
Originally Posted by
OmnysValefor
It's already achievable with the 9% belt, or a 7% belt and Ionis, but it won't be long before haste-capping with TH gear on is commonplace. I can't imagine that hands and boots being on are a huge dps loss when you're switching them for ws, as you should be.
Maybe I'd feel different if thf was being invited to things where the speed of the kill was vital, or even worth concern. Certainly, if they change the mechanics of the class, it would be time to rethink things. As for solo farming, like dynamis, I can't help but kill too fast Izi and Apho melt everything solo.
I think i see your logic. You think THF is a useless job and its just not accepted in endgame, and therefor you care so little about it its difficult for you to comprehend that people who truly love the job hate the idea of TH and the failed logic of keeping said gear on and the "Im hr 4 th imma th" mindset that makes normally logical people play like mediocre retards half-a**ing their way to high levels of PlaceboHunter.
That's not to say that's your playstyle, but its the playstle of many-a-thief. Regardless, back before I.lv gear, Hands/Feet being swapped meant that you were, for an example lets say you were using EMp+2 Hands and Relic+2 Feet. Here's the differences.
Treasure Hunter Fulltime TP:
AGI+15
CHR+7
Acc+9
Eva+20
Enmity+5
TH+3.
Useful Armor:
STR+8
DEX+15
CHR+7
Triple Attack+3%
Increases Triple Attack Damage (+3%)
Accuracy+12
Attack+16
Enmity+4
Loss from Fulltime TH Gear:
STR+8
DEX+15
Triple Attack+3%
inc. Trp. Dmg +3%
Acc+3
Attack+16
Gains:
AGI+15
Evasion+20
1 Enmity
I.E Massiv Differences... Even before I.lv Gear. After Item level gear? Well use Iuitl Hands and Iuitl Feet, which will take you like an hour or less worth of effort to obtain. We'll not add Augments (Which would likely be Double Attack+2% each). But here...
Net Gains from Iuitl Gear
STR+19
DEX+47
VIT+35
AGI+28 (over raiders)
MND+34
INT+10
CHR+38
Attack+10
Evasion+53 (Over raiders)
Acc-1 (Asn+2)
m.eva+86
Haste+8
This isn't mentioning PDT-8% and Dbl Atk+4% from both pieces with perfect augments, and I'm leaving out some of the more useless stuff (Snapshot, MDB), and i'm not mentioning the gigantic DEF Gain, honestly if you don't see how this stuff would vastly, VASTLY impact your melee DPS and survivability i don't think you're looking hard enough. The DEX alone is enough to make your dDEX capped on many a thing... It has more of everything except Accuracy, which is made up for in spades through the large DEX bonuses.
Even if the haste doesn't apply because you cap it elsewhere, you're going to be losing significant amounts of DPS fulltiming TH Gear even if only during the TP phase.