
Originally Posted by
Demon6324236
Failed to understand I was saying that it is possible to make an event fun, rewarding, and not make them fight the same thing for hours on end, but at the same time, have a successful event people will return to.
Failed to understand that I was explaining how VW could be easily changed to fit the 6 criteria I set for a good event, that it be fun, entertaining, difficult, winnable, fair, and rewarding.
Same as above, however this time it was WKs rather than VW.
Failed to understand how just because something is better than the worst possible thing does not make it worth praise or defending.
Failed to understand I appreciate a good reward system and despise poor reward systems, and instead turned it into something that reads similar to 'your jelly'.
Failed to understand my general position on how updates should go apparently, even though you have seen many of my posts, including but not limited to my thread about making no new content and instead focusing on fixing the game up first, as the foundation is more important than rushing to build on top of it constantly.
Failed to understand that I do not want them to be necessary, but rather, a stratigical advantage to bring jobs which would otherwise not be as useful, such as BLM which DDs slower than other DDs on something like Tojil, but if it could give him Amnesia for 10 seconds with a specific nuke element doing enough DMG, it would become a staple job of sorts. This kind of thing is what I was getting at.
Failed to understand I was talking mostly about making content possible to lowman and make content live longer by allowing people to do it as they wish, without needing a ton of others, or if its easy enough, others at all.
Failed to understand that what I was saying is that SE can not possibly fix this no matter what they do, it will always remain, no matter who does it, be it Japanese, North Americans, or Martians, it will always happen, and so its not a reasonable argument against anything.