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  1. #1
    Player Hayward's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    325

    OK, the AF genie's out of the bottle so...

    Let's have some AF1 upgrade quests for the other 20 jobs.

    For example, if you're going to cheat Paladins out of a level 106 Bayld Sword, let's have the opportunity to turn Honor Swords into something worth swinging.

    A level 109 Kukulcan's Staff with proper Avatar stats would do well to address Summoner issues.

    Any other ideas or ways to extend this to all Artifact Armor?
    (0)
    Hayward: Cerberus-San d'Oria

    5/5 +1: Cirque [4/5], Tantra [4/5], Ferine [4/5], Estoqueur's [1/5], Sylvan, Navarch's [1/5], Savant's, Orison [1/5], Charis [2/5]

    5/5 +2: Creed, Caller's, Unkai, Iga, Raider's, Lancer's, Mavi, Ravager's, Goetia, Bale, Aoidos'

  2. #2
    Player Rustic's Avatar
    Join Date
    Dec 2012
    Posts
    468
    Character
    Rustic
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Hayward View Post
    Let's have some AF1 upgrade quests for the other 20 jobs.

    For example, if you're going to cheat Paladins out of a level 106 Bayld Sword, let's have the opportunity to turn Honor Swords into something worth swinging.

    A level 109 Kukulcan's Staff with proper Avatar stats would do well to address Summoner issues.

    Any other ideas or ways to extend this to all Artifact Armor?
    See http://forum.square-enix.com/ffxi/threads/36059-AF4 for some ideas.
    (0)
    Old-time player, new-time character- Ragnarok server.

  3. #3
    Player Hayward's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    325
    That's a decent discussion going on, though I'm focusing more specifically on the weapons and ways to improve the armor sets themselves rather than combining Artifact, Relic, and Empyrean.

    Some ideas I'd like to throw in:

    *Fencing Degen 109
    DMG:80 Delay:230
    STR+15, MND+15, MAB+10
    Cure Potency +15%
    Elemental Enhancing damage +20
    Sword skill +108
    Parrying skill +115

    *Honor Sword 109
    DMG: 81 Delay:230
    STR+20, MND+20, Cure Potency +15%
    Sword Skill +108
    Parrying Skill +115
    Damage Taken -25%
    (0)
    Hayward: Cerberus-San d'Oria

    5/5 +1: Cirque [4/5], Tantra [4/5], Ferine [4/5], Estoqueur's [1/5], Sylvan, Navarch's [1/5], Savant's, Orison [1/5], Charis [2/5]

    5/5 +2: Creed, Caller's, Unkai, Iga, Raider's, Lancer's, Mavi, Ravager's, Goetia, Bale, Aoidos'

  4. #4
    Player
    Join Date
    May 2013
    Posts
    1,521
    Lol I actually made this topic already as Rustic pointed out and posted the link.

    http://forum.square-enix.com/ffxi/threads/36059-AF4
    (0)

  5. #5
    Player OmnysValefor's Avatar
    Join Date
    Oct 2012
    Posts
    1,186
    Damage Taken -25% is way over the top.

    DT -8% more reasonable.

    Remember, gear isn't actually as overpowered as it looks, we're not getting gear with all+25/double attack +15%, we're getting gear that's meant to substitute for level increase. If we were level 120, Uk hat might look like All Stats+8. You probably won't be seeing gear with store TP +50.

    If they stick to what they said... The stats that that are so heavily inflated will be.

    Accuracy / Evasion / Magic Acc / Evasion / The 7 basic Stats / Attack / Defense / M.Att/Def / Weapon Skill.

    Taking your inflated level 120 monk and fighting Botulus Rex should feel something like fighting Cerb at 99 but pre-adoulin.
    (2)