012
    Location
    Windurst
    Posts
    352
    Character
    Fynlar
    World
    Lakshmi
    Main Class
    WHM Lv 99
    I understand, and it sounds good, but again, this is not exactly what we truly need. We really need real inventory to be increased, meaning, rather than 80 spots x 7 types of inventory(Norm/Safe/Storage/Locker/Sack/Satchel/New) we need more like 100 x 6 types.
    That's not exactly what YOU truly need.

    I am fine with 80 slots. What I need is another receptacle for stuff.

    Adoulin gear is great and all, but so far the only bits of it that have been storable out-of-inventory is GEO and RNF AF. The rest of it has caused storage explosion.
    (4)

  10. #40
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Fynlar View Post
    That's not exactly what YOU truly need.

    I am fine with 80 slots. What I need is another receptacle for stuff.

    Adoulin gear is great and all, but so far the only bits of it that have been storable out-of-inventory is GEO and RNF AF. The rest of it has caused storage explosion.
    Having simple another 20 inventory in each of the inventories we have no would not serve the same propose for you? To me it sounds like it would, you would gain 120 spaces to store things, or 80, whatever, but you wouldn't have to store things as frequently, wouldn't have to worry about losing drops, or anything of the sort, because your actual inventory would be bigger.
    (2)

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