
Originally Posted by
Demon6324236
This isn't true though, WKs are not easy to take down without specific jobs, and they take forever unlike you have large & wide participation from the server. If I go on WAR, I am worthless, I can kill adds, but if I get on the WKNM itself I will feed it TP, it will spam special attacks, and the PLD holding it will be killed, as a result, I will have triggered a wipe. That's not even counting the fact that the DT on the NMs makes my DMG less than that of a COR spamming Quick Draw if low enough, and that the NM will rape my WAR in 5 seconds of me having engaged it because of how overpowering they are. Giving the NMs such high stats is fine for the first 2 weeks, when everyone is doing it, because everyone is doing it, but as soon as participation drops a little, the fight goes from easily winnable to completely impossible. What once had 100~200 people attending each fight now has 10~20 people attending, and even when you win, most are 3~5 hours long with at most 50~60 people at best.
It only solves the problem in the fact you can not exclude people via choice, rather, they can come on those jobs and be just as worthless. I can come on a job like NIN and I will be no help at all, I can not effectively kill adds, I can not enfeeble worth a damn, and I can not truly help out in the battle. At the same time, I can come NIN.
Also, not being able to find groups is worse. I cant find a Delve group who will take me on RDM as a DD very often, which sucks for me, but I can find a Delve group that will take me on WAR. On the other hand, no matter what job I go on, I cant find a group of 50 people willing to fight a WK with me, which is a much larger issue.
Your right, except your completely wrong. It solves nothing, it makes it worse. As I explained before, if you make drops that horrible, no one does it again, no one will go help friends with it. I would help with Akvan, low chance of my friend getting the item, but takes no time. I would never help a friend with Yumcax. Making an event like this is 10 times worse than 'I got what I want and wont go back' because at least normally, you only need 3~18 people to do something. If I cant find a friend who needs Salvage gear, I can go find some others who do, and we can do it with 3 people. Not, if I want to do Yumcax, and only 20 people on my server still need items from it, I can go take down Yumcax, he will smash us, even if we could put up a proper fight, your looking at a 20 hour uphill battle against a NM for what would likely be a log or pebble.
So now were going to play the 'it hurts RMTs, even if it hurts real players worse' thing...