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  1. #10
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    Join Date
    May 2013
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    Quote Originally Posted by OmnysValefor View Post
    ITT: People in FFXI don't know what killing things a bunch is like? Most of us are very familiar with it. The problem, in its entirety, is that you have to hope that the rest of the server cares about the task, and that the people who choose to come come on the right jobs. Seriously. 5 hour hurkan at 100% should be impossible, but if it can happen, this early. It's going to happen a lot more often as people get their rewards/stop caring.

    You could not have paid me to go to an Achuka/Tchakka before the update. Why? Because they were six hour fights and the rewards sucked.



    (This quote was not in reply to me, I know) I don't have my defending ring. It was on my shopping list, but I didn't expect it to eb made easier. Yes, I'm taking full advantage of the login campaigns, but meh. Is that how you got your Dalmy+1's Abj? It would be sensible if you needed it.



    Oh, that's how you got it. But no, Dalmy +1 is nothing very very special these days. The augments are nice, but they may not last much longer.. and some people just stop caring, along with the number of people who just don't wanna go in the first place. I know a number of people who've never been to a Naakual.



    Improvements to bad design. Also, this POV is why I wish they'd just raised level cap. This gear is powerful against Tojil, his ilk, and any lesser mob you want to unleash your fury on, but the thing is, when you get to new Delve, your power is going to be diminished. New Delve will expect you to be in gear like this.

    Luckily, I'm a paladin, and SE has forgotten I existed, but is it fair to a monk in my position, if he's gone several times and has only managed to get the grip and bullet? It's taken me weeks to do 8 hurkans. In VW's day, you could do 80 Uptalas, or what'shisname in KRT.



    I'm blinded by the aspects of the event like there being no auto-translate for "Please, everyone, stay dead so that the boss goes passive. I'm talking to you Twilight Zombie.". Seriously, I picked up a Hurkan at 3 in the afternoon, well before raid time, and it rode over LS {Gather Together} time by an hour. "Luckily", several of the ls were there, and nobody expected a Hurkan to last that long, so we rode it out. Also, not to brag, really, but I was the only paladin there that could withstand his damage. If I left, it woulda made it much worse for the rest of the group. And no, there was no RUN able to tank this one either.

    They have done several things to improve colo rate, bayld gain, etc, but the loot system is still bad. It is.
    DJ took me to Hurkaan last week. I actually joined the party before it started but since I never went to that map I had to walk there, get waypoints and then do the climbing quest. By the time I got there HP was down to about 30%. It died in less than 3 hours since it popped.

    I was on scholar so the first thing I did was use TR and spam Kaustra and Ice helix. I also saw other scholars spamming Kaustra but on our way to the site we saw parties taking down reives which were in the way.

    Point is, I think the new adjustment allowing colonization rate stay up longer made a significant improvement than before. Yet I see people saying these bosses take 10-27 hours longer I'm not understanding why it took only 3 hours for us.

    Especially when it died from 30% in 20 minutes upon arriving.

    The point is I'm not understanding how people say it takes soooooooo long making me believe its such a horrible event but when I went there it wasn't sooooooooooo horrible as I heard it to be. Unless people over exaggerated it on the forums.

    Which is fine if people want to do that but if I was a DEV and implemented it to be easy and someone came here making sound like its not then I wouldn't take any of the feedback seriously. Devs are not stupid.

    So unless I encounter a 10-27 hour fight, I can't complain. One thing I know about FFXI is that there are certain conditions that need to be met and for those who spent 10-27 hours doing these. Maybe you are doing something wrong.

    And in my eyes, doing something right means the Devs did implement a way.
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    Last edited by Daemon; 08-08-2013 at 04:37 AM.