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  1. #11
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by FaeQueenCory View Post
    As far as dmg is concerned... I'm still fairly positive that the magian staves out perform Atinian... due to the limiting returns of MAB once you have lots of if...
    The only part where it could be better is in the +Mdmg... because that's added before any of the multiplicities of MAB or Maffinity is done.
    Really depends on tier and gearing and such. Ie the higher the base dmg the less potent magic dmg stat will be because of diminishing gains. But let's arguments sake let's say we are rocking a 50dint and say +200 MAB without staff which round numbers aside is fairly decent set right now. Using these amounts NQ atinian will win on any spell below fire V in pure dmg. Specfically with no mdb/mdt day/weather or resist to deal with on Aero V magian staff will deal 4090 and atinian will deal 4091. Admittedly not much a difference but lets look at say stone I. With magian dmg would be 445 with atinian 1030 <.<.

    To look at it another way yes while a straight +35% dmg on the top is alot +195 magic dmg is also alot. Look at all the single target spells. Even at 50 dint which is a decent amount given how much MAB gearing is going on now and how high int mobs have you don't even break 1k base dmg till aero V and well 195 magic dmg and 12 more int is basically like 20% more dmg by itself before you even consider the effects of MAB.

    To sum up if rdm got atinian there is pretty much no case outside of brewing where rdm would actually do more dmg with magian in nuke per nuke. And as far as dmg vs time or mp costs using atinian and lower tiers will be number one for every job. After all why spend 200 mp on a spell to deal 4k dmg and spend enough time casting it to be interrupted when you can cast 4 4mp spells for 1k each at what is now basically chainspell speed. And this is just the NQ. HQ is a bit stronger.

    Basically magian dmg staffs are for jas now if you really want to spend alot of extra time making them for a spell that is rarely useful for like another 1% dmg. Or to cast a little faster. Macc staffs are pretty much out. Even for stunning its probably easier just to haste/fast cast gear up to compensate for the -recast. I suppose hardcore brds might use some -recast/cast time ones for buffs
    (1)
    Last edited by dasva; 08-24-2013 at 05:38 AM.

  2. #12
    Player FaeQueenCory's Avatar
    Join Date
    Jun 2013
    Posts
    500
    Character
    Eliosha
    World
    Odin
    Main Class
    SMN Lv 99
    hmmm... That's really good to hear.
    At least I think so.
    While I am lax at the prospect of a time sink being... made "worthless"... they ARE only lv99 staves. And, theoretically, the lv117 stave that does the "same thing" should be superior.

    The whole sudden influx of +Mdmg has made everything too math for my tastes. lol (chemists are notoriously lazy)
    It really has skewed things into a new style for blm to play with. Much as the two of you have pointed out.
    Which is a bit sad because I like the big flashy spells... but that's what solo is for ;p
    Not to mention how one is able to get insane amounts of MAB on pieces..... There is just too many variables being messed with by stuff. lol

    And one of the biggest reasons Atinian being better than the magic damage affinity staves is a blessing...
    that's like 5 more inventory slots.
    Though I suppose the cast speed is still nice... but with the new casting speed of the T1 spells.... that's just kinda a waste.
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