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  1. #11
    Player Edyth's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    520
    Character
    Edyth
    World
    Asura
    Main Class
    SMN Lv 99
    Quote Originally Posted by Demon6324236 View Post
    ...Really? Just... really?

    Everything from this point forward is to whoever thought this was a good response on the subject...

    You make me want to quit this game with your insanely stupid reasoning for not doing things which make perfect sense. What is point is there in having NMs at level 75 content that take this long to pop in the first place? The challenge should be the fight, not me waiting around watching a movie or a TV show for 3 days straight while waiting on a stupid easy ass monster to pop up so I can kill it in less than 5 minutes so that I can move on to one of the other 2 monsters that are exactly the same in terms of how long they take to pop up, and are still no challenge at all. If you want to challenge me, make me earn my weapon, make it reasonable. I hate farming Dynamis, but at least I am doing something, at least it has a chance at entertaining me, I dont enter the area & proceed to watch a TV show or movie, clean my house, goto the store, or otherwise while I wait on your game to be slightly enjoyable to me, I actually do something. But this... this content? No, this is nothing but a waste my, and everyone else's, time.

    We pay to play FFXI, we log on to play FFXI, we play FFXI to have fun, enjoy ourselves, and spend time with others in the community who's company we enjoy. You creating or leaving content like this in your game, that does nothing fun, nothing enjoyable, its only boring, stupid, and a waste of my time. If you can not see the flaw in this, the fallacy in your logic when choosing to leave this shit in your game, then I have no words for you, none, because you obviously cant comprehend the idea of being in the entertainment business, or good game design.
    You perfectly state everything wrong with this. If it weren't for monstrosity, I would cancel FFXI until the next version update. I'm well past these 3 NMs on my mythic weapon, but this shows their attitude toward mythic, and I'm sick of paying them money for that treatment.

    Monstrosity is great. I would say put the Monstrosity guy on mythic, but I don't want the one truly fun content in the game (Monstrosity) to become unfun if someone new is put in charge of that. But I bet the Monstrosity guy could make Salvage into a blast, and Alexandrite would be cheaper because no one could get enough of the fun, and 30,000 may be reasonable.
    (4)

  2. #12
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Mnejing View Post
    And you can't express yourself without using "funny" memes?
    I can. I almost always do. But this ... It took all I had to not just fill the page with memes. Sorry bud. Deal with it.
    (4)

  3. #13
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Camate View Post
    We would like to keep an eye on conditions and there is a possibility that we make this change down the line.
    Because clearly with shorter respawn times the servers would be flooded with Mythics! Inorite.
    (7)
    And the autumn of life has finally come
    with the promise of winter thaw.

  4. #14
    Player Anjou's Avatar
    Join Date
    May 2013
    Location
    San d'Oria
    Posts
    543
    Character
    Anjou
    World
    Ragnarok
    Main Class
    NIN Lv 60
    Such a disaster, I could write a paper worthy of earning a doctorate about how reducing a multi-day respawn on such piss easy NM's.

    Stop with the excuses please...
    (5)

  5. #15
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    I was really annoyed that they deleted my post until I saw how many they deleted over on the JP thread...
    (0)

  6. #16
    Player Vagrua's Avatar
    Join Date
    Mar 2011
    Posts
    191
    Character
    Vagrua
    World
    Lakshmi
    Main Class
    SAM Lv 99
    To think, all they would have to do is adjust one little parameter somewhere that changes a number for each NM, but nope not gonna happen. The will of the devs is the will of the game. I can just see a community rep asking them about this & their response being "no, it's fine how it is" or maybe Tanaka left a list of things not to touch before he left to keep the devs "on track".

    Just to reiterate:
    (4)
    Last edited by Vagrua; 09-11-2013 at 11:05 PM.

  7. #17
    Player Rustic's Avatar
    Join Date
    Dec 2012
    Posts
    468
    Character
    Rustic
    World
    Ragnarok
    Main Class
    THF Lv 99
    Heck, I can think of how to fit it in.

    Make versions of the mob part of some L99 content for ToAU. The Empress wants to lure the beastman leaders out into a trap- but the only way to do so is by constructing an item of such value as a "tribute" that the creature is sure to venture out.

    This costs an obscene amount of Imperial coinage, or an even MORE obscene amount. Multiple stacks of gold coins obscene.

    Option #1 gets you a boss fight similar to the current toughness level. Option #2 gets you an Adoulin-level encounter that has items that can be used for COR and BLU AF4 (item level 113+-ish?) gear/constructing some neat-o Adoulin-level weaponry for anyone else, plus the appropriate flagging for the Empy weapon. If you're feeling really generous, you can even make #2 the way to upgrade those to Adoulin-level gear as well.

    Voila, you've just revitalized ToAU area use and didn't have to make so much as a single new monster model to do it.
    (0)
    Old-time player, new-time character- Ragnarok server.

  8. #18
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    The worst part (other than trying to camp these NMs) is that the requirement is in the early stages of the Mythic process. While you can build up your tokens, amps, and alex whenever you please, you can't start your assaults until this requirement has been fulfilled. I feel bad for people who can't even unlock Duties, Tasks, and Deeds.
    (3)

  9. #19
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    With announcements like this, it makes me wonder if there really are any planned updates, or if the only plan is to move everyone onto ff14... half the people I know have already gone, if not more.
    (0)

  10. #20
    Player zataz's Avatar
    Join Date
    Aug 2011
    Location
    the land of nod
    Posts
    198
    Character
    Cardgrey
    World
    Odin
    Main Class
    RDM Lv 99
    Quote Originally Posted by Camate View Post
    Hello,

    Reducing the spawn timers for Gulool Ja Ja, Gurfurlur the Menacing, and Medusa is something that we would like to look into carefully, especially because they are needed for building mythic weapons.

    In addition to the fact that we’ve eased up on the difficulty of salvage and other content, we are planning to make it possible to enhance mythic weapons even further with the scheduled revamps, and we’ve determined that we are not quite at the proper point in time to reduce the spawn timers.

    We would like to keep an eye on conditions and there is a possibility that we make this change down the line.
    i don't see how making it a pop is a issue mr camate. just for example in khimaras case replace the soulflayers on half the island with lv 115 soulflayers and make it a 1% drop and bam u got balance people dont have to wait but low enouph to keep u happy >.>
    (0)
    Last edited by zataz; 09-12-2013 at 09:33 AM.

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