Alchemy level 110 consumable.
Last 2 min vs 5
+200 to all stats.
x2 HP
x2 MP
Regen of 50 HP per tick
Refresh of 50 mp per tick
Regain of 25 TP per tick
Crafting items gotten with Delves bosses or plasma
Alchemy level 110 consumable.
Last 2 min vs 5
+200 to all stats.
x2 HP
x2 MP
Regen of 50 HP per tick
Refresh of 50 mp per tick
Regain of 25 TP per tick
Crafting items gotten with Delves bosses or plasma
that's...mini?
Also, no.
Half the effects is somewhat mini, not really, but yeah... Idk, tbh it might be the only med worth using in this game I think.
It doesn't take much to know when someone is special. After 5 minutes if the person is alive and well you have a keeper, if they are dead and obnoxious then toss em like two day old leftovers.
I see no reason not to allow it, but I see no reason to allow it to be widely used. Incredibly rare material drop from their precious delve content should do the trick. What are you going to "brew" outside of Abyssea that's going to be worth the price tag? Nothing whatsoever comes to my mind. There are things you could use it on, but nothing that'll be worth the small fortune you'd spend on a mini brew. It'll be limited to the rich, plain and simple.
Hell, I'd be up for it to be a very common med with med effect. Even then, what are you going to renta brew? Whatever it is, it's a waste of a perfectly good med. I doubt a mini brew with the suggested stats is somehow going to permit even delve NM solos. So there's almost no point in even putting it in the game except for the hell of it because the med department could use more useful additions.
But I'll make the call right now. If this were to ever be added, you better be ready for /shout Wildskeeper etc Do you need it? <usual high demands> must have brew 11/18 please send tell!
Regular "John" Doe - Not on the Community Team
Brews were one of the worst additions to this game. It ruined Abyssea. (along with auto RR)
Masamune
Arma up next!
Are you kidding? It offered people who aren't as fortunate to have friends or the jobs leveld that can solo the big mobs in abyssea. With the auto reraise someone can hold a mob while people get reorganized/unweakened. Brewing helps with killing mobs that prove to be more tenacious than most think at first.
Brewing and Auto RR is something you earn, doing the entire expansion makes getting brews not as nightmarish than the original 2,000,000 cruor. Your friend who beat Shinryu and got that KI can help -you- by brewing mobs when your LS is off doing delve and leaving behind people who need to catch up.
Auto-reraise took away all strategy. Zombie zombie zombie. In the past, it took some amount of coordination to recover from a wipe. Somebody(s) had to keep the nm occupied while weakened.
Making people nearly invincible also takes away almost all the challenge. A few nm's could be like "lol, cool story brew", but most...
Getting the proc and brewing it offered almost no challenge.
I personally think Mini Brew have a place. It gives people who have done there Main Weapons and Gear. A easy way to help people who don't have BRD WHM COR SCH leveled a place to get there Delve weapons and gear.
I see yells everyday for Delve DD or BRD COR SCH and rarely WHM. Well I don't have Delve weapon. And I don't have all my roles for COR and my BRD is 100 Skills behind being capped, I never learned to play SCH and I don't like WHM.
And Relic/ EMP PLD
I don't have time to spend 3 months of 1-3 hours a day doing one thing. I get maybe 10 hours between saturday and sunday on a good weekend .
So I guess I can't do these events. But a simple 1m Gil crafted item, and I can get threw and help with bosses.
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