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  1. #21
    Player Ravenmore's Avatar
    Join Date
    Mar 2011
    Posts
    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    It is really freaking simple like has been posted over and over just extend the time limit. The damage has already been done when it took the devs far too long to fix being able to just fight though rage. There is not any great congestion to fight these mobs for beads when the shells that are able to kill the bosses kill all the NMs anyway and so what if there is wouldn't that achieve the same goal to slow down players.
    (0)

  2. #22
    Player
    Join Date
    Nov 2012
    Location
    United states
    Posts
    588
    If your problem is no delve weapons... just do WKR.... three kills from each WKR and you get your choice of a weapon from those NMs you can farm armour by doing WKR multiple times...
    (0)

  3. #23
    Player Afania's Avatar
    Join Date
    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by bloodbeat View Post
    Or even simpler. No timer on the outdoor poppable NMs.
    It's blatantly obvious that securing the numbers and willingness is a major factor in getting these KIs. Therefore it makes the most sense to limit the number of repeated attempts people with the KIs will have tpo put in when helping others.
    I've been in groups and fought NMs down to 1% just to see them despawn, WAY too often.
    This just seems like the simplest way of opening up this playing field.
    It's actually very easy to kill those NMs in 5 min, IF you get the right jobs and gears. However, not be able to get right jobs and gears in ally is the biggest challenge. The better way to solve the issue is to provide incentives for ppl with clears/better gears/right jobs to help, so everyone gets clears in 5 min. Instead of /shout for 3hr, fill up the ally with wrong jobs because you can't get right jobs, using pre-SoA gears, and spend 3hr killing the NM due to wrong jobs and bad gears.
    (0)

  4. #24
    Player Ravenmore's Avatar
    Join Date
    Mar 2011
    Posts
    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    Incentives won't help people needing the KI. It will either be to small to get anyone interested in helping or to large and LSs will burn the NMs down as fast as they can, meaning not inviting those with out delve weapons. As for fighting the mobs for long periods of time just make them were they don't rage and increase the time limit to 45 mins. Later down the road the mobs them selves could be nerfed down to get any returning/new/lazy people though or they will not be needed and can be skipped altogether kinda like they have been doing with older content for the past few years.
    (3)

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