I'm saying this before hand, this is not a "OMG THE GAMES DYING" or a Q.Q post so don't start please.
I have been noticing that the game isn't going a good direction for abit now, I have tried multiple times on multiple jobs to get the Megaboss wins (toji etc..) and every time i get turned down for not having the very items you get from those bosses, its the whole thing, what came first the chicken or the egg?
This game's player base is starting to judge all players based on gear alone and not on if they know the job or even have the skills. I've seen a monk with the oat's h2h and was barely able to hit anything during a plasm farm yet my friend was booted from the party to allow them to come along. Even during reive breaks i've seen summoners with amazing gear but their bloodpacts were only doing about 1/4 of what mine was.
I see 2 different ways to sort this kind of thing out, either have it that you can check peoples skill level's, just have a section under the gear with maybe top 2 skills for melee and magic. Or make it that these megabosses can be fought on a smaller scale but have low drop rates on items and give less plasm for it.
I just see the player base starting to loose the concept of strategy or skill over "I HIT ROCK WITH BIGGER STICK" logic. It makes me miss the old days were skill was preferred as much as gear if not in some cases more. But even with skills these days most people just use bot programs to get them and still don't learn the job, i'm always seeing summoner, whitemages, geomancers etc... hidden in corners and tucked away spamming their skills. Makes me laugh though when i see people ask for a veterans geos, how can you be a veteran to a job thats only months old.
So yeah, my wanting to stay with this game atm is hanging on a thin wire as to the upcoming layout of this game and if its just gonna get turned into mindless zerging WoW style gameplay i'll hang up my staff and say goodbye to all the fond memories before they get sullied anymore.