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  1. #1
    Player detlef's Avatar
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    Quote Originally Posted by Daemon View Post
    Oh but people don't read my previous responses and ignore details of what I already said only to repeat what I already suggested and disregard what I already agreed to.

    Had you read my posts, my ideas then you would see.
    http://forum.square-enix.com/ffxi/th...E-Point-System
    Nothing against your idea but the by the time SE implemented something this complex, the gear would be obsolete.
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  2. #2
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    Quote Originally Posted by detlef View Post
    Nothing against your idea but the by the time SE implemented something this complex, the gear would be obsolete.
    Then by the time SE implements any other rewards these items will be obsolete.
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  3. #3
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    What does that have to do with what I already said before? I Agreed WR could use other rewards to make it worth doing. No where did I disagree.

    Let me repeat myself.

    I agree WR needs other reward than pebbles, ores and other junk.

    One more time...

    I agree WR is boring to waste endless hours for trash drops...

    I just don't agree adding Plasm is the good reward when we already have Bayld as a reward.

    Really read my replies and stop skimming through to the details you want to throw in my face and debate with me on.

    Even I made a suggestion for SE to make these events better.

    http://forum.square-enix.com/ffxi/th...E-Point-System
    (1)

  4. #4
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    Quote Originally Posted by Daemon View Post
    Really read my replies and stop skimming through to the details you want to throw in my face and debate with me on.
    I read every single post you post when I am actually talking to you, and a few before I ever start to jump in on a conversation(admittedly not always all of them, no one in their right mind would read all 36 pages just so they can jump in on this...). But, while you say you agree, WKs are boring to wasted endless hours for trash drops, you also say, don't give us a 100% chance at something valuable we don't have, which, in effect, is doing the opposite, unless you come up with something of equal value which is a reward enough to entice people to come, and then not be angry or disappointed when they get it instead. The thing about having it as a reward for after you get your drops to keep coming back, is that it never 'cockblocks' the items you do want, the thing about having it as an item that drops while not allowing 100% chances at something that is a R/EX drop from the NM, does have that chance, and can still cause great annoyance.

    Now, while you accuse me of not reading your replies, and telling me to stop skimming, notice, I reply to almost every bit of your posts segment by segment in order to address each part clearly, as to avoid confusion. I admit, I cut out some parts, mostly because they seem like they would get a repeat response, but I do actually cut some of it out. I assure you I read it all, and reply to it all in some form, even if not directly. What I must say you do though, is you forget your original response to something I am replying to, and then reply with something that makes no sense when put together with your original comment of which I replied to. I am not sure if you mean to do it, but it does seem to happen, and I pointed it out before.
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  5. #5
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    Quote Originally Posted by Demon6324236 View Post
    I read every single post you post when I am actually talking to you, and a few before I ever start to jump in on a conversation(admittedly not always all of them, no one in their right mind would read all 36 pages just so they can jump in on this...). But, while you say you agree, WKs are boring to wasted endless hours for trash drops, you also say, don't give us a 100% chance at something valuable we don't have, which, in effect, is doing the opposite, unless you come up with something of equal value which is a reward enough to entice people to come, and then not be angry or disappointed when they get it instead. The thing about having it as a reward for after you get your drops to keep coming back, is that it never 'cockblocks' the items you do want, the thing about having it as an item that drops while not allowing 100% chances at something that is a R/EX drop from the NM, does have that chance, and can still cause great annoyance.

    Now, while you accuse me of not reading your replies, and telling me to stop skimming, notice, I reply to almost every bit of your posts segment by segment in order to address each part clearly, as to avoid confusion. I admit, I cut out some parts, mostly because they seem like they would get a repeat response, but I do actually cut some of it out. I assure you I read it all, and reply to it all in some form, even if not directly. What I must say you do though, is you forget your original response to something I am replying to, and then reply with something that makes no sense when put together with your original comment of which I replied to. I am not sure if you mean to do it, but it does seem to happen, and I pointed it out before.
    Did you even read my idea?
    http://forum.square-enix.com/ffxi/th...tem#post464500

    Did I not agree that WR needs something better for rewards? Because the only thing I disagreed was Plasm and Guarantees rare drop. Now earning through a point system or any other example related was my suggestion.

    Not things that will kill a certain area of the game, speed up progression faster such as Delve etc.

    If that was the case then why Increasing Plasm when SE could lower the cost of Delve gear and lower the amount required to upgrade ranks? That would be much more simple than earning endless amounts of plasm.

    Only to someday let it sit for nothing like how my Kufrieds corundum and Voidwatch stones are piling up.
    (0)
    Last edited by Daemon; 08-14-2013 at 06:50 PM.

  6. #6
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    Quote Originally Posted by Daemon View Post
    Not things that will kill a certain area of the game, speed up progression faster such as Delve etc.
    For the love of... I am tired of explaining how this would not kill anything...
    (0)

  7. #7
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    Quote Originally Posted by Demon6324236 View Post
    For the love of... I am tired of explaining how this would not kill anything...
    Well DJ what happens when people buy all Delve gear? Max upgrade everything? Answer that for me.

    And as for plasm as a reward?

    You already gain Bayld as a reward in WR. Why add Bayld AND plasm? I just don't see that as reasonable. I don't even see that happening. That's why I don't agree.

    Bayld is suppose to be the reason to enjoy the event is how i see why the Devs added it to begin with. Plasm was added to Megaboss in Delve as a huge reward to make it worth the effort.

    Now maybe adjusting the amount of Bayld for defeating a Nakuul to be higher would be a reasonable suggestion from my point of view but taking a reward from another event adding it to WR is not my idea of a good solution.

    Adding synthesis materials or other items i agree would be good too. I never disagreed on that.
    (0)
    Last edited by Daemon; 08-14-2013 at 07:03 PM.

  8. #8
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    You ask why cant people just be happy, my question is, why cant we just have fun, enjoyable, rewarding content, that does not feel like every attempt can easily be struck down by the random number generator of the game saying 'sorry, this time you get no drop, sucks to be you' at the end?
    Is the reason I suggested this idea to begin with.
    http://forum.square-enix.com/ffxi/th...E-Point-System

    Which I think was a reasonable suggestion that doesn't kill other event areas, doesn't allow anyone to speed past content too fast and rewards those who do put in the effort.

    Most importantly. Encourages people to play these events more.

    That should tell you I care too, than you guys making it sound like I don't care about anyone enjoying content rewardingly.

    Originally Posted by Camate
    as long as you don’t have severely bad luck.
    I believe my idea would solve that statement.

    That way no one will feel defeated by luck. At least if you failed by luck, you still can earn it through effort.
    Was my last quote from that topic.
    (1)
    Last edited by Daemon; 08-14-2013 at 06:24 PM.

  9. #9
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    You are still deviating from the points I made. I agree WR needs something better. I just don't agree plasm is it. Did you read that or did that go over your head? SE already gives us Bayld. Why do they need to add plasm?

    Yeah riftcinder, quest item for Emp.

    Where did I ever disagree WR should never implement quest items or money drops?

    I just don't agree plasm is a good reward. That's all.

    Why can't you suggest something else other than plasm is my question?
    (0)

  10. #10
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    Quote Originally Posted by Daemon View Post
    You are still deviating from the points I made. I agree WR needs something better. I just don't agree plasm is it. Did you read that or did that go over your head? SE already gives us Bayld. Why do they need to add plasm?
    Simple answer, its more of a refund than a reward in all honesty since you pay Bayld to enter, and leave with less Bayld than you paid, as a reward. Its not as though you go in by paying 25k or 50k but then walk out having earned 80k while inside of the WK Reive.

    Longer Answer...

    How much is Bayld worth?
    If you transfer it into Gil...
    As I type this, the Cirdas Head is bouncing between 10 and 60k, seeing as they are fairly common, I assume the people paying 60k are simply stupid, and the real pricing right now is around 10k. 10k for legs, and about 5k for a torso. This is the cost of a Skirmish set. Assuming I bring 6 people, I pay 25k, I go out, I make 30k Bayld, that puts the worth of Bayld at roughly .83~ Gil per Bayld. So, if you go out and do a WK Reive, you are being rewarded with roughly 20,833~ Gil worth of Bayld, so long as you cap your Evaluations.

    Now if you look at Plasm, it gets a little more complex.
    Airlixir NQs are 12k, they are worth 500 Plasm at a NPC. Total Gil worth, 24 Gil/Plasm.
    Airlixir NQs x12 are 140k, they are worth 6000 Plasm total at a NPC. Total Gil worth, 23.3~/Plasm
    Air+1 are 70k, they are worth 2500 Plasm at a NPC. Total Gil worth, 28 Gil/Plasm
    Air+1 x12 are 590k, they are worth 30000 Plasm total at a NPC. Total Gil worth, 19.6~/Plasm
    Air +2 are 1.6M, they are worth 100000 Plasm at a NPC. Total Gil worth, 16/Plasm

    If you take the best money maker, Air+1s, a 25k Plasm reward from a WK Reive would hold 700k value as it stands right now on Phoenix. While 25k Bayld holds that amazing 20,833~ Gil worth on Phoenix if you remember right. Even if you go by the worst rate, +2s, you would have to do a grand total of 4 WKs to get that much Plasm, in that time your Bayld will be worth an amazing 83,333~ Gil, but your Plasm would be worth 1.6 Million Gil.

    Also, keep in mind, you can spend Plasm on items to sell, in this case, all of the Airlixir I mentioned, however, you can not spend Bayld on Skirmish parts, or anything else to sell for Gil really, as such, you can buy Bayld in a way, but you can not sell it, while you can sell your Plasm in a way, this, making it more rewarding. Perhaps this is why Plasm seems more appealing as a reward. I know its a little of a long way to say it, and there are more reasons too, like how not everyone can get into Plasm farms and all that, but really, this is a contributing factor as well I think.

    Yeah riftcinder, quest item for Emp.
    I know what Riftcinder is, that is why I know it is expensive, and why it is expensive in the first place.

    Where did I ever disagree WR should never implement quest items or money drops?

    I just don't agree plasm is a good reward. That's all.

    Why can't you suggest something else other than plasm is my question?
    How many times do I have to say Delve Boss Craft items before you read that I am typing it? I have said it at least 5 times in this thread alone I am sure, not counting many others... Very different idea than Plasm...
    (0)

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