Quote Originally Posted by Karbuncle View Post
That's a little sad, to be honest. Now that major patches have ceased I was kind of hoping some time would be devoted to Monstrosity and other smaller activities that were really great ideas that didn't get fleshed out.

Its not unpopular because its a bad idea, its unpopular because no one wants content with no goal. I love Monstrosity, but even I don't want to chase level 75 crap thats not even good for Lockstyle. Instead of giving those Charm things to "Monster Rearing", they should have been unlocked in Monstrosity.

Seriously, how cool would that have been? An actual goal!
The logic is easy to get why they likely wouldn't update Monstrosity. It requires additional assets to be created from the devkits, the icons for the equippable instincts. They have to add more to the client than just text. We have ciphers that were added that haven't been unlocked yet, which were probably planning for a future event or login campaign. If something requires additional client-side assets that are more than just text, it's probably not going to be done at this point.