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  1. #11
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    May 2013
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    Quote Originally Posted by OmnysValefor View Post
    Some of the "PS2 limitations" are only because SE thinks it's unfair for PC users to have an advantage over PS2 users.

    Some of the things, the game is capable of doing and the PS2 is the only reason it doesn't, I believe additional auction house slots is one, for some reason, but another that I remember them specifically citing the PS2 was more than one chatlog (which is supposedly in the new UI now, I can't find it though).

    The thing we don't know, in support of either argument, is how many people are still playing on the PS2, and the thing noone knows is how many of those people would be willing to upgrade. Yet another topic that SE *could* poll us on, they just don't.

    Other features that have been requested, that are famous in the illegal addons, like showing the cooldown of things on screen, are there.

    Another example is the TP tracking addon. The only reason that works is because the game broadcasts alliance members' tp to every client. Why? No earthly idea. It's likely that they tried to implement that into the UI and felt that it was too much somehow.

    More macro space? It's not a game limitation that causes us not to have that. It is the little flat black box that the flintstones invented.

    PC's can barely handing the rendering of hundreds of characters within the game (now see, that's a game limitation and not really a ps2 limitation), Xboxes do worse, and PS2s are at the point they blackscreen in voidwatch which is *only* 18 people. PS2 hasn't been able to render Grauberg well for years. Yeah... It's time to let that go.
    Ok first off I don't think Macros can be altered to be better than they are now. I've already seen DEV team try to do this a long time ago and shutdown for emergency maintenance because macros were not properly appearing in the window etc. and that's why we only have so many lines in 1 macro.

    I don't know what the drama was about. But I remember something happened before because I was there when it happened.

    Another thing I remember a long time ago, the DEV team had problems altering TP. Something about too many players on the map or engaging the same monster at the same time was causing issues.

    When FFXI was released. It was intended to be PS2 game not strictly PC. Better yet let me say Final fantasy games in general were focused to be console games as first priority.

    If consoles never existed then it would make everyone's life easy but the way Japan is, they promote consoles and games like NA promotes Movies.

    When I went to Japan in 1999, I was there when PS2 and Final Fantasy 9 launched. I bought both PS2 and FF9 while I was there.

    They had huge billboards, adds popping up on the video screen at convenient stores, TV commercials, and In Subway stations, beautiful walls of billboard size promotions of FF9.

    I never ever seen any country in the world promote games like Japan does. It's so big in Japan that it gives you a very different experience and point of view of how gaming is.

    In others words, JPs love their video games at heart. And if you go to Japan and experience this, I've never seen any country or anyone in the world have such a passion for games like Japan.

    Even I'm Korean, and our country known for being the expert of games like Starcraft, Diablo etc does not promote games like JPs. Meaning we are hardcore gamers too. I believe it was our country to beat the entire Diablo III game first a few hours after release.

    Also cultural difference is that in Japan kids don't play games. Most of the player base that does are men age 30+.

    Kids are strictly forbidden as they don't want their children to lose focus of their school.

    I also saw a massive huge line of business men standing waiting on the day PS2 launched. Same as if you go see a michael jackson concert line. I ended up buying my console from the black market.

    I was a chocked because I didn't see any teenagers, kids or women in that line but a perfect line of suit & tie men only lol.

    Most likely killing off support for PS2 is like saying we don't want the game to be for PS2 anymore. Which is also not something I see the DEV Team or SE doing because til this very day FFXI was meant to be for PS2, not Xbox nor PC.

    And even though times are changing. That's why FFXIV seems to made for the current generation consoles and I just don't see FFXI going beyond what its already made for.
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    Last edited by Daemon; 09-01-2013 at 04:10 PM.