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  1. #21
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    Quote Originally Posted by Hawklaser View Post
    The difference here is mages and tanks function much differently in a party than solo. DD is actually pretty straight forward, and really if the DD is getting wailed on, and is not hate capped alongside several other players, would say the issue is more often the tanks fault than the DD. Not saying every time the fault is with the tank, sometimes the DD's do keep using abilities they should not.
    BLM spells are pretty powerful at low level though. Especially BLM could out damage a DD through Spellcasting speed especially now that elemental adjustments have now made casting faster.

    DD that does not have skills capped or does not have proper gear can still lose hate. Balance as a team is where strategy falls into play. Need to give tanker time to cause enough hate to keep mob under control and mages also need to help out by not casting too much to draw hate from mob onto them.

    In which cases sometimes mages need to back off and wait for the tanker to recover control.

    This cannot be learned or practiced effectively in gusgen mines when 17 other people are gang banging mobs.
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  2. #22
    Player Hawklaser's Avatar
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    Mar 2013
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    Character
    Loftythoughts
    World
    Siren
    Main Class
    DRG Lv 99
    Quote Originally Posted by Daemon View Post
    BLM spells are pretty powerful at low level though. Especially BLM could out damage a DD through Spellcasting speed especially now that elemental adjustments have now made casting faster.

    DD that does not have skills capped or does not have proper gear can still lose hate. Balance as a team is where strategy falls into play. Need to give tanker time to cause enough hate to keep mob under control and mages also need to help out by not casting too much to draw hate from mob onto them.

    In which cases sometimes mages need to back off and wait for the tanker to recover control.

    This cannot be learned or practiced effectively in gusgen mines when 17 other people are gang banging mobs.
    Well duh. There are certain dynamics of parties that can only really be learned in them. However, can still learn most of how most jobs work without them.
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  3. #23
    Player Anjou's Avatar
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    May 2013
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    San d'Oria
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    543
    Character
    Anjou
    World
    Ragnarok
    Main Class
    NIN Lv 60
    Well if there was a way to make people interested in 6 man parties I'm pretty sure people would go to that. The problem however is how are we going to learn the whole scheme of things soloing/alliance burns? There no real way to learn teamwork mechanics that way, and due to Grounds of Valor, the old party days are over and therefore something needs to be done to make people see 6-man groups as feasible, otherwise new players who are forced to endure soloing will get bored of the grind (especially if they are a mage and cannot take a hit) and quit.
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  4. #24
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    Mar 2011
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    Ru'Lude Gardens!
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    Due to the speed of the game 6 man parties will never be good again. Its as simple as that. If you do not increase the speed of XP then people will go to other places that are faster, we have seen that from experience. If you make XP higher, you level to fast, in the Double XP campaigns for instance there were parties in Qufim killing Worms & such for 1k XP a kill before you even think of counting in the XP from chains, having to change camps every 5 kills. This does not make it fun or enjoyable, and the game itself simply does not have enough mobs nearby that do not aggro or link but also scale in level enough to support not having to move every 5 kills with an accelerated XP rate. So in the end you come to the fatal flaw that is FFXI's leveling today. Its impossible to truly fix in my opinion.
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  5. #25
    Player Hawklaser's Avatar
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    Mar 2013
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    243
    Character
    Loftythoughts
    World
    Siren
    Main Class
    DRG Lv 99
    Quote Originally Posted by Demon6324236 View Post
    Due to the speed of the game 6 man parties will never be good again. Its as simple as that. If you do not increase the speed of XP then people will go to other places that are faster, we have seen that from experience. If you make XP higher, you level to fast, in the Double XP campaigns for instance there were parties in Qufim killing Worms & such for 1k XP a kill before you even think of counting in the XP from chains, having to change camps every 5 kills. This does not make it fun or enjoyable, and the game itself simply does not have enough mobs nearby that do not aggro or link but also scale in level enough to support not having to move every 5 kills with an accelerated XP rate. So in the end you come to the fatal flaw that is FFXI's leveling today. Its impossible to truly fix in my opinion.
    Parties are still do-able at later levels, unfortunately they either basically become book burns once mobs get weak enough, or have to skip books completely. However, prior to Garlaige Citadel's Bat/Beetle camp, I don't know of a spot that lasts long enough to even be worthwhile to party for due to the speed of leveling. Which used to be a common camp for level 32's.
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  6. #26
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    May 2013
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    I practice all the time solo from participating in WoE to soloing NMs in abyssea. Can't even tell you how many times a day I kill Megamaw Mikey not just as 1 job but as several including WHM and Geomancer. Is it boring? Yeah but hey I'd rather do that than sit in town all day.

    What I'm trying to say is that you do learn a lot solo. I've spent countless hours killing Grasshoppers in CB. From learning macros to figuring out different strategies. I'm not the best but practice does help.

    Kinda like pro basketball players or any pro sportsman will still practice regardless.

    Mainly quick reflexes at unexpected situations and moments. How to solve problems than just sit there and die.
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    Last edited by Daemon; 08-07-2013 at 09:50 AM.

  7. #27
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    Mar 2011
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    Quote Originally Posted by Hawklaser View Post
    Parties are still do-able at later levels, unfortunately they either basically become book burns once mobs get weak enough, or have to skip books completely. However, prior to Garlaige Citadel's Bat/Beetle camp, I don't know of a spot that lasts long enough to even be worthwhile to party for due to the speed of leveling. Which used to be a common camp for level 32's.
    This is what I meant though, as you said, no spot lasts long enough due to the speed of leveling.

    I mean even if you go by mid-50s, that's around 10k for a level, but with Double XP you get 1k a kill, possibly even 2k with Signet & Kill Chain as well as other things, so you are talking about 8~10 kills per level. In the end your talking about leveling at a very accelerated rate. But the problem is, if you do not make it that fast, people will simply level fast in other places like Abyssea, so you have to pick your poison, either make it to fast so everyone has to change camps so often and gain levels so fast that they change camps every 15~45 minutes, or leave it as it is and almost everyone will simply level faster in other, less engaging ways, such as FCs or Book Parties.
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  8. #28
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    Quote Originally Posted by Demon6324236 View Post
    This is what I meant though, as you said, no spot lasts long enough due to the speed of leveling.

    I mean even if you go by mid-50s, that's around 10k for a level, but with Double XP you get 1k a kill, possibly even 2k with Signet & Kill Chain as well as other things, so you are talking about 8~10 kills per level. In the end your talking about leveling at a very accelerated rate. But the problem is, if you do not make it that fast, people will simply level fast in other places like Abyssea, so you have to pick your poison, either make it to fast so everyone has to change camps so often and gain levels so fast that they change camps every 15~45 minutes, or leave it as it is and almost everyone will simply level faster in other, less engaging ways, such as FCs or Book Parties.
    Does monstrosity give you any way to exp faster? Haven't been on the game this week to update my client.
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  9. #29
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    Quote Originally Posted by Daemon View Post
    Does monstrosity give you any way to exp faster? Haven't been on the game this week to update my client.
    Depends on what you mean. Normal players, no, your monsters level fast. You can not use books or join parties right now, however your monster is so strong I find myself fighting ITs back to back without resting, keeping up a chain at almost all times if the mobs are around to do so, and its very rare for me to struggle with killing anything. I am right now a level 22 RDM Bee soloing level 29 Crabs, Gigas, and Weapons around Qufim getting about 400~500 a kill before counting my chain. So while monsters do not give you a real way to level faster like books, they are so strong that you can keep killing T, VT, and IT mobs so much it wont matter because your XP goes up so fast.
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  10. #30
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    There are only some things you can learn solo.. and that goes for being in parties with random strangers too.
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