Originally Posted by
Stompa
Or devolving.
Please compare battlefields. Campaign battles ; NPC troops and Heroes that use /say with their own unique chat styles and their own unique WS, enemy troops that have names for all the units and enemy Generals that look uber and are fun to battle, mobs that arrive in waves storming across the map toward the ruined castle on the hilltop in a very atmospheric way. Lots of room to spread out and fight the enemies in groups away from the main force, so no Lag problems, and fun solo heroism moments like kiting the Bosses while you waited for more Heroes to arrive etc. And there were medals awarded with a CS that made you feel you were a brave soldier in an immersive and atmospheric storyline. Then you /check map and see every campaign battle going on around the world and warp to it, instead of standing around waiting for the rieve lump of wood to appear. This existed 5+ years ago.
Now fast forward five years to colonisation rieves where you bash the same four boring rabbits/raptors/etc. (in small, crammed and laggy space) over and over, then enjoy the thrill of hitting a lump of wood for a few minutes until the "battle" ends, where you run across the map hoping you've guessed where the next lump of wood will be, and repeat the process. And then spending the 60k+ bayld you earn from grinding those lumps of wood for whole entire Earth days, on the new and powerful Karieyh armor set [aug] which you are totally happy with and put it in your ws macro, only to be told by a friend two weeks later that this brand new armor set is now worthless junk because they just released a different colored version that has like +8 to most stats and extra haste etc. So its back to hitting those lumps of wood for you, and toss that set you just farmed.
If you seriously call the the change from campaign to rieve, which took them five years to think up, is "evolution" then <I don't have anything to give you>. I was really happy to login for campaign battles around 2008, even though I would die twenty times a day in campaign it was fun and excitement, and rieves aren't.
Gear isn't evolving either, Magian Weapons had better job specific bonuses than SoA weaps, with pet-PDT, Store TP, TP Bonus +100, things that you could use to improve your game in subtle but useful ways. SoA weaps are just Tarzan going wild with mega DMG and no finesse. Hardly evolution.