Quote Originally Posted by Calatilla View Post
I agree, I've skillchained off random weaponskills in delve farms just because I could, random magic bursts tend to be just that, random. Sometimes you do notice a trend with the DD`s though, and can get off an MB.

I wasn't disagreeing with the OP about skillchains, I was just saying why it's the way it is. Everything is just a zerg fest and if you manage to get a skillchain off in all that it's mostly down to luck.

If skillchains are to come back as a killing tactic SE need to stop adding bosses that you need to zerg down before they get off that nut crunching TP move that ejects everyone from the battlefield with a 24hr temp ban.
Fully agree with you on this, was just pointing out that skillchains are not just for solo content. Just they take at least one person paying attention to what else is happening around them. SCH actually has it the worst for self SCs, due to the two cast times especially if not using T1 nukes to cause it. Blu's that pay attention could actually split their WS and CA to cause two skillchains.

The other problem with skillchains, is once go beyond a 6 person party things get too hectic to coordinate them easily. If SE could find a way to give priority to same-party WS's for skillchaining, they may come back as well. Like maybe having it keep track of just the last one done on the mob, and the last one done by a party with the party one being checked first for skillchain properties. Could possibly do the same with MB's as well.