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  1. #21
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Well in the case of the server crashing thing, an easy solution would be to give people items upon leaving the KI using its entrance ???s instead of instant drops when it dies. This would also prevent people from losing items as easily due to a filled inventory because everyone would have to stop and go to leave first, which gives a nice amount of time to check.
    (0)

  2. #22
    Player Powder's Avatar
    Join Date
    Apr 2011
    Location
    Windurst
    Posts
    93
    Character
    Powder
    World
    Phoenix
    Main Class
    RUN Lv 99
    I don't see the point there are very few responses to ALL these posts. It's discouraging to go to FFXI Forums and Mr. Camate is really busy over there. Just thought I would pop in and bitch. I just really don't see the point. So much promised and like a fart poof it's forgotten.
    (0)



    My blood type? oh! coffee of course!


  3. #23
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    Why not just give a KI reward from Wildskeeper Reives that can be exchanged for items not unlike how Astrariums work in Nyzul Isle II. Every Wildskeeper Reive kill gives a piece of a KI. Example below:


    When you defeat Yumcax you can get 1 item from his drops. In addition you get 1(one) Segment of Ligneous Soul. You need 5 fragments of Yggdrasil's Soul to exchange to an NPC for any one of Yumcax's drops. This again would be similar to how drops work in Nyzul Isle II. You can get a direct drop and also Astrarium Segements that when collected can be traded for the same items.
    (2)
    Last edited by Ophannus; 09-18-2013 at 03:17 PM.

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