There's a few things I'd like to suggest.
•Could you make it so players can grind instincts on monsters they prefer to use?
I'm willing to suffer through a grind to get to a monster I like, but I wish i didn't have to grind every other monster I don't care about to 60/90 just to improve the ones I like or play around with different stat builds.
•It would be cool if we could use our monsters in Campaign and fight on the beastman side, maybe even replace the Allied Notes reward with Infamy to keep you showing up on your human characters too.
•Some monsters have special traits/animations like Amphiptere's flight mode and Cerberus's howl, is it possible to give player versions access to these kinds of things without getting ridiculous (As in I don't expect to be 50 feet in the air and untargetable, just maybe hovering with faster movement speed)?
•When you implement Dragons can you PLEASE make one of them a Blue Mage if only because being a dragon with access to a wide variety of Breath attacks makes way too much sense?

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