I think, with all the focus Se has had on pets, magic accuracy, interruption rate, and etc, SE has either forgotten or neglected to cover the glaring issue with these new badass weapons.

Se has essentially thrown the job ability Footwork in the garbage. There is absolutely no way right now that Footworks is even remotely useful when we have so many weapons with up to triple the dps of even +2 feet dps on footworks.

I think the fix for this is super easy and simple though, and falls in line with the rest.

Make +dmg on kick attacks based on the iLvl of feet armor worn by monks. The actual formula would have to make the DPS of footworks with manibozho feet be about the same as the DPS of the delve baghnacks.

This honestly should be little to no problem to do a quick fix, simply need to edit the values for all feet armor equippable by monk to have the same "hidden" +dmg mod system in the exact same style as all the other old kick attacks feet with hidden +kick attacks dmg

There's, what? like 2 pieces of feet armor? Manibozho and Thurandaut.

Thurandaut is ilvl 100, and Manibozho is ilvl 110.

Lets say we want to match the normal DPS of Forefront Cesti outside reives to Footwork DPS of Thurandaut Feet; as well as the DPS of Rigor Baghnacks unupgraded to Manibozho feet with footwork up.

The first two are bought with bayld and the second two with plasm, and have similiar ilvls, so I think its safe to say they'd have similar DPS. However footworks has +attack and other effects going for it, and the feet are much cheaper than weapons, so lets aim for about 95% or so of the DPS give or take when we dont factor in the new tp/hit, massive dmg bonus to Dragon kick, or +attack.

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Forefront Cesti: (Post update values so with the +HTH skill)
280+60=340 Delay (Martial arts 8)
Hand-To-Hand skill: 424+63+16 = 503 HTH skill on meritted mnk
Dmg: (503*0.11)+3+52 = 110 Base dmg using known HTH dmg formula
DPS: (110*60)/340 = 19.4 DPS

Rigor Baghnacks: (Post update so with the +HTh skill)
280+60=340 delay
HTH Skill: 424+162+16 = 602 HTH skill on meritted monk
DMG: (602*0.11)+3+90 = 159 base dmg
DPS: (159*60)/340 = 28.1 DPS

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Now the important thing here is I believe for a well developed system to work, players will be able to math all of this out and flat out say whether it is right or wrong to use kick attacks if the values are far off from each other. So because the new hand to hand give such massive +HTH skill, and +HTH skill would increase kick attacks, said weapons would also dramatically boost your dps of your kick attacks. So if you just balance the feet vs the hand to hand weapons WITHOUT factoring in the possibilty of just wearing both and getting
double the bonus, you'd just make that the obvious best option.

So instead, what is better to balance, is take thew best possible gear set (wearing both together) and balance footwork dps vs non footwork dps.

In other words, I am going to add +63 and +162 HTH skill to thurandant and Manibozho feet respectively, to simulate a player wearing the respective weapon.

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Goal DPSs: (Take off 5% to factor in +attack and tp/hit etc etc for footworks so it isnt strictly better)

Thurandaut Boots: 19.4*0.95 = 18.4 DPS
Manibozho Boots: 28.1*0.95 = 26.7 DPS

Base delay for both is 480

HTH skill:
Thurandaut = 424+63+16 = 503 HTH skill on meritted mnk wearing Forefront cesti
Manibozho = 424+162+16 = 602 HTH skill on meritted monk

Base dmg:
Thurandaut = (503*0.11)+3 = 58
Manibozho = (602*0.11)+3 = 69

Goal DPs formulas:
Thurandaut:
((58+x)*60)/480 = 18.4
3480+60x = 18.4*480
60x = 8832-3480
x = 5352/60= +89 KA dmg

Manibozho:
((69+x)*60)/480 = 26.7
4140 +60x = 26.7*480
60x = 12816-4140
x=8676/60= +144 KA dmg

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Result: Thurandaut and Manibozho should have roughly +89 | +144 kick attacks base dmg on them respectively to balance Footworks dps with them on vs dps of Forefront Cesti or Rigor baghnacks respectively.

This would make footworks an actually useful, but not necessarily the best, ability for monks to experiment with using. As opposed to a completely terrible and pointless waste of time JA like it currently is.