Page 10 of 11 FirstFirst ... 8 9 10 11 LastLast
Results 91 to 100 of 102
  1. #91
    Player Asraa's Avatar
    Join Date
    Mar 2011
    Posts
    11
    Character
    Evildgnker
    World
    Quetzalcoatl
    Main Class
    THF Lv 96
    One can only hope that relics are receiving much more then simply base dmg increase. I'm wishfully thinking that the 1.5x-3x dmg proc rate and ws dmg will be increased with the 95 version.
    (2)

  2. #92
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by AldielQuetz View Post
    Can anyone at SE confirm the validity of this information?
    I'm not at SE, but yes, that's what the moogle on the test server says in some languages. Including Japanese.

    Given that those languages are always more reliable than the English translations for some reason, there is no reason to doubt this.
    (1)

  3. #93
    Player AldielQuetz's Avatar
    Join Date
    Jul 2011
    Location
    Knoxville
    Posts
    112
    Character
    Aldiel
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    Does anyone know what relics get? I know that mythics get occ att 2-3 times aftermath at 300 TP so what do relics get? I hope it is something substantial since relic aftermaths for the most part were weak to begin with. Honestly and I have felt this from the day I finished my sword, honestly Excalibur has never been on top, company sword had higher base DMG at 75, burtang aside, we jump to 4 years later we have a sword made in Almace that is instantly on top.

    I know that it is a money making scheme, that the best weapons are in abyss, so buy abyss, but haven't we all paid enough monthly already to see relics and mythics shine?

    Please?
    (1)
    Nihonjin ga daisuki desu hohoho! m(_ _)m

  4. #94
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    As far as I know, the relic trials cannot be undertaken at the moment. Superficially (from looking at the stats at the moogle), relics just receive a base damage increase. I'd bet there's more hidden WS damage+X% tacked on there.
    (2)

  5. #95
    Player
    Join Date
    Mar 2011
    Posts
    334
    What relics get?

    What they always get, the carrot moves a little closer, but it's still on that f'ing stick dangling in front of our faces.
    (2)
    If you don't understand why Haste is so important, or if you don't think it is:
    http://forum.square-enix.com/ffxi/threads/1847-Haste-and-You...-A-guide-to-the-misinformed.

  6. #96
    Player AldielQuetz's Avatar
    Join Date
    Jul 2011
    Location
    Knoxville
    Posts
    112
    Character
    Aldiel
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    Hey Phraust, nice to see a familiar face. Yea it's a tease, and I hate a tease in life, in women, in everything.

    What does it take to get some Dev attention in this place?
    (0)
    Nihonjin ga daisuki desu hohoho! m(_ _)m

  7. #97
    Player Asraa's Avatar
    Join Date
    Mar 2011
    Posts
    11
    Character
    Evildgnker
    World
    Quetzalcoatl
    Main Class
    THF Lv 96
    It would be nice to get some Dev attention, but I fear the release of any information regarding future relics enhancements could cause a price spike in currency. Well at least currency is cheap atm, so build them before SE buffs relics if ever.
    (0)

  8. #98
    Player
    Join Date
    May 2011
    Posts
    462
    hmm... why was this thread in my side bar when all the posts are old?
    (0)

  9. #99
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    Gungnir's Aftermath needs to be changed from Shock Spikes to Enthunder. The potency of Enthunder should be proportionate to your Wyvern's current HP. (Say like 1/10th) So you get an extra 100-150 damage added to your hits. (Although the animation would be the same as "Enthunder" it would actually do non-elemental damage, similar to how Excalibur's additional effect looks like Enlight but does not actually deal light-based damage.
    (2)

  10. #100
    Player Unleashhell's Avatar
    Join Date
    Mar 2011
    Posts
    302
    Quote Originally Posted by Humie View Post
    Possable Aegis enhancments

    IDEA 1
    THE MAGIC STATUS ROUTE
    I have been thinking about possable aegis enhancments, SE said they wanted to keep Aegis focused on reducing magic damage not physical and I have thought of a good system that would do that yet keep aegis and ochain holders happy.

    At the moment Aegis offers great protection from magical damage but what about magic status?

    If they was to add a hidden effect of Enhancing resistance to status alments to the same % as the -% magic damage taken.

    i.e. lvl 90 Aegis would be -40% magic damage taken and 40% resistance to status alments.

    This would be a huge boost to aegis, allowing Aegis PLDs to have a high resist rates including Death, Doom, Silence, HP down, Amnesia and zombie status ect.

    IDEA 2
    THE MYTHS AND LEGENDS ROUTE

    Acording to the myths and legends of Aegis the Head of Medusa was embosed upon the shield striking fear into all those who looked upon it.

    In keeping with the myths and legends of Aegis give it "Enhances all killer traits" with a high proc rate

    This would give all aegis users a very high chance of intinidating the monster therfore reducing the damage they would take with out raising the block rate or damage taken
    I think your 2nd route is awesome. I 100% agree. The 1st route I think might be slightly overpowered but I'd have to think about it a little more.
    (2)
    Quote Originally Posted by saevel View Post
    Monsters don't wear gear, eat food and rarely have buffs on them (PLD / WHM / RDM notwithstanding). Just like they don't have ridiculous attack, neither do they have ridiculous defense nor evasion.
    And Kirin is not a SMN, he's a "monster", special stats and all. Player community has defined him as a SMN because he astral flows, otherwise we could just as easily of called him a BLM because he use's Stone V / Stonega IV / Quake. Or a MNK because he attacks with two hands. And so forth.

Page 10 of 11 FirstFirst ... 8 9 10 11 LastLast