Quote Originally Posted by dasva View Post
Again you aren't listening. Forgetting how disproportionate the att lose to speed gain is... it is stacking additively . So -50% debuff means you are actually at -90% total. Add in bio and you have -100%. Please tell me what outside of the 2 +% att instincts (one of which gives slow completely destroying the point of using chigoe the other only being 5%) what I can do add to make -100% att not result in 0?

Right now on lvl 60 chigoe +145 att and +47 str and only am up to 242 att. Now I go fight a leech and my att goes down to 40 exactly... so nice try with use more attack instinct but it's completely wrong. Oh and to give you an idea of the difference my 61 scorpion has 545 att with those same instincts and only goes down to 317 att when fighting the leech. Almost 8 times as much att under the same exact situation.... so I'm not sure I'd call it gives up "some att"

Now you could say just don't fight mobs with attack down moves (though really the problem is almost as bad with mobs with +def moves too)... aside from the fact that that pretty much admits it's a huge problem what happens in mvm or mvp? When everyone who knows about this flaw will be able to render your chigoes physical dmg litterally down to 0? Kinda makes the monster unplayable

Also if chigoe is giving up some att to hit faster what exactly is it getting from not being able to use tp?
Chigoes have always been a niche mob though... high evasion, low attack, DA, I think I've seen one TA before, the ability to be one shot by criticals.. I'm not surprised they take a big hit when they get womped with attack down at low levels of attack.. I mean attack down takes a huge hit on adventurers at lower levels compared to higher levels where players have the attack to spare