Very very true, only a bayld sink. The gear should have just been 5k bayld more expensive and let done be done..
I never drop gear lol but I dropped most of the bayld stuff, I had no place to put it. Then again, unlike most gear before it, it was neither hard or expensive to get, or obtained through sentimentally worthwhile occasions.
Good good!
If you could continue this trend by putting a delivery box npc and waypoint in the mog gardens, that really would be awesome =D.
This by itself is very good, but please address some of the lacking storage slips like the VW storage slip.
It would seem to me that the easiest way to do it *should be* making the moogle disappear when Open Mog is selected.
Not that.
Their problem with wanting to make the moogle disappear at certain times for certain people's .... tastes.
I agree, not a priority but that would be the easiest way.
For whatever reason, as they said, they're having a problem adding porter functionality to the MH moogle.
this^ stupid time wasted making a moogle vanish is time that could be spent giving us a better storage idea like a chest week can put all the stuff in we want to keep (like all the s*** on slips) that we can only get to and look at from our moghouse and oh look i now have 10 extra inventory slots from not having to carry 10 dumb ass slips around not to mention all the stuff i cant store/mule
Well, wouldn't an additional NPC add some targeting confusion to the Mog House scenario? I mean, we already have enough with the Orchestrion controls (still waiting on the update that was supposed to move the target away from the entrance--).
I'd say, add an additional item to the MH submenu to call the Porter Moogle temporarily: "Call Porter/Dismiss Porter" (would be a toggle item like Open Mog/Close Mog). After around six minutes the Porter Moogle would auto-dismiss himself if called and his menu isn't active (the Porter will autodismiss when the player zones). It would sort of work like the way your Moogle warps out temporarily when you access Gardening from a Rent-a-Room, and would open the door for other temporary NPCs to be "called" in the same way in future.
As mentioned above, though, this is low priority when compared with implementing the MH Porter in the first place. Once that's done, then it's worth worrying about displaying moogles...
I'm sort of gear illiterate and don't get heavily into it, so storage hasn't been a problem for me, but let me ask a question. If it's a problem that you can't store augmented gear on Porter Moogle slips and you never could... would it be acceptable if you expanded the range of non-augmented gear that could be stored, so that you could just put the augmented stuff in your normal inventory?
Like I said, I don't really understand the storage woes deeply, but it's something I was wondering.
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