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  1. #1
    Player Fynlar's Avatar
    Join Date
    Aug 2012
    Location
    Windurst
    Posts
    352
    Character
    Fynlar
    World
    Lakshmi
    Main Class
    WHM Lv 99
    1 problem out of 50 is still a problem.... your lazy attitude about it doesn't really mean anything nor make it not a problem
    "I don't like it" doesn't qualify as an actual problem, fyi

    1. It isn't that slow and there aren't exactly alot of gravity moves out there to make it really that painful.
    Chigoe isn't that ineffective at killing things and there aren't exactly a lot of atk down moves out there to make it really that painful.

    3. You have tp moves that make to AOE kill tons of ITs at once making it lvl actually alot faster than alot of other monsters
    Most monsters can't actually do that, either because the AoEs aren't strong enough, or because the TP cost is too high. Usually it's both.

    4. That actually is how the mob is this isn't how chigoes really are
    Uhh, yes it is. They have always hit lightly and more frequently.

    Stop lieing. I lvld 7 monsters to 60+. It's ALOT harder. And you are completely missing the point having such a large difference is the problem.
    I've done more than you. You still want to try playing the experience card with me?

    Not fixing one thing just because there are other options is a very poor excuse. Hey guys let's not fix things wrong with reives because heck there are litterally hundreds of events in the game. Let's not fix a job because there are 21 others.
    I don't propose that they fix things here because I don't believe anything is broken. Chigoe is, to borrow a phrase that I'm sure everyone hates, working as intended.
    (0)

  2. #2
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Fynlar View Post
    "I don't like it" doesn't qualify as an actual problem, fyi
    Making stuff up doesn't qualify as a real counter arugment either fyi. No matter how many times you try to claim how minor this is or how balance it is or how I should just equip more att instincts or how there is somehow nothing wrong with making it so certain moves reduce 1 monsters dmg to 0 while barely reducing other monsters dmg wont make it so.


    Quote Originally Posted by Fynlar View Post
    Chigoe isn't that ineffective at killing things and there aren't exactly a lot of atk down moves out there to make it really that painful.

    Most monsters can't actually do that, either because the AoEs aren't strong enough, or because the TP cost is too high. Usually it's both.
    Tell me another story grandpa. Also how in the hell are you responding to what I was saying about wamoura with stuff about chigoe. Keep your stories straight man. Either way like already said bats and worms are staples of lvling Very common and squishy and def up moves hurt almost as much in such a lopsided way and those mobs are also plentiful easy common mobs to lvl up on. They are relatively speaking common buffs/debuffs on xp mobs. I'll grant you in these days many players don't seem to know what xp mobs are or do since people abyssea burn everything so that's probably why you don't know this


    Quote Originally Posted by Fynlar View Post
    Uhh, yes it is. They have always hit lightly and more frequently.
    No that isn't and I dare you to in any way shape or form prove regular chigoes have a -40% att that stacks addivitely with attack downs to the point where you can reduce there dmg to 0 with no buffs just an attack down move. I'll be waiting



    Quote Originally Posted by Fynlar View Post
    I've done more than you. You still want to try playing the experience card with me?
    Assuming you aren't lieing yet again you clearly weren't awake during it. Otherwise you'd know just how wrong the things you are saying are. Slighlty harder psh. In the time it takes to get those last 10 lvls for the chigoe instinct I have litterally take another monster from 0 to 60. And sure a little of that is the crappy job choices chigoe gets cause native chigoes only have ones that are unsuitable for solo lvling like this but most of it is this BS attack thing and no tp moves. Speaking of which even before you get rdm sub the other thf vermin ie ladybug was miles stronger so it's not even just a job thing. And once you get rdm sub and that good AOE move... well from lvl 50 when I got the move to 75 when I stopped ladybug I was litterally getting anywhere from a full half to a full lvl each pull I did. Though I did have to be somewhat selective on my targets




    Quote Originally Posted by Fynlar View Post
    I don't propose that they fix things here because I don't believe anything is broken. Chigoe is, to borrow a phrase that I'm sure everyone hates, working as intended.
    If you really believed that you wouldn't be suggesting avoiding entire mob families all together or just not playing the job. Regardless working as intended doesn't always mean it isn't broken. In fact really if often doesn't mean that as far as when SE uses it. I mean for years using utsesmi to tank was considered not working as intended lol. Several blu spells that haven't worked for 3 years were considered working as intended until recently... well hopefully they might just be feeding us false hope on that one. Something that litterally reduces 1 and only 1 monsters dmg to 0 in a game that has never done that in over 10 years of being out is clearly broken. Especially in something is intended for pvp as the only way to obtain rewards. But whatever it's not like I actually expected you to use reason or see your own self contradictions. This is mostly to demonstrate the sheer magnitude of the inequity of the situation. First and foremost to SE in hopes reading this they realize this might need adjustment... which is kinda the point of threads like this and they do do that. And secondly to the community so if SE fails they know what they have in store for them. Thank you again for the lulz. It was fun almost as fun as getting my diremite from 54 to 60 while writing this not even paying attention really. Shame it's not /rdm would been that much faster
    (3)
    Last edited by dasva; 09-07-2013 at 04:00 PM.

  3. #3
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Greetings!

    Below is an update from Ryota Iwagami in regards to one adjustment to take place in the fall version update for Monstrosity.

    Quote Originally Posted by Ryota_Iwagami View Post
    Hello.

    I’d like to tell you all about one adjustment planned for Monstrosity to take place in the fall version update.
    • Area expansion
      As I mentioned here, we will be increasing the number of areas where large monsters can move around, and will be simultaneously adding high level camps. Currently we are planning to add Lufaise Meadows, Uleguerand Range, and other areas; however, considering there may be bugs, please understand that we cannot guarantee this at the moment.

    Everyone seems to be interested in the monipulator vs. adventurer content and all the other new things, so I would like to make a comment on it in the near future. Please hang in there for a little while longer.
    (7)
    Devin "Camate" Casadey - Community Team