
Originally Posted by
OmnysValefor
The problems with enmity right now.
- Hate cap is way too low.
- Hate cap exists. Really, it shouldn't.
- Tanks can't hit fast enough at hate cap. One reason monks tanked in abyssea was that they hit so fast and hard that when people were hate-capping, the fastest hard hitter kept pinging against hate cap and so took the most hits. Monks also happened to have the most hp, so it worked. Ninjas hit fast, not nearly as hard as monk though.
- Every DD accelerates hate far faster than a tank. They hit harder, and faster, especially compared to paladin.
It really, really, is not worth the trouble to try to pretend the job is useful.
Last time I had to tank on PLD, I went pld/drk to Kurma in a blm-burn. I was in a party with 2 sams, 2 bards, and a whm. I got double march and idr what else and I just stun/flash'd the whole fight. Even though Kurma resisted most of them, I was still generating the hate from it. Even still, the BLMs would pull Kurma out of the melee at least once per fight, because of hate cap.
There really isn't anything about paladin, enmity, or tanking that you can tell me Daemon that I don't already know.
Enmity is broken.