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  1. #1
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    Quote Originally Posted by detlef View Post
    There are at least 7 Naakuals. We’ll probably fight all of them. I don’t enjoy fighting them, I only do it because the drops are relevant right now. What new spells or scrolls could they possibly add? There are no new spells other than Geomancy, and those are already available from Skirmish.

    Voidwatch has always been barely tolerable because of the fact that you could spam the fights. Wildskeeper is not spammable and fights do not last 3 minutes like in Voidwatch. Please don’t use Walk of Echoes as a positive example. It was another event that was adjusted too little, too late. It may be that those coin weapons have a second life unlocking the weaponskills permanently but for now you can hardly consider WoE as one of SE’s triumphs.

    I’m pretty sure I’ve got way more experience playing this game than you do so yes, I’m aware that there have been large scale events in the game prior to Wildskeeper. You know what they have in common? They are hard to win when interest is low.
    And I've only been playing since day one and took a year off for school >.>

    To me you sound like nothing is good enough for you. You maybe in WR moment of the game but you are complaining and acting as if everyone is on the same page as you.

    I never said there are new spells. You pointed out a future event that no one will be playing WR when new delve comes out because it will be killed.

    I said what happens if they add new spells and new scrolls which means if new spells are added they could put new scroll for those spells in Nakuuls.

    WoE is not a bad example because if Devs do upgrade REM and allow people to unlock emp WS WoE path then people will be farming Devious Die and Liminal.
    (0)
    Last edited by Daemon; 08-08-2013 at 11:38 AM.

  2. #2
    Player detlef's Avatar
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    Philemon
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    Quote Originally Posted by Daemon View Post
    And I've only been playing since day one and took a year off for school >.>

    To me you sound like nothing is good enough for you. You maybe in WR moment of the game but you are complaining and acting as if everyone is on the same page as you.
    I don't know about everybody being on the same page as me, but let me know if you find somebody who is on the same page as you.
    (3)

  3. #3
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    Quote Originally Posted by detlef View Post
    I don't know about everybody being on the same page as me, but let me know if you find somebody who is on the same page as you.
    The only thing I said in all of my post was that I disagreed suggesting making everyone get a guaranteed rare drop from Wildskeeper Rieves.

    That would be like saying I deserve a rare drop from every other boss. Which I think it's pointless.

    How 1 opinion turned into a vs war with you.

    I never disagreed how long it takes to kill a Nakuul. I've even agreed in other posts that it sounds retarded making us spend hours on 1 boss. I even stated Its a conflict with what the comment says on login screen "Do not forget your job, family, friends.

    When I said same page as you it means that not everybody in game is the same as you able to play end game events and can complain that "I only got a grip and cape"

    Which to me sounds like someone saying "I only got a Hyaline hat, Sanus Enis but no shield off PW." And I'm losing interest in this event because I can't stand fighting 3 bosses just to play PW.

    Then again I could have been rude and said "Why you complaining? Stop crying over drop rate and how much time you spent and go back and try harder"

    But I chose to be nice instead.
    (0)
    Last edited by Daemon; 08-08-2013 at 12:00 PM.

  4. #4
    Player detlef's Avatar
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    Valefor
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    Quote Originally Posted by Daemon View Post
    The only thing I said in all of my post was that I disagreed suggesting making everyone get a guaranteed rare drop from Wildskeeper Rieves.

    That would be like saying I deserve a rare drop from every other boss. Which I think it's pointless.

    How 1 opinion turned into a vs war with you.
    Okay this will be my last post (I say that but I can't guarantee that I'll be able to resist the urge to post again). I don’t think that you should get the exact item you want on the first try. What I think is that by the time you kill a Naakual for the nth time, where n = the number of unique drops, you should obtain the item. If you kill Yumcax 6 times and walk away with only 2 drops, then something is wrong. I hold this opinion for Wildskeeper only because of the demanding nature of the fight.

    Quote Originally Posted by Daemon View Post
    I never disagreed how long it takes to kill a Nakuul. I've even agreed in other posts that it sounds retarded making us spend hours on 1 boss. I even stated Its a conflict with what the comment says on login screen "Do not forget your job, family, friends.

    When I said same page as you it means that not everybody in game is the same as you able to play end game events and can complain that "I only got a grip and cape"

    Which to me sounds like someone saying "I only got a Hyaline hat, Sanus Enis but no shield off PW." And I'm losing interest in this event because I can't stand fighting 3 bosses just to play PW.
    As I said, I only hold that opinion for Wildskeeper. PW is stupid too, and any reasonable person can see that the fight was and is worthless. That’s an example of what happens when items become unobtainable: people ignore the event. I personally only have the staff, which autosorted to me. After participating a few times, I realized that the probability of any item dropping was low and the probability of winning the lot was going to result in a 1% chance of me walking away with my desired item. So I stopped going.

    That’s been my argument all along. That people will not view Wildskeeper as a viable event and will just ignore it because it’s not worth the headache.
    (1)

  5. #5
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    Quote Originally Posted by detlef View Post
    Okay this will be my last post (I say that but I can't guarantee that I'll be able to resist the urge to post again). I don’t think that you should get the exact item you want on the first try. What I think is that by the time you kill a Naakual for the nth time, where n = the number of unique drops, you should obtain the item. If you kill Yumcax 6 times and walk away with only 2 drops, then something is wrong. I hold this opinion for Wildskeeper only because of the demanding nature of the fight.

    As I said, I only hold that opinion for Wildskeeper. PW is stupid too, and any reasonable person can see that the fight was and is worthless. That’s an example of what happens when items become unobtainable: people ignore the event. I personally only have the staff, which autosorted to me. After participating a few times, I realized that the probability of any item dropping was low and the probability of winning the lot was going to result in a 1% chance of me walking away with my desired item. So I stopped going.

    That’s been my argument all along. That people will not view Wildskeeper as a viable event and will just ignore it because it’s not worth the headache.
    Understood so now here's my point of view. FFX14 launches on the 27th. Devs know people are quitting. They know they need to do their best to keep us interested. It's their job and its pretty scary to be in Matsui's position right now because remember when 14 first failed? The worst disaster in final fantasy history. I'd hate to be the guy who ended an 11 year game entrusted to me to keep it going because I couldn't keep the fanbase happy.

    Us DJs are exactly the same. Our biggest fear of the entire crowd leaving because we couldn't entertain them. Or didn't give the people what they wanted. And we are not mind readers.

    We don't need content that makes people leave, so please focus on making content that will bring people back from here on out.

    Matsui's Response: If it seems that way, it's just my inadequacy and I will do my best to work harder on this.

    There are times when I get a bit hung up thinking about how to respond to dissenting opinions and criticism, but I will do my best to grasp the real meaning and make the appropriate response.

    As a result of this there are times when I do not make direct replies to feedback, and as I am not always quoting text it may seem that your feedback is being ignored. Also, there are cases it might feel this way when you don't receive an answer to certain things you were expecting and the subject continues to shift.
    While you may not have faith. After the last 2 updates I'm seeing better improvements than ever. When I first saw Tamaxchi I thought wow they are really trying to impress us now.

    Yeah I know previous updates and fixes took forever but the man is showing he is trying. Look at the huge disappointment REM players complained about?

    If I was in this guys shoes my face would be red and I'd be in panic mode right now.

    Had they NOT made any adjustments in the past 2 months responding quickly to our complaints about several issues, then I'd be pissed off and be ranting even more and DEFINATLY would choose to move over to 14.

    But I'm seeing something different in the DEV team right now that I did not see before.

    We complained about colonization rieves being too hard. Fixed.

    Gear difference from Abyssea to Adoulin. Did they make Bayld gear better? (I don't know because I haven't updated yet to check but I think DJ said they did) they sure made it easier to earn.

    We complained 100k Bayld was too much. They lowered it. Raised rank for CR and now you can buy it even cheaper. To me that's a fix.

    Point is. How long did they make us wait to fix these things? Not long.

    I'm not disagreeing with you, I just think we should give them a chance and be a little more patient. I'm sure they cannot afford to disappoint anymore people as they already did. That would only make the game worse. And because I see how they have been responding lately is why I have been so defensive for the DEV team.
    (0)
    Last edited by Daemon; 08-08-2013 at 12:55 PM.

  6. #6
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    Quote Originally Posted by Daemon View Post
    Understood so now here's my point of view. FFX14 launches on the 27th. Devs know people are quitting. They know they need to do their best to keep us interested. It's their job and its pretty scary to be in Matsui's position right now because remember when 14 first failed? The worst disaster in final fantasy history. I'd hate to be the guy who ended an 11 year game entrusted to me to keep it going because I couldn't keep the fanbase happy.
    You see these complaints? You see them popping up all the time and not going away? These are not signs of a happy playerbase. If you want to see a happy playerbase you can not change the games direction radically while outdating some of the most popular and time taking things in every way relevant and then on top of it do very little to fix the issues your players have, and what you are doing that they ask, you put at the back of the line while you work on more things they think of as less important.

    They changed the progression and speed of this game again, kept all of the annoying and horrible drops still, outdated RMEs as well as 90% of the rest of the game, and have received many complaints about it. Many people quit not long after Adoulin came out, more after Delve, and more even recently I am sure. As a whole, the playerbase does not seem happy, and the attempts to fix the issues we have such as RMEs seem so far at the back of the line it will be months before we see any update to fix the issues, after FFXIV comes out. So while you are pointing out he needs to keep the fanbase happy, he seems to be doing a horrible job at it. The best thing, or rather most well received thing to happen since Adoulin's release has been Monstrosity, which is great and fun, but will only last so long, people will eventually grow tired of leveling each type of mob starting at level 1 each time over and over again, fighting in the same areas at the same levels with the same targets. For now, its very enjoyable, but it will only last a while before it becomes boring to most.

    As you said, he very likely knows that people will be quitting for FFXIV, and needs to keep us interested, so tell me, why is it they are doing more things which are chasing us away? I assure you, WK Reives and the time I have spent on them are not a great feature that would keep me playing, they are adding to the reasons for me to quit and move to FFXIV. So I can assure you, if his goal is to keep people here & playing this game, if he does not want to be known as the man who brought down the 11 year old FF game, he better fix some of this shit right now, because he has less than 20 days till FFXIV releases, and a ton of unhappy people will be leaving.
    (1)

  7. #7
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    Quote Originally Posted by Demon6324236 View Post
    You see these complaints? You see them popping up all the time and not going away? These are not signs of a happy playerbase. If you want to see a happy playerbase you can not change the games direction radically while outdating some of the most popular and time taking things in every way relevant and then on top of it do very little to fix the issues your players have, and what you are doing that they ask, you put at the back of the line while you work on more things they think of as less important.

    They changed the progression and speed of this game again, kept all of the annoying and horrible drops still, outdated RMEs as well as 90% of the rest of the game, and have received many complaints about it. Many people quit not long after Adoulin came out, more after Delve, and more even recently I am sure. As a whole, the playerbase does not seem happy, and the attempts to fix the issues we have such as RMEs seem so far at the back of the line it will be months before we see any update to fix the issues, after FFXIV comes out. So while you are pointing out he needs to keep the fanbase happy, he seems to be doing a horrible job at it. The best thing, or rather most well received thing to happen since Adoulin's release has been Monstrosity, which is great and fun, but will only last so long, people will eventually grow tired of leveling each type of mob starting at level 1 each time over and over again, fighting in the same areas at the same levels with the same targets. For now, its very enjoyable, but it will only last a while before it becomes boring to most.

    As you said, he very likely knows that people will be quitting for FFXIV, and needs to keep us interested, so tell me, why is it they are doing more things which are chasing us away? I assure you, WK Reives and the time I have spent on them are not a great feature that would keep me playing, they are adding to the reasons for me to quit and move to FFXIV. So I can assure you, if his goal is to keep people here & playing this game, if he does not want to be known as the man who brought down the 11 year old FF game, he better fix some of this shit right now, because he has less than 20 days till FFXIV releases, and a ton of unhappy people will be leaving.
    And I would have agreed if we didn't see any updates, no improvements, no responses from Matsui himself.
    (0)