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  1. #1
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    Quote Originally Posted by Demon6324236 View Post
    No one said rebuild the game, remove some limits which are brought by PS2 like inventory, that's all, I cant believe it would involve going through every expansion and area in the game as well as everything else just to make it so our inventory can go to 150 instead of 80...
    This is what I'm talking about. It's because of PS2 they cannot go above 80. Unless you want to login with longer load times and a broken inventory. I play on PC and I remember a long time ago they made an adjustment only to shutdown for emergency maintenance because one day Macros and inventory was not appearing properly.

    Just how I submitted a bug report a few weeks ago how my Rank level wasn't appearing on my Bokwus Robe or Soothsayer staff all because they added too many stats.

    Quote Originally Posted by Demon6324236 View Post
    You apparently have no idea why FFVII was never redone. Anyone who has paid any attention to that game knows that they would make a ton of money off it, and it wouldn't be hard to redo. I mean really, they could literally do exactly the same thing with FFVII as Microsoft/343 did with Halo:CE, make the game exactly 100% the same, but with better graphics, and in the case of FFVII, yes, they should probably move it into full 3D, not the 3D style the original had. The reason I remember them giving for not having done a remake of FFVII is because they do not want to do it till they feel they have made a FF game which surpasses it.
    Yeah they would make a lot of money if they redesigned the game correctly. But to do that would mean investing millions of dollars risking the chance of failure if they do it wrong.

    They said they need another Hit series before making such a decision. I'd hate to invest millions only for it to flop like FFXIV did round 1.
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  2. #2
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    FFXI Game engine is old >.> Diablo 3 took 10 years to release. They had to change the game engine several times. Which is how I see FFXI.

    It's not just about PS2 limitations.
    (0)
    Last edited by Daemon; 08-31-2013 at 01:21 PM.

  3. #3
    Player OmnysValefor's Avatar
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    My first bee took 30 minutes, my first hurcan took an hour. My first Tchakka and Achuka took 5 or 6.

    If I had to base all my WK experience on my first bee, I'd call it a fun, engaging event. If I had to base it all on my first Hurkan, I'd tell SE to stop making mass events because their PoS2 strangled system can't keep up with that many players. If I had to base it on my first Achuka or Tchakka, I'd come here with a long critque of why it's bad design, which is exactly what I did because Achuka was a very unpleasant experience.

    And yeah, what Demon said--noone is singing the praises of the dev team for WK. Even people who get their drops are still appalled at the design.

    SE has the tools to poll us, and they know how to entice us. They don't have to take my word for it. The proof that they're ignoring this is that they've neither responded here or tried to get a more generalized opinion. You could be right, maybe we're the only ones talking about it because everyone else is stoked, but clearly SE doesn't think so, otherwise they'd ask.
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  4. #4
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    Quote Originally Posted by OmnysValefor View Post
    My first bee took 30 minutes, my first hurcan took an hour. My first Tchakka and Achuka took 5 or 6.

    If I had to base all my WK experience on my first bee, I'd call it a fun, engaging event. If I had to base it all on my first Hurkan, I'd tell SE to stop making mass events because their PoS2 strangled system can't keep up with that many players. If I had to base it on my first Achuka or Tchakka, I'd come here with a long critque of why it's bad design, which is exactly what I did because Achuka was a very unpleasant experience.

    And yeah, what Demon said--noone is singing the praises of the dev team for WK. Even people who get their drops are still appalled at the design.

    SE has the tools to poll us, and they know how to entice us. They don't have to take my word for it. The proof that they're ignoring this is that they've neither responded here or tried to get a more generalized opinion. You could be right, maybe we're the only ones talking about it because everyone else is stoked, but clearly SE doesn't think so, otherwise they'd ask.
    Yeah you are talking about your experience on Valefor. Now imagine DEV team reading feedback from every server. Not just yours.

    Then again making it easier so everyone kills off WR means increase in power of the overall community only to make you and everyone speed past the current content faster than they can put it out.

    Then again doing this before the aftermath of FFXIV would only give you a faster reason to drop XI.
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  5. #5
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    Quote Originally Posted by Daemon View Post
    Yeah you are talking about your experience on Valefor. Now imagine DEV team reading feedback from every server. Not just yours.

    Then again making it easier so everyone kills off WR means increase in power of the overall community only to make you and everyone speed past the current content faster than they can put it out.
    Oh, I see, so if 4 servers can take down WKs because they have a lot of people, but all of the other servers don't have enough people and take forever, those servers just have to deal with it, otherwise, it would be easy for the 4 good servers. That's bullshit logic and you know it. That's no justification for screwing multiple other servers full of players...
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  6. #6
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    Quote Originally Posted by Demon6324236 View Post
    Oh, I see, so if 4 servers can take down WKs because they have a lot of people, but all of the other servers don't have enough people and take forever, those servers just have to deal with it, otherwise, it would be easy for the 4 good servers. That's bullshit logic and you know it. That's no justification for screwing multiple other servers full of players...
    No I'm saying they need to analyze the aftermath of 14 release, see how many people will leave, how many will come back, observe how all servers are dealing with the hurricane before they can come to conclusions of making a change that doesn't require adjusting every few days.

    You really want SE to shutdown the servers every single time they need to adjust it according to how you think?

    You should know by now that updates are for this.

    Look beyond the box and see it from the bigger picture and not from the moment things happen.

    There are reasons why updates are mapped out. Otherwise shutdown the server every day because you and everyone else wants the DEVs to change something.

    You are not the only person giving feedback.

    NA community is not the only community DEVs listen to.
    (0)
    Last edited by Daemon; 08-31-2013 at 02:11 PM.

  7. #7
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    Since the community was going to shrink either way, not grow, it makes no sense to keep them just as painfully annoying, rather than at least making some changes to WKs, which might have kept more people here...
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  8. #8
    Player OmnysValefor's Avatar
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    Valefor is probably among the worst, because our active population is so low, but we're not the only server in this predicament. I've never actually seen a thread highlighting the greatness of WKR, though I do realize that content players have no reason to complain, but neither can unsubscribed players, or people waiting out their time while they play another mmo.

    For too many players, myself included, the experience is so unpleasant that they just stop going.
    (2)

  9. #9
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    FFXI is old, outdated, limited to PS2 limitations. Old game engine that's like an old Honda, but you are expecting it to put out like a BMW.

    This community is old, just about everyone is at the inevitable question or is close to the enevitable question. It's like Tom and Jerry.

    Each content they put out, they are facing a crowd that's bored, ready to speed through what they implement and complain there's nothing else to do because everyone has already passed all other content and is waiting for the DEV team to add more.

    It's hard to please those who are at the end.


    And most players are at the end.

    And that's the big picture I'm telling you all to look at. Yeah WR takes so much effort. Eventually people will quit. If the DEVs do not budge, then eventually people will come to their senses that the spoil cookie train has come to a stop and start realizing "This is it" since the DEVs won't budge, might as well make due with what's there.

    I see this game as a bar trying to bring clients in every day of the week, but people keep complaining they want more, more more. So the owner spoils everyone only to come to a point where they need to take a break and leave it to the people to decide if they really do love the place, then support it.

    Because it gets to a point where too much money being invested in a short period of time is only hurting the establishment.

    And it's only hurting the people trying to please you.
    (0)
    Last edited by Daemon; 08-31-2013 at 01:42 PM.

  10. #10
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    I also know that they did 2 updates since the release of Yumcax & Hurkan, neither of which addressed the issues with the content. They had one less than 2 weeks ago, it could have easily fixed the issues with WKs had they put in the time for it, but no, its the same as it was before hand except now even less people are doing it. They did multiple emergency maintenance for things the same week that the WKs came out in the first place. I think people would be ok with them performing another to fix the things so people could get the drops they want actually without super long fights or getting nothing for their time.

    The bigger picture is simple, a piece of content they released less than 2 months ago is nearly unplayable because of the lack of interest from the players. Less than 2 months old, and already abandoned, that is why it needs fixed, it requires way to many fkin people, its way to fkin time consuming, and if they don't change it, it will continue to be that way. They didn't change it for the originals yet which were the same way less than 2 months after their release. They have had a while to do this, nothing has been done, that's a problem and they need to fix it now, not in 3 months when no one cares, not in a year when hardly anyone plays, now! They already have shown they outdate content quickly now, and by making WKs die off this fast, you are asking for people to do it the first few weeks it out, and never again.
    (3)
    Last edited by Demon6324236; 08-31-2013 at 02:16 PM.

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