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  1. #31
    Player Traxus's Avatar
    Join Date
    Jan 2013
    Posts
    99
    Character
    Traxus
    World
    Sylph
    Main Class
    MNK Lv 99
    Quote Originally Posted by Umichi View Post
    as to the past weapons they were introduced prior to blu.... SE has never added jobs to gear they've introduced prior to a new job for the most part unless it was absolutely neccesary..
    Yes they have lol, what are you even talking about? When toau came out, blu was added to virtually all old short/curved swords, light melee armor, scalemail, a fair amount of mage armor, homam, nashira, etc. Blu did not get access to longswords/heavy swords that came out after toau release either, until fragarach. Examples:

    http://wiki.bluegartr.com/bg/Ruler
    http://wiki.bluegartr.com/bg/Kaskara
    http://wiki.bluegartr.com/bg/Hauteclaire

    Blu was thematically not supposed to use heavy swords, until they dropped the idea in wotg/abyssea, so blu could share weapons with other primary sword users.
    (0)

  2. #32
    Player
    Join Date
    Nov 2012
    Location
    United states
    Posts
    588
    yeah armor is a given for getting new jobs added to them when a new job comes out.... shortswords are not longswords are they? And Fragarach doesn't look like a longsword... I wonder if it is classified as one.


    Abyssea is an alternate dimension to our own... the rules of the game do not apply there.... besides can you imagine creating a whole seperate set paths just for one job?
    (0)

  3. #33
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Umichi View Post
    then you don't understand FF as a series and where XI gets it's roots from...
    I understand perfectly, but in most cases it makes a lot more sense. Let me take FFX for instance. Tidus is skilled with a sword, he can wield all kinds of swords, but only swords because its what he knows how to use. Now, if he picked up a ball, he could not use it, and if Wakka picked up a sword, he could not use that, but that's because they are not skilled with those as weapons, if they swapped, they could, because its what they know how to use. Looking at FFXI, very different story, unlike almost any other FF game, your character can change jobs on a whim by going to your house, but, unlike other games, you magically forget how to use a weapon class once you change to a different job. That to an extent I can understand, but different subclasses inside of classes of a weapon you know how to use is a bit extensive, and when it comes to a case like this, where its supposed to be a certain tier of gear for each class of weapon in the game such as forefront, its stupid to limit the access of jobs to it in a way that excludes the primary users of that weapon class. That would be like making the forefront club be PLD only, or making the forefront GS WAR & PLD only while excluding DRK & RUN. Its not good design. I understand the previous games, I know how they worked, and in the end they most of the time made sense, but this game differs greatly from any I have played in that respect.
    (2)

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