
Originally Posted by
OmnysValefor
There are two types of enmity.
Volatile Enmity - This builds and fades with time.
Cumulative Enmity - This builds and stays. The only way to lose this enmity is to get hit or die. Curing generates cumulative enmity, which is why why it does hit a whm, it usually only hits them once, comes back and hits a melee once, and then goes to hit the whm once.
If you don't have a thf, there is nothing anyone can do at enmity cap but turn around and wait a ridiculous time for some of that enmity to fade.
And no Daemon, zerging this crap is the best way to handle it now. Seriously, every decent EGLS has access to, or could have, a well geared Paladin or Ninja. If tanking were worth the effort, we'd do it.